New Warlock Rare Card Revealed - Touch of the Nathrezim
The Coin Concede Podcast just revealed a new United in Stormwind card: Touch of the Nathrezim
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Looks like a decent replacement for Soul Shear, as Questline Warlock probably won't use soul fragment package. Now we just need some good, cheap AoE removal to replace School Spirits and Warlock should be good to go.
I'm not so sure, the difference between 2 and 3 damage is huge. For example: Soul Shear kills Wailing Vapor, this one doesn't.
True, it's not a perfect replacement, but we probably won't get any better in this expansion. Yet, we still have Drain Soul and Unstable Shadow Blast.
I don't think Questline Warlock will be a control deck.
There is already a T3 Zoo Suicidelock list based around Stealer of Souls. I think just adding the questline to that deck will give it the reach it needs against control decks. The Questline in a control deck just seems too clunky imho.
Questline Warlock will probably be kind of midrange, but it'll still probably want the healing from this.
Also this card is cheap, so it's easy to cycle out of your hand so you can play things like Backdraft.
I am pretty sure that questline will simply replace Envoy Rustwyx in Delete Warlock, that deck allready does not run the Soul Shard package and while it might not be a s tier deck it can most certainly hold its ground.
That deck also runs stuff like that taunt deathrattle quillboar, also sometimes coil etc, i feel like this card is simply better and will find a place in delete warlock, together with the new questline,
1 mana deal 2 damage to a minion is already pretty decent. With the benefit of healing on top of that, it will be an excellent tool.
Anti-aggro but also for self utility if you want to break your own eggs or something.
Deal 2 damage to a minion for 1 mana isn't very good (probably wouldn't see any play), especially if we consider Holy Smite as a baseline for this kind of effect. 4 HP heal is what makes it good and condition doesn't seem to be too difficult to fulfill.
I have a question to people downvoting me. Would you ever put vanilla 1 mana spell: "deal 2 damage to a minion" into your deck? If so, why? It's not good enough to kill even some 1 drops...
I'll upvote you. You make a good point about it, honestly. I guess what I mean to say is that a card that can do 2 damage for 1 mana, with no downside, is flexible and good for the early game. If it was only that, it wouldn't be good, you're right.
Back when Arcane Breath was in standard, I always loved to have that in my opening hand, even if I had no dragons, just because it could help pick off something in a pinch.
Thanks!
What you said is true, but at the same time you wouldn't put Arcane Breath into a deck without dragons, would you? :).
Same here, sometimes you'll have to play it as: deal 2 damage to a minion (no healing), but that's the exception, not the rule.
I think people are downvoting you because you're arguing against arguments that no one made. "1 mana deal 2 is already decent" doesn't mean "I'd put it in all my decks", it just means if you have to play it as a 1 mana deal 2, maybe to pop a divine shield or whatever, you're pretty happy with that.
Saying "1 mana deal 2 is already decent" helps establish a baseline and makes it easier to show that what the card offers is a good deal. In other words, "this part of the card is already playable on it's own, so if you combine it with this other part it's obviously a great deal!" That kind of thing.
So arbitrarily focusing on one part of the comment and ignoring the rest just comes across as facetious and is probably why people are downvoting you.
I mean Holy Smite is incredibly strong for it's cost, an under-costed effect if anything. (You only don't want it if you don't want low impact cards in general) 2 for 1 is average, you wouldn't put it in your deck because cards you put in your deck have a higher threshold necessary than "average".
i can play 2 eggs turn 2 and 3, turn 4 i play Tamsin and this, i activate both and heal 8: this is real tempo, crazy good, this was what made Hand of Adal good, Skipper Armor Smith OP.
i know you are lookin for crazy keywords and solo carry cards but these cards are actual game changers. i main warlock btw and i dont think Tickatus is the best card in warlock, Soul Shear/DarkGlare are the most impactful warlock cards
I don't know about that one. If you're using your Touch of the Nathrezim on your own minions you're probably playing against a control deck, in which case the healing is irrelevant, if you're against agro and you're spending removal on your own minions instead of your opponent's, then you might want to rethink your life decisions.
Furthermore you're still spending 4 cards to summon a total of 9/11 (kek) worth of stats on turn 4. You can develop more stats than that by just playing a regular 1 drop, 2 drop, 3 drop and 4 drop. Hell, you don't even need the 4-drop, there's ways to develop more board presence in just the first 3 turns alone, and get some damage in on the opponent in the process, since you're not spending 4 turns dealing 0 damage. What kind of an agro deck can't attack before turn 5? By then all the good AOE removal comes online and you've already lost.
The card is very good. Your idea... not so much.
Oh and btw, if "Soul Shear is the most impactful warlock card", why does it have one of the lowest drawn winrates AND played winrates of the cards in typical Control Warlock lists? You can't just say stuff that anyone with 10 seconds and access to hsreplay can disprove with zero effort.
You want to know what the actual most impactful Control Warlock card is? It's Soulciologist Malicia. It has the highest drawn winrate and one of the highest played winrates of all the cards in most CW lists, it closes out the game against most agro decks by removing their board and developing your own in the process, and it helps you put up amazing tempo that most control/midrange decks at that point in the game can't match. It's one of the primary reasons you even include the Soul package in basically every control list in the first place. THAT's how "the most impactful" card looks, not like a minor removal card like Soul Shear.
The fact that it's a 1 mana shadow spell does give it good synergy with Tamsin, though.
I 100% agree with that, it's a great tool for Control Warlock for sure, dealing 4 damage and healing for 8 while developing a body on turn 4 is fantastic.
Why not just play gorefiend? That way you have tamsin for actual plays and aren't forcing yourself to heal 8 health on turn 4, where it only matters versus aggressive decks essentially.
YAAAAAASSSS PLEASE BLIZZARD MAKE WARLOCK GREAT AGAIN