• 16

    posted a message on New Mage Card Reveal: Leyline Manipulator

    You can cut the quest from Exodia mage with this. Just create two copies of sorcerer’s apprentice with simulacrum, drop this card to make them cost 0. Then you can just play archmage, 3 apprentice and a molten reflection in one turn without the quest. Will let the deck cut all the bad cards like cabalist tome for more cycle and survival tools 

    Posted in: News
  • 0

    posted a message on Best "Uther of the Ebon Blade" combo?

    Depending on how much mana it cost to play a horseman, I think the easiest way to pull of the otk if you want to commit to that would be to use cards like getaway kodo  and youthful brewmaster to get 3-4 horsemen in hand then play them all on the same turn. 

    Posted in: Card Discussion
  • 11

    posted a message on How to fix Crystal Core

    I'm guessing your making a reference to the warsong commander nerf.

    Posted in: General Discussion
  • 2

    posted a message on Rogue Quest Decks

    I would for sure put in southsea deckhand, after playing the quest it can give you lots of reach when you bounce it a couple of times. 

    Posted in: Rogue
  • 0

    posted a message on New Rogue Quest - The Caverns Below (Crystal Core)
    Quote from Jaraxle87 >>
    Quote from THANATOS6666 >>

    I think there is a viable deck that would involve:

    Cheap charge and value 1-cost minions (Stonetusk Boar, Bilefin Tidehunters, Worgen Infiltrators)

    Bounce cards (Brewmasters, Ferryman, Shadowstep)

    Duplicate cards (Thistletea, Mimic Pod, Shadowcaster)

    Cheap Draw cards (Oracle, Novice Engineer)

    Drawing any combination of bounce/cheap minion/early duplicate would allow you to get the quest off by turn 5 pretty easily.

    Then, remaining bounce, duplicate and draw cards will give you insane value, tempo and combo potential - 5/5 1-cost stealth Worgen infiltrators that are bounced right after they attack - 5/5 1-cost charge that you bounce after attack, 2-cost for 2 5/5 murloc + taunt etc.

    People always cry about Rogue being crap, but they always find a way to be viable in every meta.

     This is a great idea to make the quest viable. Be it competitive or not it's a deck that sounds like fun to play.  You would also want to include swashburglar and patches for extra value and card draw*
     I think something like this could work too. Theres also the added synergy of all the bounce cards been able to be used on your 5/5 chargers, giving you some potentially insane burst
    Posted in: Card Discussion
  • 2

    posted a message on Exodia Brawl!

    Add reno for ice block abuse

    Posted in: Exodia Brawl!
  • 0

    posted a message on Make illidian Great Again!

    Try it in a miracle rogue list, kinda acts like a third auctioneer/violet teacher

    Posted in: Card Discussion
  • 8

    posted a message on ROGUE MAINS UNITE ! DEFEND YOUR RIGHTS !

    Across all of there expansions rogue has gotten only three cards which have seen competitive play. Shadow StrikeTomb Pillager and Tinker's Sharpsword Oil. That is absolutely disgusting blizzard. 

    Posted in: Rogue
  • 0

    posted a message on Jade Lotus & Shaman Card Reveals: Jade Spirit, Jade Lightning, Aya Blackpaw, Jade Golem & More!

    Warlock can't use the jade golem, only rogue, druid and shaman 

    Posted in: News
  • 0

    posted a message on Stormwind Bug - Easy Pack

    Whilst trying to set up the infinant fireball combo for this weeks brawl I came across a bug when you play ice block. Basically if the AI pops your block it just concedes no mater how much damage you have done. So for those of you who can't be bothered thinking about deck building and such for to get this weeks pack, just play ice block, let your face get hit and win. 

    Posted in: Tavern Brawl
  • 0

    posted a message on New Rogue Card - Shadowcaster

    Okay so this card, whilst it seems cool and like it may it some potential, there are just better options for rogue which enable it to reuse an effect or get a minion to stick on the board, like shadow step or conceal 

    Posted in: Card Discussion
  • 0

    posted a message on New Warrior Card - Blood Warriors

    The coolest part about this card is it allows you to get multiple copies of cards like emperor, giving you potential to set up some really cool combo's 

     

    Posted in: Card Discussion
  • 0

    posted a message on Forbidden Rogue Card (Theory)

    I think a really cool one would be:

    0 mana, send all mana, give your weapon +1 attack for each mana spent

    Posted in: Rogue
  • 12

    posted a message on Corrupted Giant - Old Gods Card Concept

    Hey guys so after Blizzard announced the new expansion it got me thinking what kind of new giant they might add to the game as they always seem to do. This is an idea I came up with that I though would be pretty cool, just wanted to here your opinions. 

    Posted in: Fan Creations
  • 1

    posted a message on Say Goodbye: What Cards will you miss the most in Standard?

    I'm definatly going to miss playing Echo and control mage with echo of mediv and duplicate getting removed 

    Posted in: General Discussion
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