17.0.2 Balance Patch - DH Nerfs and Millhouse Changes - Now Live!
The changes we posted about last week are now LIVE. Restart your battlenet app if you do not pick them up. You can find the balance changes listed below:
Quote from BlizzardBalance Updates*
Neutral –
Kael'thas Sunstrider Old: Cost 6 mana → New: Cost 7 mana.
Bad Luck Albatross Old: Cost 3 mana → New: Cost 4 mana.
Frenzied Felwing Old: 3 Attack / 3 Health → New: 3 Attack / 2 Health.
Demon Hunter –
Altruis the Outcast Old: Cost 3 mana, 3 Attack / 2 Health → New: Cost 4 mana. 4 Attack / 2 Health.
Battlefiend Old: 2 Attack / 2 Health → New: 1 Attack / 2 Health.
Glaivebound Adept Old: 7 Attack / 4 Health → New: 6 Attack / 4 Health.
Warlock –
Sacrificial Pact Old: Destroy a Demon. Restore 5 Health to your hero. → New: Destroy a friendly Demon. Restore 5 Health to your hero.
Bloodbloom Old: Cost 2 mana → New: Cost 4 mana.
Paladin –
Libram of Justice Old: Cost 6 mana → New: Cost 5 mana.
Mage –
Open the Waygate Old: Cast 6 spells that didn’t start in your deck. Reward: Time Warp. → New: Cast 8 spells that didn’t start in your deck. Reward: Time Warp.
*Bad Luck Albatross, Bloodbloom, and Open the Waygate will be eligible for a full dust refund for two weeks after the 17.0.2 patch has been released.Battlegrounds
Millhouse Manastorm Old: Minions cost 2 Gold. Refresh costs 2 Gold. Start with 3 Gold. →
New: Minions cost 2 Gold. Refresh costs 2 Gold. Tavern Tiers cost (1) more. Start with 3 Gold.Bug Fixes
- The Lurker Below is now properly tagged as a Beast.
- Fixed a tracking issue that prevented 500 wins with Demon Hunter from being achieved.
- Fixed a bug where Zephrys the Great would not offer a lethal option if your hero had a large amount of Attack.
- Zephrys the Great has been updated to accommodate the Sacrificial Pact and Glaivebound Adept changes.
If u use drakkari enchanter, you dont even need bloodbloom right? mechacthun cost 8 and the discard destroy everything spell 2 :)
Ah, correct! Almost surely better to give the card slot to something that'd keep you alive then. :-)
Can confirm, it's still fucking loads of fun losing to the endless draw, damage and answers of Demon Hunter.
I was stuck at rank 2 playing with Warlock, but just got legend with tempo demon hunter, had a 5 win streak after the nerfs!
Blizz screwed things again with the sac pact nerf. DH still broken and now only priest counters it....
Why isn't there a full dust refund for Libram of Justice ?
Because they made the card better and not worse?
OK, just being the devil's advocate here, what if I crafted the card and want my dust back because my only intention was to play it in an even paladin deck? My own understanding of it is that by creating a card Blizzard makes a tacit contract with you and, if they decide to change something to this contract, you should be able to withdraw (disenchant)...
I fully appreciate this is far-fetched and, other than being greedy, I see no point in disenchanting this card but still would prefer it to work that way. Here it's pretty obvious this is a buff but what if the "buff" isn't that obvious and might be a double-edged sword, will I then get my dust back? In doubt, I clearly prefer Blizzard to always give me the choice...
The nerfs are no joke. The joke was the initial power level of too many DH cards (they probably thought 7 was close enough to 1 to make it an April's fool) and that joke is still on us after the nerfs. We still haven't seen the best/worst of DH. They still have many untouched cards with ridiculous power levels. It might just affect the way the class is played a little...
it feels nice get destroyed by double priestess of fury every game.
Ahhh... Used to be "kinda okay" with my sac pac but oh dear. Good old days
I already got that legend card back. You can nerf anything you like now ;)
Played 10 games so far since the "nerfs." 9 out of 10 were demon hunter and I lost 7 of those 9 with a priest deck that I designed specifically to only target and attempt to beat demon hunters. I'm a legend player btw. If this doesn't show how completely out of control demon hunter is, I don't know what will. These aren't nerfs. This hasn't changed anything about DH, it has only made them stronger due to sac pact no longer able to keep them in check.
Is Blizzard actually this incompetent or was this just their plan to sell expansion packs?
Well they introduced fricking aggro oriented class that has both good of warlock (draw powers and strong answers) and hunter (strong aggressions)
They actually should nerf DH to sell more packs imo.
I just played 9 games of wild, 8 of them were mage and 7 of those 8 were quests. The quest players clicked on the notification telling them there was a patch and just ignored it and continued to not give a fuck what you do with infinite amounts of freeze :))))
these changing is 「pushing backspace and input shingle number」,right?
most problem was not stats and cost
I felt negligence or something.
Thanks blizzard copy protection removed.... :S
Kael vs Dr.Boom - who wins the 7 mana contest?
How about Frenzied Felwing ?
Also.
It also has the full dust refund, although it does not seem to be mentioned.