Jade Golems
- Each Golem will be +1/+1 bigger than the last.
- Jade Golems can reach a maximum of 30/30.
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I bet if this ever does get nerfed it's to only putting 2 cards back into your deck.
Mill Rogue just got destroyed.
Mill Rogue still has the small chance to burn both of them before they get played.
Fatigue and Control Warrior, Fatigue and Control Priest, Fatigue Mage... They're the ones truly suffering from this card.
Oh no... Please don't tell me that Fatigue Druid is comming back...
Okay. Is there ANY card game in the world that provides infinite supply?
This card is a mistake in my opinion. Completely broken against control decks.
It seems I need to play boring aggro decks in the upcoming meta, because If a control warrior (for example) meets this kind of druid deck, its an auto lose.
This card is just unhealthy for the game Blizzard...
As stupid as it may sound: Miracle Druid, everyone?!
this with acutioner and then spam 10/10 on the board yes please
Druid, Priest and Warrior are my three favourite classes but this card makes me very sad. It essentially destroys all other late game control/fatigue decks and only cost one mana.
From what I've seen so far the Jade Golem mechanic seems really OP and this card tops them all.
The reason Gang up wasn't used in rogue was because it had a draw back In loss of a card and tempo as well as rogue being horrible as a class super late game with no heal. Druid has none of these issues with a 1 mana card.
Or mean part of the fun of playing control v control was countering every move/ card you knew your opponent to have. There is no counter to infinite cards And late game 1 mana 12/12s - 30/30s.
The druids have some really overcosted jade cards. You trade a HORRIBLE early game for an unbelieveably strong endgame. Jade Idol is the only way to get over 8 jade golems with the current card set.
this card is anti-fatigue :D
Miracle druid is real.
Such hype you guys do understand that you normally only draw one card per turn right?
Nourish, the fact it disables fatigue (you can put it in as an anti-fatigue for any case and its only 1 slot).
Druid can draw quite a bit, like every class and with enablers like auctioneer and staghelm its very overpowered, insanely so.
Yeah. You only get one card per turn and card draw doesn't exist. Combo decks are a myth.
I think this is a bit overrated, you have to be remember it is a very slow card so it won't do that much if the meta once again becomes quite fast.
Honestly, it's not a problem if the meta is super fast, in fact this card would be good in that. Reason being that in the crazy aggressive GvG meta, there was a moderately successful deck; Fatigue Druid. The deck was almost entirely just removal, single target and board clears. The deck's "win condition" was basically just to not lose. The problem for it was control decks that played 4 or more threats since it usually only had Naturalize and one Big Game Hunter for huge removal. Now this single card helps negate that weakness since it can generate "infinite" threats.
The problem will be the crazy midrange decks that I can see running rampant in this meta, where every card can become a huge threat with 1 drops becoming 4/4s or more. I think this card will pretty much only see play in "Jade Golem Druids" where this 1 mana card can generate a ton of value unless another Fatigue Druid deck manages to poke it's head out.
A certain Auctioneer comes to mind...
You are correct, which is why you don't see Fatigue Druids around anymore. But in this coming meta, damage based board clears like Swipe or Consecration or even Flamestrike look like they are going to be even worse than before (honestly we might see Warlocks actually playing Twisting Nether and DOOM! if damage board clears are bad enough). My thought is that this meta is shaping up to look like it's going to just be value town in every match, and this is infinite value. I guess in that sort of a meta, it would be more accurate to call it "Value Druid" where the objective is to get as many 2+ for 1s as possible, similar to the Fatigue Druid. In that sort of meta, this card could really be a silver bullet.
remeber , mill decks is useless against aggro , but still it will be good :)