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    posted a message on New Hunter Card Reveal: Seeping Oozeling

    If we are speaking in a competitive sense, This will probably not be good. Any archetype other than Midrange for Hunter never seems to work, and it competes with Highmane for the slot. at 6 mana, you better be playing something that impacts the board RIGHT NOW or else it is just too slow.

    On the other hand, it is a very interesting card and I can't wait to play with it. There could be some cool Deathrattle Hunter Synergies, that you can do. You could play a Deathrattle Hunter, or a Control Hunter with like one Deathrattle that you would want to purposefully land with this card?.Will it be tier 1?, almost certainly not. Will it be fun? Oh yeah

    Posted in: News
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    posted a message on New Hunter Card Reveal: Seeping Oozeling

    Savannah Lo-Mein

    Posted in: News
  • 2

    posted a message on Top 10 Legend NA Breakfast Priest!

    I don't get it. I assume you were being sarcastic with this comment, but how is his statement not contributing. Just because it is an opinion that isn't "Wow, this deck is great!" doesnt mean that it isn't still contributing to the discussion. Maybe, he shouldn't be using curse words or whatever to make his point but c'mon, really?

    Posted in: Top 10 Legend NA Breakfast Priest!
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    posted a message on Deck Doctor Drakkari Buffadin

     

    Posted in: Deck Doctor Drakkari Buffadin
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    posted a message on Bonemare Midrange [/w GUIDE UPDATE]

    What language do people in Luxembourg speak? As a stupid American i guess, we don't really hear to much about that country. German? French? all 3?

    Posted in: Bonemare Midrange [/w GUIDE UPDATE]
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    posted a message on Easy Rank 5 C'thun Druid

    I would guess that Hadronox is just waaaay too slow in this deck. It works in the more Control style Taunt Druid decks, but I think having a turn 9 card that may take a turn or 2 to actually die, to get you your value is just too slow

    Posted in: Easy Rank 5 C'thun Druid
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    posted a message on New Hunter Card Revealed: Play Dead

    By the time, Skulking Geist becomes playable, You don't care if this card is destroyed. You are already dropping Savannah Highmanes and Abominable Bowman to N'Zoth

    Posted in: News
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    posted a message on Rise of the N'Zoth DeathStalker

    I think that Raptor Hatchling is probably not a good 1 drop for this type of deck. Especially since there is really no card draw, you probably want things that  can generate "gas" for you. And unfortunately, Raptor Hatchling, puts the card it generates in your deck which makes it so that it reduces your chance to draw better things, and there is no card draw in the deck to be able to cycle through the deck faster. For that reason, I still think Jeweled Macaw is better since it generates something in hand that can give you some synergy

    Posted in: Rise of the N'Zoth DeathStalker
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    posted a message on Control Quest Paladin

    But it is fun. Again, at least in this meta, I don't think you will ever find a good, ranking Quest Paladin Deck. I just thought it was fun and works in some situations. I personally didnt find it clunky as it has a lot of the same things you would find in a normal Control Paladin Deck. I won a couple of games against Quest Warrior.

    Again i'm reiterating, this archetype for a deck is not going to be meta nor will anyone discover some untapped secret that enables this to be meta. However, it is fun, it is nearing the end of this expansion, and it is an interesting take on a deck that is otherwise just a meme imo. 

    but thanks for the comment and your opinion. 

    Posted in: Control Quest Paladin
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    posted a message on New Paladin Card Revealed: Righteous Defender

    Answer to your Question: She is pointing at your next rank forward

    Posted in: News
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    posted a message on Priest Legendary Card Reveal: Archbishop Benedictus

    Could be interesting against Jade Druid?

    Posted in: News
  • 0

    posted a message on Finja, the Murloc God of Gadgetzan (S33) Aggro

    I'm new here, but I was playing this deck with my friend kind of coaching me as I played it. One thing I wanted to mention here and the credit goes to my friend: we took out Finja, the Flying Star and 1 or both Murloc Tidehunter cards for 2x Shieldbearer It doesn't really have murloc synergy but I cannot express how powerful this card is. It is a low mana card that has taunt and 4 health. You can throw this thing down in order to protect your precious murlocs which you are buffing. IMO this is super worth for this deck.

     

    Of course, without Finja, this isn't really a finja deck Anyways that was my two cents. We always hard mulligan for a 1 cost 1attack 3 health minion

    Posted in: Finja, the Murloc God of Gadgetzan (S33) Aggro
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    posted a message on Loyan's Midrange Hunter- Europe Spring Championships 2016

    "added second kodo and cut the second bow, because 2 two bows without any secrets is bad. Other than that, this is a good deck"

    for clarification.  I think this is what you meant to say

    Posted in: Loyan's Midrange Hunter- Europe Spring Championships 2016
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    posted a message on Mage against Nefarian

    I actually wanted to make a post and say that this deck did work. 

    Killed him in 1 try after making it. Aside from the things that we all know are core (Frostbolt, Flamestrike etc)

    I would say that Rafaam was definitely core with the mirror artifact, and obviously Reno Jackson. none of the other legendaries were absolutely necessary.

    Strategy I used: was to take out some of his creatures in phase but always keep an eye on if you can possibly push him into onyxia phase. If you have a flamestrike just rely on that to clear the board when you get in Onyxia phase and get ready to drop your Ooze right after. At this point, use your spells or minions to push Onyxia (obviously right?)  Try not to fill the board or it will just get cleared when going to phase 3. Again to reiterate, my strategy was to play kind of aggro, and force the phase shifts when I could, and not so much on clearing the board. Once in phase 3, just focus on survival until you get some hp (unless you are doing ok already) and get rafaam. This is where you can use blizzard, frost nova etc, and just get some board control if the opportunity arises. For the record, with Rafaam I was able to summon 7 3/3 minions and 5 of them survived to attack twice which is 30 damage to the face

    Posted in: Mage against Nefarian
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