• 6

    posted a message on New Warrior Card - Dr. Boom's Scheme
    Quote from Maximal_HS >>

    Such dust, Just compare it to Greater Healing Potion.

     Greater healing potion is playable and has been in decks, because you don't need to hold it for 11 turns for it be useful.

    Posted in: Card Discussion
  • 17

    posted a message on New Warrior Card - Dr. Boom's Scheme

    Why would anyone play this over shield block?

    Pretty terrible card. Also the art is terrible considering it's an armor gain card..

    Posted in: Card Discussion
  • 6

    posted a message on Did all Odd Paladins switch to Hunter??

    I played against an odd paladin who's baku didn't activate shortly after the nerf went life. That was most hilarious.

    Posted in: General Discussion
  • 1

    posted a message on The Genn and Baku Problem: Perpetual Degeneracy in Wild Format

    7 mana 5/6

    Start of Game: If your deck has only odd-Cost cards, disable all hero powers for the duration of the game.

    Posted in: General Discussion
  • 2

    posted a message on Gonk effect stacks, bugged or intentional?

    Well, I been playing this and i'm 9-3 so far (around rank 5-3). The most I ever did was whack an armored up taunt druid 6 times in the face for 9 a pop after clearing a wall of taunts with 3 gonks on board and still had a few extra attacks remaining).

     

    Got quite a few "Wow" emotes while I was doing the combo. Definitely not something anyone expects at this point.

    Decklist and a replay here: https://hsreplay.net/replay/CuZyY3HS4LNH455X6iijvg

    Posted in: General Discussion
  • 2

    posted a message on Spirit of the Rhino

    Yeah, if the text on the card is accurate, they are immune on your opponent's turn. Your opponent's turn == turn they're summoned. And it's summoned, not played.

    Posted in: Spirit of the Rhino
  • 5

    posted a message on MILF Hunter

    My opponent had 3 health left, and I quick shot. All the MILFs turned on me and attacked me and I lost the game. I guess you did give fair warning!

    Posted in: MILF Hunter
  • 1

    posted a message on The untouchable Hearthpwn topic - armor removal tech

    A card like 5 mana 3/4 battlecry: destroy all armor, heal both heroes for the amount of armor destroyed would be pretty fair. It'd be no more game changing than cards that were printed in the past. Kezan mystic can take your opponent's ice block and give it to yourself. Secret destruction singlehandledly won the game against mage's ice block since forever. I don't see why a tech card against a specific strategy is a bad thing. Those already exist.

    Posted in: General Discussion
  • 1

    posted a message on New Paladin Legendary - High Priest Thekal
    Quote from AmmarDawood >>

    It is convert and not deal damage so Molten Giant doesn't work .

     Molten giant works purely on your current health vs your max health. Alex doesn't deal damage but it reduces the cost of molten if it reduces your health. Likewise any heal doesn't undo the fact you took damage originally, but still increases molten's cost.

    Posted in: Card Discussion
  • 3

    posted a message on Do you believe in the “Soft Nerf”

    Why would a company who has total control over the game and can legally make any change they want to any card at any time do something that would destroy their reputation like manipulating RNG behind the scenes? The only thing blizzard has done to manipulate RNG is do things like add shitty 5 drops to make firelands portal worse, or to add shitty drops in general to make cards that spawn random minions worse overall, and those are done in the open.

     

    The reason why you can safely assume blizzard wouldn't do something like cheat the RNG on the back end is there's NO upside for them to do that, and plenty of downside if they did it and proof of it got leaked.

    Posted in: General Discussion
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