New Druid Card Reveal - Druid of the Scythe
A new druid card has been revealed by RenieHouR.
Reveal Video
Learn More About The Witchwood
Looking to learn more about Hearthstone's eighth expansion? Visit our expansion guide for The Witchwood!!
Get Cheaper Packs!
This section contains affiliate links. They help the site!
If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
The best part though? You don't even need an Android device because we've got a guide to show you how to setup an emulator if you're on PC!
That's a Wild accusation.
I'm getting the sense that Blizzard doesn't have much of an idea what to do with Druid this expansion. This card is a worse Animal Companion without the RNG that lacks essentially all the support that Animal Companion has in Hunter. In fact, with Mark of Y'Shaarj leaving standard, this has direct Beast anti-synergy with Witching Hour...as does Spreading Plague and Malfurion the Pestilent, some of the most powerful cards Druid has access to from the recent sets. So what Beast synergy are we working with in Druid now? Even Menagerie Warden is leaving. I just don't see a deck this could possibly fit into, nor do I see any cohesive theme between this and any of the Druid cards. Hell, I don't even see a consistent theme between the Druid cards themselves this expansion.
More druids for my all druids wild druid deck, containing Druid of the Saber, Druid of the Swarm, Druid of the Flame, Shellshifter, Druid of the Claw, Druid of the Fang. I like it.
What Token Druid, when Mark of the Lotus and Mark of Y'Shaarj are rotating out?
good but not unfair, so not gonna seee much play
Druid looks tier3
Druid will at least still have a Spitefull-Deck after the rotiation. So Druid should be at least "ok".
It's actually not too bad, it's fairly flexible - Can both be a 4 dmg removal (and Druids lack removal) and it can be a small early game taunt to deal with aggressive decks.
A Huffer without SMORC and a 3 MANA 2/4???? Disappointed on so many levels!!
At this point just show the druid echo card. These cards pissed me off -____-
Somehow, a replacement to Feral Rage.
rush stuff = nerfed charge...stupid Blizzard.
Rush or taunt. Predictable.
Always Huffer... never smorc.
This card is not that bad. If warlock ever gets nerfed and we have a lower power level meta it might see play in some sort of midrangey Druid deck.
The flexibility of choose one cards always makes them 0.5-1 mana better than their singular effects and while both of them would be very underwhelming on their own, combined they are pretty useful.
2/4 taunt seems to be the vanilla statline for a decent taunt card, being in line with Squirming Tentacle, Shieldmasta and Druid of the Claw. Underwhelming, but not terrible.
4/2 rush, reminds me of Feral Rage. It will be a huge downside that this can't go face immidiatly and I find it hard to evaluate the mechanic in general, but it's pretty decent as a removal spell and if you can value trade it into an unbuffed Manawyrm or a Northshire Cleric it's really good.
Also, with Druid cards we always have to take into account that they might get ramped out. When you are on the coin and play Wild Growth turn one curving it into a 3 drop, it is VERY powerful. We haven't seen that sort of curve since old combo druid, but with the Jade package gone and with a meta that might return to midgame minion trading board battles (if warlock gets nerfed), I could see this card having a place.
The problem is that this card doesn't offer flexibility. Both Rush and Taunt are defensively-oriented abilities to provide board control. Rush is better against midrange threats and Taunt is better against wide boards, but neither are going to help you provide pressure, so the usual flexibility argument isn't the same as with, say, Druid of the Claw.
That's true. i too think it's much weaker than Druid of the Claw, but I wouldn't say that it doesen't offer flexiblity. Sure, neither of the effects is particularly good against slow decks that you want to kill as fast as possible, each of them could however have a purpose and use in the meta. As you said: taunt form is good against decks like Paladin, while rush form would be good against potential midrange and tempo decks, like Dragon Priest or a new tempo Warrior archetype.