you can check hearthstone.gamepedia. com/Arena to check rewards
anyway you can average a lot less to become profitable to play arena instead of buying packs if you have the time and like to play it
you clearly dont understand how this works...
in the long term, somewhere around 6.6 wins you go infinite just because of the reward structure. with 9+ wins you earn much more gold than what you lose with 2 or 3 wins.
I checked some of my old stats and for example back in ungoro when I only had a 5.9 average (with 164 arena drafts), the average gold gained was 126. so basically I played one arena a day, with the daily quests, even with just a 5.9 average, I was infinite. so yeah, pure infinite comes somewhere around 6.6.
You forgot to add Town Crier in the deck ,I also suggest cutting SpellbreakerWarpath [/card],[card]grommash hellscream for the Dead Man's Hand and more draws like Slam against control .otherwise +1
Thanks for the feedback!
Turn 01 will always be quest, so town crier is not that valuable. With 2x Battle Rage and Countess I dont think this deck is lacking in card draw. I will always keep Wasp and Axe in mulligan too so my early game is fine, pretty much everything in this deck shits on aggro anyways.
Dead Man's Hand? Why? Is there a combo i'm not seeing? Is there a strategy that uses that and the taunt package? I'm confused.
Just because you play the quest on 1 doesn't mean you don't need a 1 drop. Playing the quest can wait esp. against aggro.
What about if you get the god hand of 2 criers. you can play crier on 1 crier and quest on 2, opponent cries on turn 3
nope, the arena is crap right now, its just a noskill random clown fiesta. lich king, ysera, kazakus etc are pretty much standard now, usually if you have a bad turn then you cant recover at all.
yep, crazy legendarys, every third deck is a proper kazakus deck, etc etc. several ppl posted their decks today, I bet most of them stopped before 7 wins...
I never understood why they need to reward winning... They should just reward playing instead of that. Like for every 10 turns you played against a real opponent, you get 5 gold and thats it. You can play all the decks you want, you can have fun and/or experiment with silly cards, and its still fine, they still reward you because you are playing with their game.
Crackling Doom + double Earth Elemental who cares about overload if you are already overoaded for 10... Not to mention even more busted Crackling Doom + Eternal Sentinel where you clear the board for 2 mana and get a 3/2 on top of that (and for 7 mana you can also have a 7/8 taunt too)...
0
0
love these card names. I dont really speak german, but maybe I should play HS this way, much more fun :)
21
yeah, upgrade the game already!
0
0
omg guys, can we have at least 10 more threads for this question? chop chop, you only have a few more hours...
0
brand new arena experience, wohooo! :)
0
0
0
3 sets are rotating out, obviously the new expansion will have its effect on the arena ;)
0
dunno, played 7, won 6 games (all with different classes), felt pretty easy and obvious.
0
at least half of these cards you mentioned are great cards in arena and we will miss them... :(
0
nope, the arena is crap right now, its just a noskill random clown fiesta. lich king, ysera, kazakus etc are pretty much standard now, usually if you have a bad turn then you cant recover at all.
0
guys, we have a new meta now.
yep, crazy legendarys, every third deck is a proper kazakus deck, etc etc. several ppl posted their decks today, I bet most of them stopped before 7 wins...
2
I never understood why they need to reward winning... They should just reward playing instead of that. Like for every 10 turns you played against a real opponent, you get 5 gold and thats it. You can play all the decks you want, you can have fun and/or experiment with silly cards, and its still fine, they still reward you because you are playing with their game.
5