thanks for the deck, testing it out at legendary now, seems pretty strong. i would like to point out there may be better choices for arfus and eaglehorn, rexxar being the obvious one and unsure regarding eaglehorn, but it does seem as a sub optimal card considering there are no secrets.
I am Boomaye, a Wild ladder player. When the update came, I got bored with wild meta and tried my luck at standard. My goal was to pick a non standard deck and have a go at it with a challenge in mind, no changes to the decklist till legend.
well, it worked pretty well:
[deck]### Even Paladin # Class: Paladin # Format: Standard # Year of the Raven # # 2x (2) Dark Conviction # 2x (2) Dire Wolf Alpha # 2x (2) Drygulch Jailor # 1x (2) Equality # 2x (2) Knife Juggler # 2x (2) Plated Beetle # 2x (2) Stubborn Gastropod # 2x (4) Blessing of Kings # 2x (4) Call to Arms # 1x (4) Consecration # 2x (4) Lightfused Stegodon # 2x (4) Saronite Chain Gang # 1x (4) Spellbreaker # 1x (4) Truesilver Champion # 2x (6) Crystal Lion # 1x (6) Genn Greymane # 1x (6) Sunkeeper Tarim # 1x (6) Val'anyr # 1x (8) Silver Sword # AAECAZ8FCNwD8gX0Bc8GucECt+kC4fACzfQCC68H2QexCObCAtnHApvLAuXLAvjSAonmAurmArfnAgA= # # To use this deck, copy it to your clipboard and create a new deck in Hearthstone[/deck]
care to play your cards slowly and think before using power/droping a silver hand from Drygulch Jailor. many times you have 2 of them at the board and more than 3 cards in your hand (or more than 6 cards and 1 at the board), which means if both die, you burn your next card draw. so it is preferable to drop the recruits from your hand than keeping them and using hero power.
agro is not favorable against this deck, so feel free to change Saronite Chain Gang and plated beetles for Sea Giant or Acidic Swamp Ooze or another truesilver champion. they are powerful minions though and did seem to me as powerful and useful drops most of the time.
Val'anyr works on combination with saronite best, but dont save its deathrattle for it. if you can place it on a recruit or another 2 drop, almost just as good. it can be subbed for another truesilver though, but then i would recomend subbing saronite as well for another spellbreaker.
Dark Conviction is pretty great to be kept on early rounds and used on your round 1 recruit for trading value, but if the meta seems fit, sub both for another Consecration and Equality
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Battletag: Boomaye#1469Region: NATrade Only: yes you go first0
.
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Boomaye#1469NATrade only: Yes0
Battletag: boomaye#1469Region: NATrade only? : yes, you go first0
Boomaye#1469Region: NAtrade yes0
Battletag: boomaye#1469Region: NATrade Only?: Yes, you first0
Battletag: Boomaye#1469Region: NATrade only? : yes, you go first0
Boomaye#1469
NA
Trade only. You first.
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cant show pic for some reason, but its on the link https://ibb.co/eSkpXo
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Battletag: boomaye#1469Region: NATrade only? Yes, you go first.donw with nightraven
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Battletag: Boomaye#1469Region: NATrade Only?: Yes , you go firstdone with angamacutiro
2
trying this and some variants, cant budge against cube :/
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thanks for the deck, testing it out at legendary now, seems pretty strong.
i would like to point out there may be better choices for arfus and eaglehorn, rexxar being the obvious one and unsure regarding eaglehorn, but it does seem as a sub optimal card considering there are no secrets.
thanks again
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dont forget i have the stats and can tell you i only met 5 other even paladins during all of the games ;)
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Howdy,
I am Boomaye, a Wild ladder player. When the update came, I got bored with wild meta and tried my luck at standard. My goal was to pick a non standard deck and have a go at it with a challenge in mind, no changes to the decklist till legend.
well, it worked pretty well:
[deck]### Even Paladin
# Class: Paladin
# Format: Standard
# Year of the Raven
#
# 2x (2) Dark Conviction
# 2x (2) Dire Wolf Alpha
# 2x (2) Drygulch Jailor
# 1x (2) Equality
# 2x (2) Knife Juggler
# 2x (2) Plated Beetle
# 2x (2) Stubborn Gastropod
# 2x (4) Blessing of Kings
# 2x (4) Call to Arms
# 1x (4) Consecration
# 2x (4) Lightfused Stegodon
# 2x (4) Saronite Chain Gang
# 1x (4) Spellbreaker
# 1x (4) Truesilver Champion
# 2x (6) Crystal Lion
# 1x (6) Genn Greymane
# 1x (6) Sunkeeper Tarim
# 1x (6) Val'anyr
# 1x (8) Silver Sword
#
AAECAZ8FCNwD8gX0Bc8GucECt+kC4fACzfQCC68H2QexCObCAtnHApvLAuXLAvjSAonmAurmArfnAgA=
#
# To use this deck, copy it to your clipboard and create a new deck in Hearthstone[/deck]
Muligan for Call to Arms, Dire Wolf Alpha and Plated Beetle, keep other 2 drops in case you have none of the aforementioned 2 drops in starting hand.
170 games review:
card draw is not an issue.
care to play your cards slowly and think before using power/droping a silver hand from Drygulch Jailor. many times you have 2 of them at the board and more than 3 cards in your hand (or more than 6 cards and 1 at the board), which means if both die, you burn your next card draw. so it is preferable to drop the recruits from your hand than keeping them and using hero power.
agro is not favorable against this deck, so feel free to change Saronite Chain Gang and plated beetles for Sea Giant or Acidic Swamp Ooze or another truesilver champion. they are powerful minions though and did seem to me as powerful and useful drops most of the time.
Val'anyr works on combination with saronite best, but dont save its deathrattle for it. if you can place it on a recruit or another 2 drop, almost just as good. it can be subbed for another truesilver though, but then i would recomend subbing saronite as well for another spellbreaker.
Dark Conviction is pretty great to be kept on early rounds and used on your round 1 recruit for trading value, but if the meta seems fit, sub both for another Consecration and Equality