Fencing Coach
Card Text
Battlecry: The next time you use your Hero Power, it costs (2) less.
Flavor Text
Good fencers make good neighbors, right?
Card Sounds
Battlecry: The next time you use your Hero Power, it costs (2) less.
Good fencers make good neighbors, right?
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The weirdest part: When this card was up during the second voting, I actually suspected this exact kind of effect or it. I Don't know why. I just... feels like its art fits its effect so well
It's just for the next time you use it. With Coldarra, all it would do is let you get off one free extra ping.
this card has shaman all over it its like the tuskar totemic
turn 3 totem and creep
Cool idea. We do have cards that make cards cost less, why not cards that makes hero power cost lower? +1
This card will make a lot of inspire based cards far more viable. Instead of playing Wilfred Fizzlebang on turn 8 you can play him on 6 mana, making him that much valuable.
Also that priest legendary will work pretty good with this card.
Coldarra Drake
It is one-time use. Doesn't combo with a drake.
It does combo with drake, just not amazingly. It means you can do one more HP than half your remaining mana, assuming no other modifiers. For drake synergy you want Maiden; this works better with inspire cards where you need to activate it on the turn you play it for value before they're destroyed.
I think this should be common.
this + the priest legendary = op ..pretty excited about it
This card single-handedly makes most inspire cards viable. It is a must-add to any TGT deck, basically. It means that the argument people always made when they saw inspire cards "The cost is 5, but you need to play it on 7 to get instant value" is not valid anymore, and that is huge.
I don't know why, the art reminds me of him.
Praise the master !!! Seagal for president !!!
the dream t5 Fencing Coach t6 [card]Wilfred Fizzlebang[/card] Fencing Coach Lord Jaraxxus
For me, the dream would be:
turn 6: Fencing Coach
turn7: Confessor Paletress, inspire, Deathwing
Yup, see Saboteur
I think it will work good in a handlock deck because it combos with Wilfred Fizzlebang, Lord Jaraxxus's hero power Inferno and Recombobulator. In fact together with Antique Healbot, Mountain Giant and Molten Giant in a deck, it gives Recombobulator much more value.
It also gives you a minion in turn 3, that doesn't stop you from using your hero power and therefore not losing much value on a turn 4 Twilight Drake.
Lifecoach > Fencing coach
A key component for some of the classes inspire decks I presume, especially with Justicar or the warlock legendary maybe.