New Legendary Paladin Card Reveal - Crystalsmith Kangor
A new legendary paladin card has been revealed by Sol.
Learn More About The Boomsday Project
Looking to learn more about Hearthstone's ninth expansion? Visit our expansion guide for The Boomsday Project!
Get Cheaper Packs!
This section contains affiliate links. They help the site!
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
The best part though? You don't even need an Android device because we've got a guide to show you how to setup an emulator if you're on PC!
I am more than happy with this card
Paladin players was expecting something like 1mana summon 10 silverhand recruits and give them +5/5 or 3mana recruit 5 minions that cost 5 or more....and there you go... nothing that boost your brainless aggro and maybe it help to create some controll deck
Hahahzhwhha this is what pala mains deserve
Luckily the mana cost are low so you can get out a heal before he gets silenced.
drop this guy after Paragon of Light and watch your opponent cry
Some may be angry about this card, but it is a flexible 2 drop that can be utilized at anytime. Obviously not recommending dropping him straight at 2 mana but can sit nicely in your hand until you are ready for a quick heal with any of the ton of healing cards paladin has. Not to mention with him being cheap if you don't need the heal can always just drop him at 8 with spikeridge steed.
Wow,
At first I was extremely disappointed as the artwork is so epic and suggest a huge minion. That being said this might just be good enough to make heal paladin a thing, the only issue being how do you actually damage your hero to gain the benefits.
Oh.
Ooooookaaaay.......
This is not what I was expecting and I'm willing to bet absolutely no one else had any idea that a crystalsmith had anything to do with healing.
At least it combos with crystology? There better be something like a damage aoe with lifesteal or a buff that gives lifesteal for paladin otherwise this might be worthless this day and age. It's definitely a control card and could be worth it with the right timing during a game.
Excellent card for Corpsetakers obviously, but kinda boring tbh
Solid card.
It improves many other Paladin cards from playable to game-turning.
Lay on Hands above all.
Holy shit, that is insane. It essentially means that Lay on Hands heals you for 16, a Forbidden Healing with this and 8 mana gets you back to full health, double healing from Lifesteal, Benevolent Djinn gives you six health back a turn, this can be instantly fetched with Crystology...
Goddamn, this card is amazing!
This is perhaps one of the most powerful cards of the set. Might not look like much, but this is not a card you want your opponent to play.
2/2 would have been great . This card is a bit meh.
You're saying Blizzard should powercreep one of the strongest existing 2-drops, Shielded Minibot?
I wish they ade this a mech though. Seems really weird that it isn't imo
If they made it a 2/2 then it would be a rather strong card that every Paladin would run. Paladin can buff minions easily so to balance it they gave it 1 attack.
At least Shielded Minibot was a mech haha. I think because this isn't a mech though the 2 attack wouldn't be that problematic especially since this really isn't an aggro card
looks pretty solid to me, maybe not for the current meta but it'll see its day
he is freaking golem, what's wrong with you ?
I mean yeah, magnetic ore golem would be magnetic ...
He looks more like a crystal golem or something. But yeah, that's my same thought. He was presented to us as madman (Or... madgolem I Guess?) who basically wants to go full Terminator and has creates most of the robots running around Boom Labs, talking about some "holy lasers" (I still can't stop laughing at that) and all he does... is heal you...? But why? On a gameplay point of view, I'm really happy they seem the minions (or hero for Warrior, I guess) and spells are for different archetypes, it helps the game being more diverse but why bother creating a background for him if you literally scrap it in the end? I mean, I guess the holy lasers heal you or something and that's it. Oh, well...
Trying to create an effect based on something as vague as ‘holy lasers’ or ‘Light crystals’ is harder than it seems. I guessed something like damage that scales with Divine Shields or something, but this is cool as well.