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What we want: Hotfixes and fine tuning (not completely destroying) cards between expansions.
Current situation: Blizzard is going to listen to our complaints for half a year until everyone has paid to get every single WoG card and THEN decides to completely nerf this out of existence.
It's just so obvious that Blizzard intentionally made this card overpowered to finally make people play Shaman, but they went way overboard. Even with overload (10) this would still be played in both Aggro and Control decks.
A guaranteed 7/7 on turn 4 is definitely worth AT LEAST 3 or 4 overload. And even if your opponent uses removal on it, it's often something they would normally have to save for something like a late game legendary. How is a minion you can always play on turn 4 and requires the enemy to use hard removal on it immediately not overpowered?
There have been very few games where my opponent played this on turn 3/4, i couldn't remove it the turn afterwards, and i still somehow won the game.
I mutter that same prayer when I drop any high mana cost minion. What's your point?
High mana cost minions run that risk for a reason. They're supposed to be risky to play. Flame reethed has a very low risk factor with its early board presence. Most opponents would need to blow most of their mana and their removal spell to get rid of it quickly. And doing so against an aggro deck means they will most likely still be behind in struggling for board control.
I think it'd be fine if they turned it into like a 7/5 and kept the rest as is. 7 health is just so damn hard to kill on t4.
Definitely not 5, Huntard could remove it easily, and Huntard sucks.
There's 2 cards that make me triggered just by the thought of them. Darkshire Councilman and this one.
Disgusting. Absolutely disgusting.
Windfury in 2016 EleGiggle
Hey guys, could someone help me to understand what this minion is saying when entering the board and when attacking?
Thanks :)
WTF SO OPPerfectly Balanced
Dr balanced 2
just when you thought it was safe to play hearthstone
So elegant with rockbiter + windfury on turn 5.
It is sooooo OP, soooooo broken and soooo funny :D
Glad I'm not alone in thinking this card is a little OP pretty much the one thing stopping me from hitting rank 5 for the first time in an age 6/10 are shammys and no matter what deck I'm using it causes to much trouble.
Not not broken
its so nice of blizzard that they want to help braindead people to win games.
Keep barking.
Overload 2 isn't enough... it should be "Lose 2 Mana Crystals"... that might be more fair.
Compare this with Ancient Shade( 4 mana 7-4 that buries a 7 damage mine in your deck, rare)
And you give this card to Shaman?! WTF is on your mind Blizzard? This card is ruining the whole game, from Standard to Wild, not to mention arena.
Yes I play quite a lot of N'Zoth healadin, but that doesn't mean this card is not OPAF