This card dont have too pull crazy card combo to be good. For example in Control Warrior, it only need to pull Armorsmith, Bloodhood Brave/Alley Armorsmith and the HAtching to be good . It like playing a 5 drop, 2 drop , 4 drop taunt , 5 drop taunt and draw 3 cards for mere 9 mana. It can compare to UI , you dont have the 5 damage and 5 Armor and draw 1 less card but you have much more tempo with massive board spam and the taunt protect your face anyway for 1 mana cheaper.
you cant not survive vs aggro or midrange with this kind of no minion deck right now. Even with minions, CW players are still crying after the winaxe nerf man.
Second, an iceblock or few taunt can really fkc you up
People heavily underestimate this card, against control decks this card is extremly good they probably can't kill you in 2 turns and against aggro you usually don't need the OTK condition to win the game either way.
Amazing card, has the possibility to be broken.
if this card ever be meta, even the lowly Control Warrior can gladly kill you with good old Alex Grom combo from full health.. I dont even have to mention the burst from Mage, Jade druid or Shaman lolz
you lose most of the time because you cant get the board back. this is fine but pretty much an illuminator which was to slow and only played for heal after stabilizion.
should been a 3/4 so that it can trade with all those 3 hp minions.
well if you play any control deck you likely to lose the board most of the time in the early mid game lolz. That what the healing for
Because of a lot of strong board clear Control Warlock has solid matchup vs other boar centric decks (Jade included) But vs other control decks, thís deck almost have no favourable matchup in my experience. Your DK board can be wipe with ease and after that you have to use your hero power to put your opponent on the clock but if they still have a lot of value left, you will be overrun soon. Control lock was strong with infinite value late game because of the power of Jarraxus but with so much Priest and Mage this card is now unplayable . I think we have to wait until the next expansion to see what in store for the class
With deadman hand, CW is fine with value battle now. Summon two nzoth, two boom, two rag, put shit load of 6/9 taunt in your deck is ridiculous value wise. The problem is this deck need a broken all round card like UI. Damage, card draw and solid body all in one. Otherwise the deck feel too slow to play nowaday and other deck ussually can pull off very powerfull combo before you. I think the deck will have the OP tools next expansion, since Blizzard basically kill off aggro warrior with the axe nerf and seeing the players getting very angry and almóst nobody play Warrior in Standard, they will print something really good for CW to compensate for all this mess they created
Because we dont have something broken, like shotgun priest, jade druid, or even envole shaman. The only thing we can do is playing the value game with deadman hand, but it doesnt turn out as good as team 5 expected. But I can see really potential in this carD and we only need 1 or 2 broken mid range minion, a good weapon .a good value/board clear/removal spell and a legendary can act as a win condition then this deck will be broken as fcuk again
actually awesome in my value mage deck with Pyros, Elise, Mediv, Sindraga and the DK. Prefer to play it turn 10 after DK but turn 8 is fine if I dont have Mediv in hand and need tempo. Treat it as one nice option , not a "Ï win" button and you will see it is very decent, much better than the Lichking for Control Mage. I can generate so much value with the deck that I won most my matchup vs value deck like Control Pally or Control Nzoth Res Shaman. Priest is a problem just because the have bust.
So 62% you have something good from him with just 1 damage. If you damage him 2 times, its will be like 85%, which is insane for an RNG effect. And remember we pay dirt cheap for ww effect, or even sometimes free, so this legendary has a lot of potential. Like the Lichking rightly said : OOOOOPPPPPPP
This card is much better in Control matchup which is a weakness of CW atm. This provide so much value, that exactly CW lack. Dr.Boom type legendary, i.e big threat is better in midrange matchup but provide little additional value in Control matchup because just got removed immediately. Both type of legendary are important to a well round CW deck, we just hope the 2 neutral legendaries left can fill in Dr.Boom shoes, which is quite hard to be honest but better than nothing.
1
Priest meta are very boring . Rather die in turn 4 vs a PW or aggro shaman in the past then slowly but very annoying game vs Priest
0
This card dont have too pull crazy card combo to be good. For example in Control Warrior, it only need to pull Armorsmith, Bloodhood Brave/Alley Armorsmith and the HAtching to be good . It like playing a 5 drop, 2 drop , 4 drop taunt , 5 drop taunt and draw 3 cards for mere 9 mana. It can compare to UI , you dont have the 5 damage and 5 Armor and draw 1 less card but you have much more tempo with massive board spam and the taunt protect your face anyway for 1 mana cheaper.
0
you cant not survive vs aggro or midrange with this kind of no minion deck right now. Even with minions, CW players are still crying after the winaxe nerf man.
Second, an iceblock or few taunt can really fkc you up
0
0
auto win in control matchup, dont think so. If this card is meta control warrior can simply run good old alex grom combo .
3
0
They wont print a card this slow without proper support cards for it in the expansion.
1
well at least the good news is priest will have shiit cards next expansion if Blizzard dont want to see Priestone really happen
0
Because of a lot of strong board clear Control Warlock has solid matchup vs other boar centric decks (Jade included) But vs other control decks, thís deck almost have no favourable matchup in my experience. Your DK board can be wipe with ease and after that you have to use your hero power to put your opponent on the clock but if they still have a lot of value left, you will be overrun soon. Control lock was strong with infinite value late game because of the power of Jarraxus but with so much Priest and Mage this card is now unplayable . I think we have to wait until the next expansion to see what in store for the class
0
With deadman hand, CW is fine with value battle now. Summon two nzoth, two boom, two rag, put shit load of 6/9 taunt in your deck is ridiculous value wise. The problem is this deck need a broken all round card like UI. Damage, card draw and solid body all in one. Otherwise the deck feel too slow to play nowaday and other deck ussually can pull off very powerfull combo before you. I think the deck will have the OP tools next expansion, since Blizzard basically kill off aggro warrior with the axe nerf and seeing the players getting very angry and almóst nobody play Warrior in Standard, they will print something really good for CW to compensate for all this mess they created
0
Because we dont have something broken, like shotgun priest, jade druid, or even envole shaman. The only thing we can do is playing the value game with deadman hand, but it doesnt turn out as good as team 5 expected. But I can see really potential in this carD and we only need 1 or 2 broken mid range minion, a good weapon .a good value/board clear/removal spell and a legendary can act as a win condition then this deck will be broken as fcuk again
1
actually awesome in my value mage deck with Pyros, Elise, Mediv, Sindraga and the DK. Prefer to play it turn 10 after DK but turn 8 is fine if I dont have Mediv in hand and need tempo. Treat it as one nice option , not a "Ï win" button and you will see it is very decent, much better than the Lichking for Control Mage. I can generate so much value with the deck that I won most my matchup vs value deck like Control Pally or Control Nzoth Res Shaman. Priest is a problem just because the have bust.
0
0
So 62% you have something good from him with just 1 damage. If you damage him 2 times, its will be like 85%, which is insane for an RNG effect. And remember we pay dirt cheap for ww effect, or even sometimes free, so this legendary has a lot of potential. Like the Lichking rightly said : OOOOOPPPPPPP
0
This card is much better in Control matchup which is a weakness of CW atm. This provide so much value, that exactly CW lack. Dr.Boom type legendary, i.e big threat is better in midrange matchup but provide little additional value in Control matchup because just got removed immediately. Both type of legendary are important to a well round CW deck, we just hope the 2 neutral legendaries left can fill in Dr.Boom shoes, which is quite hard to be honest but better than nothing.