Icehowl
Card Text
Charge
Can't attack heroes.
Flavor Text
This massive yeti just closes his eyes and charges at the nearest target. The nearest Target is a couple blocks away and has sick deals on skateboards.
Card Sounds
Charge
Can't attack heroes.
This massive yeti just closes his eyes and charges at the nearest target. The nearest Target is a couple blocks away and has sick deals on skateboards.
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lol somhow 9 mana 2 for 1 card doesnt sound that impressive look at all the other cards we got how about ragnaros the firelord or mind control or king krush ect...... who by the way dont need a silence to become useful...
I feel like they could of made this a 10/10 for 10 charge at it would of been 100% better and still balanced
Pyroblasts for all classes. Good idea! Kappa
pyro ignores taunts and most secrets, a minion does not, but after thinking about it, I think 9/9 would be more logical, since it's in line with king krush, my statement about 10/10 wasen't literal anyways, I was trying to make a point a small change could actually make this card useful, right now it's a steaming pile of garbage.
I was a bit unsure when i got this card, but Trump (one of the top HS streamers) said he had an idea for a deck for this card... so i'm crossing my fingers he finds a home.
because he's gold and one of the more average tier legends... i'd dust him for one of the Legends that's getting a lot of play right now like Rhonin, Varian, Saraad, Justicar...
Normally I would agree with Halcyon, but in this case, since you said you don't have Dr. Boom, I would disenchant for boom immediately.
my first TgT Legendary, gotta beat the crap out the innkeeper!
So, this was the first of 3 legendaries I pulled from 50 packs today. I was sad beyond words.
Thankfully I got Varian Wrynn from the last card pack to lessen the blow.
The Grommash of priest? :D Silence + Icehowl
then the charge is gone too?
If you are able to silence it on the first turn, then yes the charge will be gone.
Propably my favourite flavor text from TGT
So help me god if I open this from a pack...
and they drop death wing gg
well with my luck i wont have any damage for the next 3 turns
Why would it be a beast? Chillwind Yeti isn't one either.
Shaman, use it to remove something, ancestral healing it. Next turn silence, windfury, rockbitter. Or place it near wee wee as a mage to make it untargetable.
Play this in Shaman, kill a big legendary then Ancestral Healing. Have a 10/10 taunt :D
and if they silence the taunt just gooooooo face lol, if you're not dead