Icehowl
Charge
Can't attack heroes.
Descrizione
This massive yeti just closes his eyes and charges at the nearest target. The nearest Target is a couple blocks away and has sick deals on skateboards.
Card Sounds
Charge
Can't attack heroes.
This massive yeti just closes his eyes and charges at the nearest target. The nearest Target is a couple blocks away and has sick deals on skateboards.
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i know that guy much more then you know!
If you really did, you wouldn't have called Icehowl "so far the best charge minion ;)
summon a 10/10 for 9 mana with charge which it doesnt attack heroes is the best charge in the whole game for a control deck...but for aggro ,since it doesnt hit hero ,its not good. and remember this that icehowl is a neutral drop ,while grommash is just a warrior card
Ancestral Healing combo.
but will never hit heroes, even if it misses just to another minions or on an empty board it wont attack even if mogre is there
Unless you silence him! :3
Why do you say it wouldn't hit heroes? The ogre procs already let them attack illegal targets.
It would definitely hit heroes still. It's like attacking through taunt. You aren't SUPPOSED to be able to, but you can.
Still, it won't attack hero with empty board. Even with 50% chance to hit wrong one, he needs another minion to target.
Yeah, but the guy seemed to be claiming it couldn't hit the hero even with the ogre proc and minions to attack.
No face? Hunters will never play this :)
SMOrc HATE THIS CARD Y U NO GO FAEC SMOrc
If it has charge and cant go face it sucks
SMORC SMORC FACE IS THE PLACE
Could this be good in rogue? Kill a big minion or taunt, conceal, then next turn silence it, buff it as a finisher?
You're right, but I'm always messing around with conceal gimmick decks in casual mode. Once I played a deck with Majordomo and Trade Prince. I got a Shadow word: death off of it, later finished the game with Majordomo-conceal, so I could guarantee an attack, Death it, and use the hero power (and eviscerate + SI:7) for lethal. Oh, and I had Ragnaros on the board too. It was an OTK with an absurd amount of setup that I will never be able to replicate. But once is enough.
>Play this, opponent plays Annoy-o-Tron
>concede
Overused joke, try something else to get up vote :P
I mean it is not completely bad, you can basically remove anything if there is no taunt and you get a threat to anything that is summon + you get the possible threat of silencing it on the next turn to attack face, but it feel way too slow imo. Friendly reminder from James : DO NOT SILENCE THIS CARD ON THE TURN YOU PLAY IT.
BGH REPLACEMENT confirmed.
But 9 mana ...