I lost against this deck around Rank 9 so wanted to ask if anyone has hit legend with this deck?
- noshami
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ZitterZap posted a message on "Arms" Warrior (Aggro)Posted in: "Arms" Warrior (Aggro) -
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Trollbert posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!Posted in: General DiscussionHere's to you, you dirty Handlock. I was the zoolock that was trying to finish up some quests. I had you down to 1hp 3 times. So I don't fault you at all for a game well played, but I do fault you for not just swinging face for the win and instead doing some damn Jarraxus taunts before I quit.
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YoshiExcel posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!Posted in: General DiscussionQuote from MarineKingHS »Handlock vs Priest is just not fair.
Ahh yes, a Priest player getting what he deserves. Now I feel much better. =P sorry.
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user-16790976 posted a message on Whats up with MechMage hatred?Posted in: General DiscussionXd am i the only one thinking "WHY OH WHY ISNT MAGE NERFED A BIT"
I am just saying but they should nerf something cuz its really anoying to play against cuz its always the same and the ladder is really really really getting overwhellmed by them.
like if you think thesame.this aint facebook bro
also i just realized what ignites the Mage hatred even more.. not only it was pretty much only arena class pre-gvg and the only realy decent archeotype was Freeze mage which suffered hard becouse of warriors, but with GVG the class made a comeback with more than 1 deck.. all the grinder,mech,fatigue mages were never a thing pre-gvg.. they are totally new decks doing really good atm. and i guess people just cant handle them good enough (lack of expirience facing such decks) .. still i think mage deserves to be played.. the class deserves to have more archeotypes and playstyles in constructed -
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Donkadocus posted a message on What should I replace undertaker with in zoo and hunter ?Posted in: General Deck BuildingPlay another class.
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Hobo_Robo posted a message on Undertaker Mech Hunter (Legend)Posted in: Undertaker Mech Hunter (Legend)Probably just bad luck. Most matches are favorable or even (except priest), but you will always have games where you draw poorly.
Mech mage can be a coin flip because they can be just as fast as you, and Jeeves is a blank. Undertaker openings should give you a slight edge in that matchup though.
Rogue should be easy because their only board clear is blade flurry, and they take a lot of face damage using their weapons to clear your guys. I haven't faced many, though, as they aren't that common in the meta.
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Hobo_Robo posted a message on Undertaker Mech Hunter (Legend)Posted in: Undertaker Mech Hunter (Legend)This deck makes for easy climbing because games are fast and opponents are often unprepared for how explosive your turns can be. Let us know how it goes!
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F_r posted a message on Is Mill Druid even beatable?Posted in: General DiscussionAggro decks are extremely goo against mill druid because the Druid version of mill can remove several "large" minions but not armies of "small" minions. It's tough to beat a mill druid as a full on control deck like old-school Paladin or Priest. You have to play very mana efficiently. Dump that coin if you have 9 cards in your hand, play a 3 drop and 4 drop over a 6 and hero power, etc.
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Again, it comes down to predictability. Mortal Strike is a spell that requires a specific condition to be met to get the most out of it. Since your opponent will be struggling to trade efficiently, you won't be taking too much damage to the face. On top of that, Mortal Strike could be ruined with a well-timed Counterspell or Loatheb made as defensive plays instead of utility.
As far as Coldlight vs. Acolyte goes, Acolyte has a higher survival rate for the same mana cost. On top of that, you're practically guaranteed 2 cards with a possible 3, rather than Coldlight's solid 2 with no chance of a third. Even then, Coldlight draws for your opponent--something that could be viciously detrimental to the success of this deck.
Hope this helps!
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Hey, y'all! (Or, "I greet you" in our native tongues.) I've got a pretty standard post-GvG handlock going. Jaraxx, Dr. Balance, both giants, etc. I'm debating as to whether or not to keep Emporer Thaurissan in my handlock.
I haven't noticed any substantial change in having him played out on a board I already control. If anything, he functions as an alternative to Loatheb in that it helps me keep my board control solid, but in a different way. I want to know what other handlock players (and theorycrafters who have yet to finish piecing together their own handlock decks!) think about it.
Also: 500 decks lay torn up behind me, so my Gul'dan is shiny. Just wanted to put that out there, too. :D
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Two things I'm sure were already brought up here.
Number one is what absolutely fucks my next few games up most. It's the shitty attitudes people get when either making a good/lucky play, or won. "Sorry." "Sorry about that." "Thank you." "Sorry that happened." Seriously, why? How many times did you get fucked to where the 1 time shit plays in your favor in the last few days do you have to be a douchenozzle about it?
The next thing is simply happenstance, which... Well, happens. Not once, but twice today in ranked, I managed to get ragsniped right past no more, and no less than 4 minions. Fucking 1/5 chance, TWICE. Now I'm no math genius and haven't attended a single formal statistics course in my life, but that's seriously fucked up.
Thanks for this thread.