Servant of Yogg-Saron Tryouts is This Week's Tavern Brawl
Help Yogg-Saron find a servant! Your deck is full of wannabes who cast a random spell at a random target when played.
Trivia
- This is the fifth time we've seen this Brawl.
- July 13, 2016 was the debut of Servant of Yogg-Saron Tryouts.
The Brawl
- Your deck is filled with random minions, simply choose your class and head into game.
- The minions will be neutral or from your own class.
- The random spell that is cast goes off before any Battlecry effects activate. Important to keep in mind!
- If a minion is summoned to the field through card text, no random spell will be cast. It must be played from your hand.
Discuss this Week's Brawl
Head on over to the discussion thread on our forums for this week's brawl.
Brawls like these can be frustrating when you lose a couple in a row and just want that pack.
But with the bad comes the good, and sometimes you get the most epic games out of these.
I just played one of the most insane games I have ever played. I wish I had it recorded, but I will recap, to show you what you can get with a brawl like this. I knew for sure, multiple times ,that I almost couldnt lose. And I also new for sure, multiple times in the game, that I almost couldn´t win! But RNGesus was taking both me and my opponent for a ride.
I play warlock, up against a warrior. The game goes back and forth - we both make multiple RNG-comebacks with sweepers, weird removal and insane suicide effects on our own boards. The most important events are these: 1) Upwards 12 creatures get shuffled into my deck from Psychich Scream. 2) Warrior (the opponent), getting low on cards, copies multple cards from my hand (one of the comebacks, since Warrior was getting grinded out and was losing for sure without a draw-5). This means eventually we both end up playing the same cards for multiple turns, including Iron Juggernaut that shuffles a mine into opponents deck. So we both have a mine in our deck that can explode in our faces. 3) We both have a mage secret in play, and we both KNOW, having checked for everything else, it can be nothing other than Ice Block, for sure giving us both an extra turn at some point. (actually, my opponent knew it was 50/50 I had Ice block or Spellbender, but whatever. I had checked Spellbender also, so I knew he had Ice Block).
Late in the game, my opponent is getting closer and closer to losing to fatigue (see 1) ). But he is ahead, I am dead on board on my turn, but Branchinc Paths gives me 6 armor. Next turn opponent alphas and puts me to one life. I make a couple of trades, and then play Sideshow Spelleater, copying his hero power. Board is empty, and I start gaining armor. Every turn, I get 2. 2 turns later, I slam 7/14 dinosaur onto an empty board, thinking "now I win for sure", but it gets Crushing hands:ed down to 6 life. It still ends up clocking him in the face two times, but he can trade it off eventually. I keep drawing 1/1s (see 1) ).
In my hand, I have a game winning card, namely Chief inspector (see 3) ). I can set up an alpha attack, kill Warriors secret, and win. But I keep being forced to trade off and not try to kill Warrior, and we are both armoring up all we can. And Warrior is about to have no cards in hand and none left in the deck, so I can just win that way also.
At this point, I have completely forgetten about the mines (see 2) ). On the next-to-last turn of the game, Warrior has one cards left in hand and one left in the deck. Warrior plays a card, and it ends up drawing another card, which is the mine, and it explodes, but Warrior bjust barely survives that. The mine was the last card in the deck. Had it been drawn at any earlier point I would have won.
My turn, the last turn of the game. I am at 1 life 8 armor, plenty of cards left, a bord with which to kill Warrior and Chief Inspector at the ready. It was a great ride, but now I win, GG.
I draw the mine, it explodes into my face, and I die.
I friend requested my opponent, who graciously accepted, and we both exchanged GGs and well playeds. Opponent is way late for work now because "brawl that takes infinite time lol", but I am sure the boss will be understanding since "the game was indeed epic lol". I get my 40 dust classic pack the very next game when my opponent rage quits turn 4 after some bad RNG. Thanks, RNGesus.
Wow, took me forever to get this pack, after too much of Summoning a completed Jan'alai, the Dragonhawk that cast Twisting Nether or opponent casting turn 1 A New Challenger... into a 7/6 Mech-Bear-Cat with taunt and divine shield...
Or an opponent starting first turn one Crystallizer into Dinosize
Haven't had the questionable pleasure of having that happen, that's actually just as bad if not more so...
I think the spells cast should be limited to the amount of mana you have at the specific turn... Would till be insane (as intended), but less oppressive.
Cea mai urâtă Tavernă vreodată.
Maximum garbage
I played Jaraxxus and died to Sacrificial Pact right before delivering lethal. Paveling Book, I'm laughing in your face.
Not interactive.
Turn 1 Myra's Unstable Element
Turn 2 Astral Communion
"I guess i abandon hope"
I played High Priest Thekal with coin at turn 2 and he casted Reckless Flurry
good thing the spell is cast before the battlecry, so nothing happens.
One of the best brawls to play with friends
I swear to god this brawl has had it out for me this week... Horrible luck with spells I get typically and one game that I'm almost 100% certain I heard the game laughing at me. Opponent has a number of minions on his side of the board, I play a cheaper minion and *BAM*, suddenly I'm drawing a large number of cards thanks to the DOOM! spell it dropped for me (yay?). Few turns later it figured it'd be hysterical to play Sprint after I played a fairly expensive minion. I literally milled myself to death that game thanks to RNGesus flipping me the double bird.
Started the brawl without a clue what it's about...
Turn 1: opponent plays a minion, game auto-casts Cataclysm for him
Turn 2: opponent concendes
Legit...
https://hsreplay.net/replay/uoVsLYthN6EBbURzBTtYrh
rolled Call of the Wild 2 times for 2 wins
Want to know best thing about this brawl?
It's now and not next week when you want to win the brawl 3 times to get a RR pack :)
Also good for new players without much of a card collection.
This brawl is the worst RNG shitfest I have ever experienced. This is never "fun." You either win or lose purely by uncontrolled luck.
this brawl is atrocious
Are the spells cast equal to the mana cost of the minions played or is it just any random spell?
Random random random, random random!
Omg! Ok. This is going to be interesting. xD