Clarifications
- It can transform your minion into a minion from any class or neutral. (Source)
- The minion you become will be any of the collectible minions. No tokens. (Source)
- The transform may replace your minion with another minion of the same name. (Source)
Great card for evolve decks!
Recombobulator your Moat Lurker
I think there is untapped potential there.
So, aRecombobulator can turn another Recombobulator into a Recombobulator
yo dawg, I heard you like recombobulators...
so I recombobulated your recombobulator into a recombobulator so you can recombobulate your recombobulator.
This guy makes wonders on 5+ mana drops.
Does this guy trigger deathrattle?
ok thanks
Or on a minion with terrible stats but an awesome Battlecry
Or if you get Jeeves from a Piloted Sky Golem
me too, there's a orange swirl around his hands
priest stole my Flametongue Totem, so i Earth Shock it. still he has a really good board and I'm pretty much gone, contemplating conceding.
Then he pulls out Recombobulator and turns the totem into a Doomsayer. I ended up winning the game.
I use it in my Zoolock, and i have found that defender of Argus is probably the lowest stat 4 mana creature, with the exception of maybe twilight drake.
I haven't tried this yet, but it would work really well on Force-Tank MAX, as it is one of the few non-legendary 8-mana creatures.
Just got the golden one in a pack, should I DE it? I don't have almost all the 'required' legendary like Dr. Boom, Ragnaros, Sylvanas and etc.
it's a solid card regardless, keep it. you can use it on healbot, bomb lobber, etc
God, I love this card. I use this on my Cabals because you're almost guaranteed to get better value. 2 games in a row today I did just that on my Cabal and got Illidan twice in a row :O
If you're running it a Priest deck, wouldn't it usually be better to use it on a minion you shadow madness'd?
Popping this guy on a Bomb Lobber is a pretty solid play, as you can potentially end up with an Earth Elemental with no downside after the "Deal 4 damage to a random enemy minion" battlecry was already executed. Argent Commander is also a great target for this. Even Al'Akir, after the initial Charge/Windfury is a great target.
It is a decent card to play on zombie chow after you have control and have dealt good damage. Then they can't get 5 health back. honestly this card is pretty over powered they may nerf it down to a 2/2 if it become main stream.
Anyways the other ideas here are great.
thats a horrible play. chow is supposed to combat early game aggression from zoo decks. if its out when the opponent is missing more than 2 or so health then it was played at the wrong time, or in the wrong way.
Doesn't that assume one or both zombie chows made it into your first few hands and/or you can afford to hold them the rest of the game should your scenario not work?
Recombobulator's description seems to fit it's use here imho, if your deck strategy fails (and you would end up giving out free health) then you can always risk the zombie one round for dmg, or if your opponent is really low on health, just play them together to give you some trash mobs, making your deck productive even when it doesn't roll your way.