Just replace Argent Commander with Chillblade Champion to get that Lifesteal. Minimal negative impact on the original vision of the deck - only one less attack, for two less mana, plus the Lifesteal buff. Can use that two extra mana on an Argent Protector and get Divine Shield back.
Just replace Argent Commander with Chillblade Champion to get that Lifesteal. Minimal negative impact on the original vision of the deck - only one less attack, for two less mana, plus the Lifesteal buff. Can use that two extra mana on an Argent Protector and get Divine Shield back.
Yeah I replaced Argent Commander with Chillblade Champion to get that Lifesteal. Minimal negative impact on the original vision of the deck - only one less attack, for two less mana, plus the Lifesteal buff. Can use that two extra mana on an Argent Protector and get Divine Shield back.
I am using this deck but I replaced Argent Commander with Chillblade Champion to get the most out of Corpsetaker. If you use the deck as is, Corpsetaker doesn't reach its full potential because there's no Lifesteal minion in the deck. If you replace Argent Commander with Chillblade Champion then it gets every buff (if you don't draw the Champion first. If you do, oh well - it's the same as if you still had the Commander instead. At least this gives you SOME opportunity to get Lifesteal also). Plus Chillblade Champion is two less mana and only one less attack, and still has Charge. So you can still do the Blessing of Kings combo with it, while also restoring health. And if you're at 10 Mana you can use Argent Protector to give it Divine Shield as well. Then you'll have Charge, Divine Shield, AND Lifesteal, with only one less attack than the Commander, for the same amount of mana.
But most importantly, it allows for the full set of buffs on Corpsetaker. Can't believe that was overlooked by the OP. Feel free to edit your deck listing with this replacement.
It is amusing to watch some people get really upset when someone else says their beloved cards are not "as great as it seems".
But to the point, I see Sylvanas Windrunner as a great card, but not a card for each and every deck out there. If I am playing aggro deck, topping off the curve with a Sylvanas would be stupid. Piloted Sky Golem (a.k.a. PSG?!) better suits the purpose. Heck, even Mr. Leeroy is better than the hot girl.
But for any midrange-control deck, Sylvanas Windrunner is great. Let's say you are playing aggro, and get board-wiped, you still feel pretty good when you are holding Dr. Boom, but then your opponent drops a Sylvanas, do you still play boom? Do you blow your Fireball that's originally aiming at your opponent's face? Do you just drop everything you can hoping your opponent is stupid and can't make good use out of Sylvanas? A single card that can put someone in this awkward situation, yes please, sign me up.
I found this thread because I was finding myself never getting a minion with her deathrattle myself, and was searching to see if she isn't that great anymore. I personally hadn't considered some of the unseen effects people listed about causing them to play their next turn(s) differently. The more polite responses helped shed some light and I'll be keeping her in decks now.
But I do agree with your first sentence for sure - some of these replies are downright condescending. The OP just asked an honest, polite question.
The first few replies were great, though, and exactly what I needed to read to convince me that she's better than I was thinking.
lol you guys want to nerf everything. it doesn't work that way.
if this card is so overpowered then why isn't druid dominating the meta? cards should only be nerfed if it propels a deck/class to completely take over the meta IE Patron Warrior.
The Force/savage combo is literally the only thing that keeps druid relevant at all right now.
if you nerf this card you wreck the druid class into oblivion.
Bloodlust 5 mana give to all minions +3 but NOT 3 attack to hero .... Savage Roar 3 mana give +2 attack to all minions and 2 attack to hero? NO savage roar should become 4 mana and not giving 2 attack to hero but only minions
Druids also don't have weapons like doomhammer or minions like whirling zap-o-matic. QQ harder.
Are you aware that with Reno you can still have more than one of the same card in your custom deck? You just have to have drawn one of them prior to playing Reno Jackson in the game. His battlecry is only affected by the cards currently left to be drawn from your remaining deck IN THAT GAME.
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Just replace Argent Commander with Chillblade Champion to get that Lifesteal. Minimal negative impact on the original vision of the deck - only one less attack, for two less mana, plus the Lifesteal buff. Can use that two extra mana on an Argent Protector and get Divine Shield back.
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Just replace Argent Commander with Chillblade Champion to get that Lifesteal. Minimal negative impact on the original vision of the deck - only one less attack, for two less mana, plus the Lifesteal buff. Can use that two extra mana on an Argent Protector and get Divine Shield back.
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Yeah I replaced Argent Commander with Chillblade Champion to get that Lifesteal. Minimal negative impact on the original vision of the deck - only one less attack, for two less mana, plus the Lifesteal buff. Can use that two extra mana on an Argent Protector and get Divine Shield back.
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I am using this deck but I replaced Argent Commander with Chillblade Champion to get the most out of Corpsetaker. If you use the deck as is, Corpsetaker doesn't reach its full potential because there's no Lifesteal minion in the deck. If you replace Argent Commander with Chillblade Champion then it gets every buff (if you don't draw the Champion first. If you do, oh well - it's the same as if you still had the Commander instead. At least this gives you SOME opportunity to get Lifesteal also). Plus Chillblade Champion is two less mana and only one less attack, and still has Charge. So you can still do the Blessing of Kings combo with it, while also restoring health. And if you're at 10 Mana you can use Argent Protector to give it Divine Shield as well. Then you'll have Charge, Divine Shield, AND Lifesteal, with only one less attack than the Commander, for the same amount of mana.
But most importantly, it allows for the full set of buffs on Corpsetaker. Can't believe that was overlooked by the OP. Feel free to edit your deck listing with this replacement.
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I've been using this deck exactly as listed, I have about a 50% win rate with it.
I get my shit stomped by aggro unless I can get a perfect RNG draw.
I'm going to modify it some and take out a few of the higher up minions and put in a couple lower "save my ass" cards.
All the expensive heavy hitters are worthless if I'm dead by turn 6-7.
I'm about to try out this version, I'll let you know how it goes:
(1) Avenge
(2) Shielded Minibot
(3) Muster for Battle
(4) Truesilver Champion
(4) Blessing of Kings
(4) Consecration
(4) Keeper of Uldaman
(5) Solemn Vigil
(7) Guardian of Kings
(1) Zombie Chow
(2) Annoy-o-Tron
(2) Echoing Ooze
(2) Faerie Dragon
(2) Haunted Creeper
(2) Ironbeak Owl
(2) Jeweled Scarab
(3) Argent Horserider
(3) Brann Bronzebeard
(4) Defender of Argus
(4) Elise Starseeker
(4) Tomb Spider
(5) Feugen
(5) Loatheb
(5) Sludge Belcher
(5) Spectral Knight
(5) Stalagg
(6) Emperor Thaurissan
(6) Reno Jackson
(8) Kel'Thuzad
(9) Arch-Thief Rafaam
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Are you aware that with Reno you can still have more than one of the same card in your custom deck? You just have to have drawn one of them prior to playing Reno Jackson in the game. His battlecry is only affected by the cards currently left to be drawn from your remaining deck IN THAT GAME.
Just thought I'd share :)
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A deck that requires me to craft 2 legendaries and 2 epics isn't exactly "cheap" imo.
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How is 4560 "cheap"???