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    posted a message on Can we please get some BGs nerfs ? Yes, Sneed, I'm looking right at you

    Ok, so, when's sneed gone ? or at least nerfed to "minions can't have more than one" ?  It's easier to operate him than operating face hunter, and easier to go top 3 with it than with odd dh day one. In toxicity, it bypasses jandice with turn 1 token by a mile. 

    Also the tt4 avenges, and I don't give a flying fuck tank was "nerfed", both it and lightspawn should be avenge (3), I don't think they should go to tt5. Tank dealing 30 dmg without being even a part of combat is still worse than lightspawn giving a single tribe +4/+4, which isn't guaranteed. 

    P.S. thank some... deity i guess, Diablo is fucking gone. Scabbs is huge fun , and at least requires a working brain

     

    Posted in: Battlegrounds
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    posted a message on Can we please get some BGs nerfs ? Yes, Sneed, I'm looking right at you

    Thanks for the replies, I'm playing mainly for fun, but I wanna make the top 1% for once all the same, not trying to get to 12k or so, let the streamers have that headache.

    Wanting to be higher ranked isn't a problem, some of us actually like the competition, rng as it may be. Also, there are casinos, you either put like $50 and say kay sera sera, or try fight the rng. BGs doesn't even offer you props if you win, I have zero other "Bobs" or hero pixels (well, one, the free Guff, which I never play)

     

     

    Posted in: Battlegrounds
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    posted a message on Can we please get some BGs nerfs ? Yes, Sneed, I'm looking right at you

    Imagine Jandice feels balanced. No, I ain't kidding. Sneed lowrolls, and I mean no direction, just tempo'ing and hp'ing some stuff, and voila, bullshit comp go into top 3s. You can be a 2k player at 10k lobby and make it. There are enough comps with 50+ stats difference (with and against), and 2 minions here, 2 minions there, and voila, won and lost fights that I shouldn't have won or lost. 

    Then there are the avenges, which need a nerf, as the mechanic is just BS. Juggler is "avenge 1", but it's avenge "1 demon". For example, what does bird buddy has to do with either acolyte or mummy? It's a classic avenge "1 beast". And don't get me started with the tier 4 avenge 2 clowns, that should be avenge 3 at the least (i get why not tier 5). Maybe just remove acolyte from the game, or define that reborn'ed minions or tokens to not count, some of it feels fine, mostly, though, it feels BS.

    P.S. Jandice ain't balanced and needs nerf, Sneed loses to stats, mechano tank is Not ok, and I'm tired trying to keep my sanity in tact. Maybe 7.5k is just plain harder now, I dunno. 

    Posted in: Battlegrounds
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    posted a message on Did Blizz reset MMR ?

    Just had a game where I went 2nd and... +257 into ... 257 ! 

     

    Posted in: Battlegrounds
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    posted a message on New Rogue Legendary Card Revealed - Grand Empress Shek'zara

    Finally bomb warrior's dead, but keep playing it, I like free wins. 

    Posted in: News
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    posted a message on New Paladin Legendary Card Revealed - High Exarch Yrel

    No argument there (except rating :b )

    I'm not saying Yrel isn't a standalone powerhouse, I'm saying pure pally has better options, and frankly, when they don't draw those librams, they're mostly dead in the water more often than not, and that's now at tier 1.

    Posted in: News
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    posted a message on New Paladin Legendary Card Revealed - High Exarch Yrel

    Libram of Hope swings all the same for 8 points normally at the cost of 6, AND is viable in Multiple pally decks, AND can be Liadrin combo'ed, AND Alura combo'ed, AND has EIGHT health, which is way worse than 5 for your opponent.

    B Bu But... there's the Rush - Correct thinking would be you trade into that same minion instead of having opponent trade into yours. When you trade into the minion, you ping your own DS. Same result? May very well be, but then there are the rest of the cases where you just did me a favor and left a 5-health minion vulnerable. Those aren't really hard to handle any longer.

    Though overhyped, I'll give it a 7/10, I had a good day. 

    Posted in: News
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    posted a message on Madness At The Darkmoon Faire Pre-Launch Party - Free Bundles & Twitch Subs!

    I already purchased the big bundle, do I get a second one if i win? 

    Also, gifted subs - i choose the channel?

