23.0.2 Patch Notes - Duels, Battlegrounds, Mercenaries Bug Fixes & More
Blizzard just announced new patch notes for a patch that mostly deals with bug fixes and temporarily disables Sphere of Sapience due to a disconnect bug.
Read more about what's in this patch below:
Quote from BlizzardWe are currently in the process of rolling out a server-side hotfix patch that makes the following updates:
• [EDITED*]: Temporarily bans Sphere of Sapience in Duels due to a disconnect bug it caused. The card will be unbanned once the bug has been addressed.
• Speeds up the rate that minions that have been buffed “for the rest of game” appear in Bob’s Tavern.
• Fixes a bug causing crashes in Mercenaries.
• Fixes a bug causing Murky’s Tasks to not automatically update as intended under the new Task system.
• Fixes a bug where Wildfire could be added to your Duels deck after it was intended to be banned in Patch 23.0.1.
• Fixes a bug that converted Classic Decks to Wild after the Core Set update.
• Fixes a bug causing Paid Reward Track Battlegrounds Cosmetics to be removed from accounts if the player got a refund for an unrelated product purchase.*EDIT: The Sphere of Sapience Wild ban did not display as intended, resulting in player confusion as to why their deck was having error when trying to queue in Wild. To avoid further frustration and game errors, we are undoing the Wild Sphere of Sapience ban at this time as we continue to explore solutions.
No - when the tavern refreshes, minions that have those Nomi etc buffs take longer to appear, it delays the animation a little bit. They're just speeding it up so hopefully there's no delay.
Oh! I gotcha. That's a good change.
control decks have a hard time.
tried multiple ones. but cancer mecha mage and cancer pirate warrior.. way too annoying
im playing diamond 2 at the moment. so im not talking about bronze matchups here
I played constructed for about 5 years waiting for control decks to be viable until slowly realizing that it is simply never going to happen. Every single expansion I have ever played there's always been that one aggro deck that makes everything else unplayable.
Whispers of the Old Gods is the closest we ever got to a control meta though.
You don’t stand a chance vs curse warlock either
Before 2021 Year of the Gryphon, some kinds of Control decks were still viable around. I gave up hope after the release of Questlines...
Traditional Control decks are no longer viable as long as Aggro/Tempo decks have access to cheap mana-reducing cards...
Im plat 5...every single matchup is pirate warrior, ive tried running silences and oozes for weapons. They removed alot of small mana aoe clears and didnt add new ones
IF only they add maybe some 0 mana spell at the start of game that gives you 30 armor, or just change the HP TO 60.
Who gives a shit? Nerf mech mage instead!!!