One of these is not like the others.
- biggerbossman
- Card Design Champion
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Member for 8 years, 1 month, and 19 days
Last active Tue, Oct, 18 2022 07:10:06 -
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Demonxz95 posted a message on Weekly Card Design Competition - Season 9 Finale Poll!Posted in: Fan Creations -
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Demonxz95 posted a message on Weekly Card Design Competition 9.20 - Submission TopicPosted in: Fan CreationsIf you're familiar with the Khajiit Caravans from Skyrim, this is the same flavor I was going for here.
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Trimutius posted a message on ROGUES ARE GETTING NERFED! 4 Card Changes Coming May 22Posted in: NewsWell Rogue was nerfed a lot of times lately... Valeera always finds the way though...
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Sinti posted a message on ROGUES ARE GETTING NERFED! 4 Card Changes Coming May 22Posted in: NewsWow, nerfs that are actually very ok and dont destroy any of the cards completely? Im impressed. I guess there is first time for everything.
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RavenSunHP posted a message on Card Nerf - EVIL MiscreantPosted in: Card DiscussionAn ok nerf.
Card is still powerful enough to be used in a variety of decks.
This is how nerfs should be.
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Zence posted a message on Weekly Card Design Competition 9.18 - Submission TopicPosted in: Fan CreationsFlavor: This is why you shouldn't shout your attacks out loud.
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Kovachut posted a message on Weekly Card Design Competition 9.18 - Submission TopicPosted in: Fan CreationsMy very first card idea (with some noticeable changes).
Q: How does this work?
Imagine that you are about to die and the opponent throws a Pyroblast or a charger (like Leeroy Jenkins ) onto your face. Our little buddy here would sense the danger and would leap forward to save her master, sacrificing her own life. It doesn't matter if the dog is already on the board or still lies in our hand/deck, the effect will trigger in all of those cases. So this is like a neutral Ice Block , but unlike the mage secret it doesn't give you any immunity. So if the opponent has another way at killing you that turn, your hero will join your beloved Lassy in the after life.
Big thanks to DestroyerR, Cogito and the people in hearthcards for giving me their feedback.
[edit] Bumped to 1/1.
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Wailor posted a message on Weekly Card Design Competition 9.17 - Final PollPosted in: Fan CreationsThis thread should be named "Final Pollo" instead, btw.
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NiRaSt posted a message on Weekly Card Design Competition 9.14 - Submission TopicPosted in: Fan Creations -
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CheeseEtc posted a message on Weekly Card Design Competition 9.14 - Submission TopicPosted in: Fan Creations - To post a comment, please login or register a new account.
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Here's a win con that is also useful early game.
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Hitting Rogue with one of these nerfs is probably okay, but not all at the same time.
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WARNING: Don't wear two.
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Carry on. And on. And on. And on.
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Combo activator, Gadgetzan enabler, and Cold Blood target.
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Sorcerer's Apprentice, Mana Cyclone, Ray of Frost, and this card. I don't know what it all leads up to but it sure looks like the cards are building up to something.
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Man. Imagine that. Someone actually got paid to design this.
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Very flexible card. Rain of Toads is probably one of the better pulls.
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Star-crossed lovers from different houses (Rogue and Priest) - what happens if you reunite them?
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LOE / Old Gods. As a Miracle Rogue player, I still miss turn four Tomb Pillager into turn five Azure Drake. It also was very rewarding to survive and win against Aggro Shaman, and to burst lethal a Reno deck out of nowhere.
The worst is probably KoFT pre-patch. This led to the strangest Miracle Rogue ever - the Arcane Giant / Valeera the Hollow / Vanish version, which was meant to counter Druid by wiping out Scarabs and building a full board of giants.