• 2

    posted a message on New Paladin Spell - Autodefense Matrix

    Interesting. That's a pretty solid turn 4 with Bellringer Sentry.

    Posted in: Card Discussion
  • 31

    posted a message on Weekly Card Design Competition 8.04 - Submission Topic

    Wow. It's been a while since my last entry. Here's a new tool for Dead Man's Hand Warrior, that can hopefully revive the class.

    Posted in: Fan Creations
  • 1

    posted a message on Ben Brode will leave Blizzard ( His twitter )

     

    Quote from Sherman1986 >>

    OMG...

    Ben Brode was the only member of Team 5 with personality, charisma and the only one who wasn't literally a nerd. This is bad, really bad. A team full of nerds is going to be a disaster for this game. As has been said already by Megatron8, Mr. Brode was the soul of Hearthstone.

    The end is coming!!! :( :( :(

     True. Hopefully, the Paul Nguyen guy isn't his replacement. Dude looked like a Mech.
    Posted in: General Discussion
  • 2

    posted a message on Weekly Card Design Competition 7.15 - Submission Topic

    This card only has an effect while in your deck. Once drawn, it's a dead card in your hand.

    Flavorwise, I wanted to create a secret cave for dragons - a haven of sorts - that loses power when discovered, i.e., when drawn.

    Posted in: Fan Creations
  • 0

    posted a message on What cards have you found surprisingly good?

    Built a homebrew Tempo Rogue. Mad Hatter is actually pulling a lot of weight. It's like a mini turn 4 Bonemare.

    Posted in: General Discussion
  • 0

    posted a message on The Feelings of Fatigue Card Design Competition

     

    Quote from AssumedNewb >>

    Buttheart is buttheart ?

    Once again, I respect card design competitions, as well as the motivation and work fans put in it. I just think that there is a time for everything, and card design competitions during reveal seasons are akin to try and sell ice creams in Groenland (or in Vancouver, or whatever shitty wheather place).

    I don't hate ice creams, I just think that they should be marketed during summer.

     

     

     

     
    Ice cream all year round, please. Don't like it? Walk past the damn stall and keep moving.
    Posted in: News
  • 5

    posted a message on Weekly Card Design Competition 7.14 - Submission Topic

    You can't spell "studying" without "dying".

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 7.14 - Discussion Topic

    Hey, guys. Hope these reviews are not too late! Thanks for your comments. 

    @Toble It looks good! My only concern is the number of lines of text, but I guess that's the shortest we can make it. In any event, 4 lines is still easy on the eyes.

    @ASifyouwoulD That makes sense. :) The wording you proposed is better. "Deal 3 damage. You and your target takes Fatigue damage" is very simple, and gets the job done.

    @0megaZ3r0 Of the three, I actually like Draconic Call. I see it as a one-of in a Control Paladin variant. Given the heavy 9-mana investment, I think putting in Discover, instead of making it random is still acceptable. :)

    @PRKSlayer Man, the flavor on that card. An unending horde of Worgens. I see some pretty sick shenanigans with Dead Man's Hand!

    Shout out to Kovachut for all the reviews! :D

    On another note, how do you tag a user?

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 7.14 - Discussion Topic

     

    Quote from Kovachut >>

    Ach du meine Güte, so many pages with so many ideas. I'm just spamming my cards, I will review your ones in an hour or so.

    Card 1:

    Entrace: Did I forget something?
    Normal battlecry - Nah, probably nothing.
    Alternitive one - Ah yeah, now I remember.

    Some of you may be wondering where this will fit in - well, he doesn't offer a tremendous value in a control deck, but he can still cycle himself, which is nice. Combo decks could use him as replacement for Coldlight Oracle, but I think, that he can shine in Aluneth decks just because he offers you to find one of your already used burn spells.

     card 2

    Flavour text - Trust me, you don't really want to know about the ingredients. Better drink it, while it's still fresh...

