New Hunter Legendary Card Revealed - Raj Naz'jan
DJQM just revealed a new Fractured in Alterac Valley card: Raj Naz'jan
Fractured in Alterac Valley Card List & Expansion Guide
Learn more and see all the cards in our dedicated Card List.
DJQM just revealed a new Fractured in Alterac Valley card: Raj Naz'jan
Learn more and see all the cards in our dedicated Card List.
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I totally understand your pain. They're trying to make the game faster and faster.
Exactly, there was a game called Duelyst (I doubt anyone here has played it before) but it had such a unique concept in terms of balancing each faction (Class in our case). I feel like the Blizzard team thinks of an idea and just dumps it on a card, simulates several runs to test it out and then calibrates it to be a little more fair but when you truly zoom out a bit and look at other classes all together, how does this fare against classes that are meant to be passive / late game? Compare this legendary with the Paladin legendary: Kotori Lightblade, how is it fair that Paladins need to have major setups to achieve a simple buff which isn't instant most of the time and can be countered vs a legendary like this? The balance on the idea to prototype side of Blizzard is very weak in my opinion. Let's just wait and see how this turns it with the remaining cards.
I will not play this game anymore!i hate dying turn 3-4!!!!!!!! CANCER
yeah hunter is definitely the only aggro around... i suggest you to play a minimum of healing so u'll beat face hunter easily. not others aggros though
It's really about damn time for Blizzard to bump the health total to 40
More like 50-60
Also, I'm pretty sure this works with the double casted spell from Twinbow Terrorcoil so all the people saying this is a "turn 10 card" or some nonsense - no it's not. They will be setting up turn 5-8 bombs.
What the hell is this.
Easy fix to at least HAVE SOME ROOM TO COUNTER IT:
That card is unplayable. If it doesn’t always go face, it’s not hunter.
"Random enemy" can go face. It is not a "Random enemy minion". This is indeed not a nerf. In this way, the card is different but still pretty good. It is even better if you are facing aggro.
Random enemy can be even more tilting and better for aggro hunter, who will actually play this card. IF we get a mid rangy burst deck with Raj you have a point.
do you see the power level of the cards around now and in the next expansion? it would be below the average, aka bad
They're releasing nagas that are totally playable on turn 2 but you actually won't ever do that
Lets remember that cost reduction sheananigans don’t do much here. This doesn’t do THAT much until late game
id be much more worried if it dealt x damage every time you play a spell.
though idk in wild someone will definitely find some crazy stuff to do
Yesss thank you Blizzard. Getting killed on turn 6 by hunters wasnt fun enough. Thank you for making it possible to die sooner!
One can hope that they will rotate all the UiS Questlines early to Wild.... and Wild can become a dumpster for such very interactive Quest Huntards....
This shit is broken
Wow, I so much hope to face you multiple times on day one of the expansion release!!! Face hunters on release day are my absolute favourites!!!
We do have to worry about this kind of deck, actually, because Quest Hunter is really an aggro deck, so if you're playing, let's say control and you get to outheal all the damage that the Hunter did to you, you should win the game. This card though, makes it that on top of what they've dealt to you, they still have a OTK to kill you. Aggro should be agggro, not aggro and OTk at the same time. Sure, it depends how much resources they'll have in hand when reaching turn 10. It could be that they're out of stuff by then.