Loyan's Midrange Hunter- Europe Spring Champion...
- Last updated Jun 9, 2016 (Old Gods)
- 17 Minions
- 11 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Midrange Hunter
- Crafting Cost: 1900
- Dust Needed: Loading Collection
- Created: 6/9/2016 (Old Gods)
- Pro Player
Explosive Trap is better against aggro
If you want you can switch out Tundra Rhino with Stranglethorn Tiger, which is also a beast but has more value usually.
Also you can switch 2x Fiery bat with 2X injured kvaldir and 1 carrion grub and 1 infested wolf for 2 camel
This is op
Good deck so far.
The only thing i changed is Stampeding Kodo for Hunter's Mark . Just because i dont own it. And switched one Flame Juggler for Acidic Swamp Ooze cause i kinda tired of those doomhammers. Thinking about adding another ooze, cuz in 20 games i lost only to priest once (was my first game with this deck), c'thun warrior and to couple of shamans. And, as you may guess they fineshed me off with doomhammers charged with rockbiter.
Damn I feel dirty playing this deck, quite good!
Arcane shots or extra deadly shot good replacements if you don't have quickshot.
Is this deck playable with only one call of the wild?
Well, an 80% winrate anywhere is good. Assuming that if this guy has these cards, then he's probs above rank 25. Even a 60-65% winrate will get anyone to legend.
I recommend trying to get LoE because there are a LOT of essential cards for decks in it. However, Knife Juggler works. Just not quite as good due to the lack of 1 damage and the beast tag.
Scavenging Hyena could be nice if you manage to activate her at least one time .
Yes, Bloodfen raptor works fine, just not as synergistic with Timberwolf, Savannah Highmane, and mainly Unleash the Hounds. However, the 3 attack stat is very important, and so is the beast tag. So the decision is yours.
Literaly the same list that i run, except 2x Flame Juggler -> 2x Ooze
I can understand 1x Ooze if you're facing a lot of shamans and warriors. But 2x Ooze seems a bit much IMO.
I dont understand the Thundra Rhino , whats for?, And someone with more hunter games can tell if eaglehorn without secrets is worth it?
Tundra Rhino is for any of the deathrattle minions such as savannah highmane and infested wolf so he could pop them and still use the beasts summoned for charge
And do not forget that you can set up a huge damage potential when it survives turn 7 and you can pull out the Call of the Wild ;)
Tundra Rhino isn't just a Stormwind Knight for one more mana. Remember that card that got nerfed a while back? Warsong Commander? Remember how it gave things charge? Remember how charge can be a broken mechanic because it doesn't allow your opponent to interact with you and prevents any kind of response? Imagine playing Rhino on 5, into Savannah Highmane on 6 which can go face OR trade and give you 2 2/2s who can also charge. Talk about instant trade value. This alone can swing the board. Now imagine this plus a Call of the Wild, or you play it later in the game with some weak Huge Toad topdeck. Now that Huge Toad is basically a Quick Shot to the face that can stay on the board. Infested Wolf works the same as the Highmane but to a lesser degree. Regardless, 4 mana for 5 damage charge split up to deal with a wider board is pretty good against Zoo and Aggro Shaman.
At first I was hesitant too, but it's quite swell for the reasons Futhead listed, and the fact the you typically kill a small minion (like what Stampeding Kodo does) and occasionally will allow a 6/5 with charge the next turn :-)
added second kodo and cutet second bow, cuz 2 bows without any secrets are bad, expect this its good deck :)
"added second kodo and cut the second bow, because 2 two bows without any secrets is bad. Other than that, this is a good deck"
for clarification. I think this is what you meant to say