    [else they will spoil and you will just poison yourself, or something else]

     Heal, until you decide to use it as a burn in your Miracle Rogue deck.

    Hey, Kova! The Goblin is on point, I think. I'd actually vote for it. My only gripe though is the art. Maybe a gnome is better? :)
    Undercity Beverage is nice. I'm always interested in healing for Rogue (my main). It basically helps you survive early/mid game, and gives that slight push at the end, for lethal. The condition of burning through your deck is actually not that difficult to pull-off, as a Miracle Rogue. It might not seem that much, but 5 heal or 5 damage for 2 mana is a big deal. I'd say it's a toss up between this and the Goblin.
    Regarding Relics of the Fallen One, I'm not sure if it fits in Warrior, flavor-wise. It actually feels like a neutral card.
    Posted in: Fan Creations
  • 0

    posted a message on Weekly Card Design Competition 7.14 - Discussion Topic

     

    Quote from ASifyouwoulD >>

     

    Quote from biggerbossman >>

    WTT feedback for feedback! You take 6 damage total at first use, and 15 damage total at second use. The balance and numbers are probably still out of whack. Fatigue damage twice for 2 Mage spells, maybe? 

     
     I'm not saying that a lot of people who play Hearthstone are idiots, but I feel a good number of people don't know what thrice means. I think also fatiguing twice for two spells is probably better as a card, if only because it allows a second copy to be played without taking literally health your health off for what could very well end up being Arcane Missiles, Arcane Explosion and Shatter.
     Brutal disclaimer at the start. Made me lol.
    Thanks for your comments! You're probably right. 21 damage total doesn't sound too appealing.
    Among your three ideas, I like Debilitating Strike the most. I'm not sure if you need to take the Fatigue damage too, though. It might already be balanced even without the drawback, considering that you need to burn through your entire deck just to utilize the bonus damage. The tricky part is the wording, I think. "Deal damage equal to your Fatigue counter + 3?" Maybe someone can suggest a simpler and cleaner wording.
     
    Posted in: Fan Creations
  • 2

    posted a message on Weekly Card Design Competition 7.14 - Discussion Topic

    WTT feedback for feedback! You take 6 damage total at first use, and 15 damage total at second use. The balance and numbers are probably still out of whack. Fatigue damage twice for 2 Mage spells, maybe? 

    Posted in: Fan Creations
  • 2

    posted a message on New Paladin Legendary - The Glass Knight

    A 4-mana 4/3 with Divine Shield is pretty good on curve, even without triggering the re-shield.

    Posted in: Card Discussion
  • 0

    posted a message on New Rogue Card - Mistwraith

    Looks good, actually. The 4-drop is critical in various rogue archetypes (Oil Rogue - Violet Teacher / Old Miracle Rogue - Tomb Pillager / New Miracle Rogue - Fal'Dorei Strider). A bad turn 4 usually entails a loss. If Echo Rogue becomes a thing, this is the card that will tie it all together.

    As things stand, I am not sure if this will fit in the current archetypes. Miracle Rogue can probably take out one Shiv for a Cheap Shot, but that's about the only Echo card I'm currently willing to put in. Curious to hear what other Rogue players think.

     

     

    Posted in: Card Discussion
  • 1

    posted a message on Weekly Card Design Competition 7.13 - Final Poll

    Had an entry ready and reviewed in the discussion topic, but unfortunately was unable to submit. The past few days were pretty hectic. :(

    Remulos looks good!

     

    Posted in: Fan Creations
  • 0

    posted a message on New Druid Legendary - Duskfallen Aviana

     

    Quote from Sherman1986 >>
    Quote from biggerbossman >>

    To be honest, on turn 5, you can play Duskfallen Aviana -> Coin (or Innervate, for style points) -> Naturalize your Duskfallen Aviana, and draw two cards.

    Wait, what?
     My apologies, forgot the kappa! ;)
    Posted in: Card Discussion
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