Trump just revealed a new TITANS card: Distressed Kvaldir
Discuss this CardDiscuss this CardDiscuss this CardDiscuss this Card
TITANS Card List & Expansion Guide
Learn more and see all the cards in our dedicated Card List.
Trump just revealed a new TITANS card: Distressed Kvaldir
Discuss this CardDiscuss this CardDiscuss this CardDiscuss this Card
Learn more and see all the cards in our dedicated Card List.
Click on the buttons to change the PopCard background.
Click on the button to hide or unhide popcard elements.
Soul Fragments + curses 2.0, I think Plauge DK is gonna be a nightmare.
1 mana 1/3 weapon.
2 mana 3/2.
2 mana deal 3.
4 mana 4/4.
4 mana 4/3 try to clear the board.
And a weird overcosted 8/5 giant.
And a hundred cards in history that show shuffle is bad. Who ever played Curse of Agony?
But sure, keep pretending it's good, and then as soon as expansion launches netdeck something else and forget about it. That's what legends do, right.
I agree with you, too many average-mediocre cards for a forced new archetype that will never be supported again in the future. The plagues are super low, not scaling and very delayed impact.
But people seem to like it so far so we get the downvotes. But clearly, I don't see this dominating any meta or even be remotely good compared to other DK decks, unless everyone plays Dew process druid or something.
Maybe the weapon could see play as a standalone aggro card.
Wrenchcalibur and its whole package was good. Curse of agony's not really comparable. It's just a stand alone card rather than a whole archetype. We've also seen soul shards see play.
Curse of Agony was *so* much weaker than literally any card in this package. No immediate effect at all, starts at 1 damage.
Wrenchcalibur was 5 years ago. There was quite some powercreep from that point. Just take the existing DK cards, they all do things right now instead of maybe later. If someone wanted to make a FUU deck right now there still would be no place for any of this garbage.
Wrenchcalibur would still be a good card. Especially with all the durability buff cards in the game now.
All the plague cards do something right now. They're all pretty good on curve minions or a solid removal spell/weapon. They also don't maybe do something later, 2-3 shuffles is a lot. Your opponent is very likely to draw at least 1 for every 2 you shuffle.
Turn 1 Staff, turn 2 Kvaldir, turn 4 heyla is 11 plagues by turn 4 (so half your opponent's deck). And that's not that outrageous a curve.
There is Bone Breaker that guarantees 4 face damage. Plague strike that summons a 2/2 instead of shufflng maybe something. Hawkstrider being a huge threat. Discovers giving you a discounted card. And there are enough of these cards to build a 30 card deck without stupid vanilla minions that will be stomped by aggro (don't forget that lethals happen faster now) or get their curses lost in the opponent's 40 card deck, where funnily enough if you don't draw the 4/4 there is not even enough plagues to kill the opponent.
And no, people absolutely wouldn't put wrenchcalibur in existing decks. Same reason. A 2/5 taunt (Sword Eater)on board is better than 10 damage in the deck.
Try making a deck yourself for once instead of netdecking and maybe you'll understand why cards are good or bad.
These plague cards do not stop you from running Bonebreaker, or Hawkstrider and in fact synergize pretty well with them. (Another weapon to make Runeforging consistent, another cheap minion for Hawkstrider to buff). Plague Strike is not much better than Down with the Ship if you want more plague synergy.
Lethals don't happen faster now. Not even close. There's more midgame power plays, but games go about as long as ever.
Wrenchcalibur would be very good in control warrior right now. An amazing tech vs. any control match up.
I make all my own decks. Literally every deck I have in my collection right now I made, so try again.
Well theorycrafted the thing:
I think you definitely want Army of the Dead. Probably Boneshredder. It's kind of inbetween an aggro and a midrange/control build and I think you probably want to commit either way.
They really made 6 cards for the same forced archetype that will forever go unsupported in 3 months ?
That's the most common looking Epic card that I saw in a long time.
I think that you can play this besides the "full-on Plague deck". If you spread its Deathrattle, give it Reborn, trigger it Twice, Kill it and resummon it, is quickly a lot of unavoidable damage. Its probably too slow for an aggro or burst deck. But I don't know. I honestly enjoy more losing 6 out of 10 times with my own stupid deck that win 6 out of 10 times with a meta, super polished deck, so to my way of playing has a lot of potential.
Can they please stop printing those overly specific packages that you just have to run together? It makes deckbuilding linear, and if the package fails, suddenly the class has a useless expansion set (sth sth Murlocs in Warlock). Or the package succeeds and is ran in every deck for 2 years (something something Librams).
Eh, this isn't too bad. The only real synergy the plagues have is with the legendary (which works as a one off anyway, she doesn't need additional plagues) and the Rush card, which isn't such a strong pay off you require it.
I could see an aggro-y Undead DK that runs the Deathrattle package and this. Using the plagues as burn to finish off an opponent.
There are three synergy cards (Legendary, AoE, Giant thingy) and 6 cards in the package in total. That's more than most packages they've printed like skeletons or imps. An expansion set for a class is 10 cards. If this package turns out to be a flop, suddenly DK loses 60% of their expansion set, which includes a Legendary card.
The AoE just needs a single plague. You don't need to run much for it to work, and it's not an essential card at all for the package otherwise. Runeforging means you can tutor the weapon too.
I think most of these cards without any synergy even are often just good.
>2 unholy runes
If they're pushing this for rainbow, then this card is useless, an unholy DK doesn't want to be shuffling and waiting.
This encourages you to run an FUU build. Which isn't necessarily a wide board aggro build.
Great card honestly, especially considering that their pushing this package they can make undead DK a competitive deck. 4.5/5 from me for the entire archetype.