    Posted in: News
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    posted a message on Whenever there's a patch there's a bug

    As you can see in attached pic, there's a bug with gala priest once going 4 invokes showing up from hand and quite big, hiding life total. 

    Still beat that priest, but it was really annoying, and there was the bug too. 

    Posted in: General Discussion
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    posted a message on How do I attach an image file?

    [Title solved - why can't i edit it?]

     

     

    Posted in: General Discussion
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    posted a message on Battlegrounds almost unplayable?

    First, in later rounds, mostly after 10g, there's a lag, and it becomes worse each round. I do tend to agree it's Nomi.

    Posted in: Battlegrounds
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    posted a message on Healadin - 9 Cards that could help bring back the archetype

    Young Adventurer - only card acceptable as is here.

    Fiery Avenger - That's easy 12 dmg swing from a 3/2 weapon, with truesilver it's 8 dmg + 12 health, a bit off, but I don't dismiss it as is - minion stats are a bit off, 4/4 is more than enough, especially with the quest card comboing here really well

    Vanguard Captain - Eh, no, it's overcosted, and 6/5 doesn't fit here regardless, and there's a 2/3 for 2 that combos better and gives another body. 

    Fire Acolyte - Summoning any Ragnaros should be legendary, and firelord is Way out of flavor here and that's why Mage has it. Also, mage is downright to its hero power, which is Way more limiting than spells, while you have easy life gain and healing. This should be an equivalent 7, 4/4, if you restored health to your minions 5 times this game, summon pally rag.

    Chromatic Drake - If you used 3 librams? So automatically it's reduced by 3, with cards cheated out too easily. The reduction flavor is misplaced and doesn't belong to pally, at all. 4, 4/4 dragon, discover 5+ spell, mwah. 

    Veteran Professor - again, out of flavor, fits maybe as for pure paladin in the sense the 7/7 is. But, why not join paladin into the RNG HOF where mage, rogue, and priest constantly rival over first place. +1/+1 would fit, +2/+2 is wild (pun intended :p )

    Medical Studies - I wish they never printed that cycle, but that's me. Also, there are 3(?) lifesteal minions right now? Maybe could fit a format including wild cards. 

    Quel'Delar - 0/3 like good ol' legendary weapons, and it's still a priest weapon. At 3/5 it's a wtf... 

    Studying the Light - actually? Unlike the other two quests, I'd play this one. Reborn's time is over, and you got 2 mana - heal 6. The Quest therefore should go to face, other than that - and DS and taunt is enough flavorful to make this legit, you don't even need the +1/+1. 

    Your heart is in the right place, I'll give you that, and I never liked constructed paladin.

     

    Posted in: Fan Creations
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    posted a message on Wrenchcalibur & Soulshard Lapidary
    Quote from CasmX >>

    Wrenchcalibur is reasonably countered by weapon removal. Yes, they can bring it back but there's nothing stopping anyone from running multiple removals.

    Why do I need to counter a specific deck with multiple cards that don't fit vs other decks, while this one doesn't even attack my face and just removes minions while having OVER 30 health, while relying on MY RNG draw? Battlecry and Deathrattle are enough, this shyte needs to end. But nothing is better than beating their hinnies, maybe second to beating rez priest. Then again, rez priest needs more IQ to handle.

    As far as DH is concerned, Lapi needs to go to 4/4 +4, and mystic to 4 mana. 

    Posted in: General Discussion
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    posted a message on Friendly Fights - Legends in Disguise

    Xmas tree vs Xmas tree, may the best stinker win, 3 outta 5, and lots of laughs. Get your own RNG :D

    Posted in: News
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    posted a message on Friendly Fights - Legends in Disguise

    This isn't criticism and maybe I didn't understand, if this is a fun co-op thingy, I'm in, but I DON'T GET IT :D 

    You RNG a deck with discovered legendaries and randomly added spells, all are class and non-rogue. That's prior to step 1 -"This game will provide each player with 16 copies of Dragon's Hoard and 16 Clever Disguises to generate your resources"

    There's a controlled pool that includes "boards should have", a full setup on Step 3, this for that and that for this. What is not controlled RNG here? What is the co-op? WTF is going on? :D

    These aren't sarcastic smileys, these are - [LOLing, while] dude, REALLY? - smileys. 

    Posted in: News
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