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    posted a message on New Legendary Card - N'Zoth, the corruptor

    Control Warriors don't play Varian primarily because he brings you closer to fatigue and messes up your battlecries. Alexstrasza, Shieldmaiden, and BGH's battlecries, among others, play a huge part in CW's game. The 10-mana cost is a secondary consideration and is, frankly, not much of a drawback considering that CWs play long drawn out games.

    N'zoth is different. He (It?) doesn't have Varian's drawbacks and he synergizes well with minions that you naturally and usually play, i.e., Sylvanas. In fact, since Shieldmaidens are rotating out, there'll be room for Cairne as a replacement 6-drop. Just having those 2 minions (Syvanas and Cairne) resurrected by N'zoth is potentially game ending. 

    Posted in: Card Discussion
  • 2

    posted a message on New Legendary Priest Card - Herald Volazj

    For a second, the hunter in me wondered where its face is.

    Posted in: Card Discussion
  • 1

    posted a message on Weekly Card Design Competition 3.07 [Discussion Topic]
    Quote from Harroldo >>
    Quote from biggerbossman >>
    Quote from Sinti >>
    Quote from Harroldo >>

    Hello chaps. Not sure if this has been done before, but I thought this could be an interesting concept to make more use out of something like Upgrade!. It also allows warriors to deal with board control a little bit better when they are swarmed by deathrattles, especially when they are desperate to trigger their Death's Bite. It also opens the door for a more aggressive style of play from Warrior, although being a control player, this would not be my ambition! Giving it the 3 cost puts it just outside the range of Grommash Hellscream, and prevents a Gorehowl - Upgrade! - Titan's Grip finisher.

    EDIT: Just to be clear, this only applies to the equipped weapon.

     Then word it: "Give your weapon windfury." ;-) - reference: Deadly Poison for example.
     I agree. "Give your weapon windfury" is more streamlined.
     Thanks for the feedback. 
    Funnily enough, I changed it from precisely what you suggested to what I posted. I figured that it went against the class mechanics. Windfury is a Shaman ability throughout Warcraft games. Titan's Grip is the passive ability given to Fury Warriors, enabling them to dual wield 2-handed weapons. I wanted to keep it thematic in that regard.
     I see. How about making a spell that allows you to dual wield and attack once with each weapon, every turn? This will make weapon decks a little less clunky, and will allow players to plug more than 4 weapons in their decks. (As I understand, 4 is the optimal weapon count, with Gorehowl being an optional addition in a control meta.)
    EDIT: Please check the technical requirements of this week's contest, though. I might screw up your entry. 
    Posted in: Fan Creations
  • 16

    posted a message on Weekly Card Design Competition 3.07 [Submission Topic]

    Your opponent has one free turn to shred your armor. Afterwards, you give a whole new meaning to the term "removal".

    Hard countered by Ice Block and Counterspell.

    Posted in: Fan Creations
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