New Warrior Legendary Card Reveal - Blackhowl Gun Turret
A new card has been revealed by zhangyoubao.com.
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1. Anomalus is decent with FLJ, ran him to some degree of success as a slow Reno
2. Does warrior need fun cards or good cards right now? DMH loses coldlight, PW loses everything, and Recruit loses Ysarj and Deathwing Dragonlord(and as a consequence Deathwing) while Warlock gets Godfrey and Glinda. Even in a fun deck it requires massive setup for this to be good anyways
And the potential for Bolf was double Divine Spirit remember.
Wish this card had similar effect to ramshield like when your hero take damage 1 is redirected to this minion or just RUSH but can't attack after.
I mean this card can't even attack. Let me waste one card slot and 1 turn for this LUL.
I'm going to assume you're just trying to sound smart and give you the benefit of the doubt.
I think it's obvious I was pointing out potential triggers for the card and how it could be used effectively. Not that ALL the mentioned cards are going to be on a single deck specifically for this legendary because I agree that building a deck around it would be very difficult.
Who knows you might be right maybe this is an unsalvagable mess, but I for one would rather think of ways it could be used rather than just bury it from the start.
Anomalus was trash and the only times we saw it was when it randomly spawned by some other effect and cleared the board (either your board or the enemy).
You also can't say "is this what warrior needs" since we never know what will actually be good until the meta tries everything out and stabelizes and maybe it might not be good now but who knows after some other expansions come, Raza wasn't that impressive till Andwin came out, Not everything revolves around trying to make cards to change the meta.
Thorn mechanics. Will be interesting to see how it works in HS.
I liked this card until I realised is Legendary. I see so many problems with this card. First of all, you'll need to cheat this card out with Woecleaver if you want to do some crazy combo. But! It may work just like Skull of the Man'ari did (remember those times we said "5 mana do nothing is bad"). Well, this card may be in that spot. You play it on 7, your opponent fails to remove it and you can cheese out some damage out of it. Still, even if you do that, you only have 24 max damage output and from the card text, each shot does 3 so you'll miss some damage when the turret hits minions with HP not multiple of 3.
One thing I would like is that the turret shot 3 bullets (1 damage each bullet) to an enemy and if the enemy reachs 0 hp, the turret would shot any of the missing bullets to another character so we would have real 24 damage.
I wish it had taunt
no cause then you can't hide it behind a taunt and prepare for a stupid combo XD
Wait, so every class is going to get 2 legendaries?
Did you think only hunter and warlock were? And besides two legendaries has become the norm as of last year
That's how it's been working for a while.
Thiw is revolutionary in the woeclever sudden genesis decks. Memes incoming
Now that's an interesting card! :)
Defile counter!
Seems really good combined with Warpath
cause Ship's Cannon is not a Mech?
I realised it right after I posted the comment lol. Can't delete comments because technology just isn't there yet, so I had to just change the text
Im sorry to crush kids dreams but not every card is supposed to be op or to be great at standard mode. For Fatigue warrior players that can draw cards fast and easily survive for long you can use this card go finish off your opponent fast with bouncing blade in Wild or even in standard since coldlights are out. You use warpath and let's not forget DMH that copies this so it really doesn't matter if it doesn't survive a turn.
I just hope Trump says this card is trash which will mean that it's good ;)