Auto-squelchers are rude IMO, you greet them...nothing.
- bbqegg
- Registered User
-
Member for 8 years, 2 months, and 19 days
Last active Fri, Apr, 21 2017 09:15:21 -
- 7
- 15
- 35
- 2 Followers
- 273 Total Posts
- 135 Thanks
-
1
Psy_Kik posted a message on Which emote would you prefer to receive when you lose?Posted in: General Discussion -
2
Raulzus posted a message on Shadow Towers - Tavern Brawl #50Posted in: Tavern Brawlthank you so much for this brawl, opened this: Tirion Fordring.
Congrats for opening the best class legendary in the entire game! -
3
crazyferrari posted a message on What is the appeal for aggro?Posted in: General DiscussionWall of text incoming
(TLDR at bottom)
Aggro decks exist because:-They keep new players
New players don't have very much dust, and so the best deck that they can use is an aggro deck. If a new player plays an aggro deck, they can get high in rank to get more cards and eventually have more choice. If aggro decks didn't exist, most new players would quit because they couldn't win-They keep the meta in balance
Without aggro, everyone would be trying to create the greediest control deck possible. I would rather have a diverse meta with aggro decks, combo, midrange, and control, than have a meta full of very late game control decks where each match takes 45 minutes. The truth is, without aggro decks, the meta would be even worse, and if you didn't have the cards for a late game control deck? Too bad. You can't be good at the game because you will just get crushed by greedy control decks.-They force people to think while creating new decks
This slightly fits in with the last point, but is slightly different. Aggro decks require you to tune your deck to beat them, tune them to be more consistent. Overall, aggro being in the game will help new players gain vital deckbuilding skills. People win more with custom decks, why? Well, with aggro in the game you can't just make a greedy, cheesy combo deck and expect it to work, you need to tweak the deck to be able to counter aggro, and by making the deck better against aggro, you also increase the consistency of the deck, making it better in all matchups.-Games are short
Most hearthstone players play in short sessions, fitting in games at work, school, or before certain activities. Aggro decks have very short games which let people get in more games. If there were no aggro decks, people who can't play for long sessions would play less because control decks generally have very long games. Also, because the games are faster, you rank up faster, complete quests faster, and earn gold faster. This is appealing to people who want to progress faster and get more cards.-Aggro is more consistent
I know from experience, hearthstone players HATE when they don't draw what they need in their opening hand. But if everything in your deck does roughly the same thing, and you have a low curve, the deck is much more consistant. Because of this, it is more enjoyable to play for most players, because you don't ever feel helpless due to your opening hand.-Aggro can get free wins
Another nice thing that people like about aggro decks, is there ability to pull out quick, free wins due to your opponents opening hand. Due to the speed of aggro decks, your opponent only has a certain amount of turns to draw what they need to counter you. If you are playing a control deck, your opponents hand doesn't matter very much because they will have plenty of time to draw into what they need.-Aggro minimalizes tilt
Due to short games, your opponent has less chances to get lucky, making you tilt less. Also, because of consistent games, free wins to lower chances of losing streaks, and short games, you get much less angry at the game with aggro decks. Even if you lose, you didn't invest much time into the game and you can go on to the next. Because of lower tilt levels, you will make less misplays, increasing your winrate.-Aggro is easier to play
Due to the lack of situational cards, or complex combos, aggro is easier to play/learn. This DOES NOT mean they are totally brainless, and still require quite a bit of skill to play correctly, but they are easier to learn and be good at then many other decks.So in conclusion, aggro decks are not broken in any way, and the fact that you see lots on the ladder isn't just a coincidence. You need to stop raging at them and take a long look at your decklists, see what is causing you to loose against aggro decks. Is your deck inconsistant? Is it too greedy? Is it not good in the current meta?
Taking aggro out of the game would hurt hearthstone alot, and blizzard will never do it, so don't complain.
[b]TLDR: Aggro decks are fine for the game, good for new players, have many aspects that are appealing for most players, and are healthy for the meta.[/b]
-
1
Raulzus posted a message on What is the appeal for aggro?Posted in: General DiscussionThey're cheap and the games are short. It's simple as that.
If I had to guess, people play them because they can't afford more expensive decks or they're only playing to win.
-
2
brilliant_gnome posted a message on How much does your deck matter? (skill, cards and luck)Posted in: General DiscussionWell, you don't need an exceptional winrate to attain rank 10 if you play enough games. Even bad players are going to roflstomp you with superior decks if you play a basic deck however.
The key word "guaranteed" is the argument. If you play enough games, even lousy winrates can lead to winstreaks. Your friend should provide the number of games.
I'd say for a normal amount of games (let's say 5 games per day) rank 10 is far from guaranteed with a basic deck, even for extremely good players. This assuming we start at rank 20.
-
1
Anarchaic posted a message on Best Standard Decks to Get to Rank 5?Posted in: General DiscussionHey All!
i was wondering what all of you guys were using to get to rank 5 plus this standard season. If the deck you are using isn't on the poll, please specify! Thanks!
athegreat!
-
1
BleachedBlind posted a message on Forbidden Ritual Bugged ? (vs Counterspell)Posted in: Card DiscussionForbidden Ritual costs 0 mana to cast then drains the remaining amount to turn into 1/1's. Working as intended.
-
2
Velerios posted a message on Golden Soggoth the SlithererPosted in: Card DiscussionShort story: gz for your free legendary.
Long story: It's a 9 mana minion that has no impact on the board; immune to most removals, but still: it costs 9 mana, if this wasn't an legendary, nobody would ask about it and dust him. It's simply too slow.
-
1
user-13037754 posted a message on Golden Soggoth the SlithererPosted in: Card DiscussionI like it, even if it's only because I play Astral Communion Druid. Soggoth the Slitherer unfortunately doesn't work so well right now. It has its moments of glory, but they are rare and almost only versus control decks. Aggro decks generally run you over before you even get to play him.
I'd keep it, but most competitive players would probably dust it.
-
3
Boshtol posted a message on [WoToG] New Legend ZooPosted in: [WoToG] New Legend ZooI just reached rank 5 with this deck today (for the first time). It is really working well and I'm really glad there is budget friendly and competitive deck for standard as I'm a poor player. At the beginning I wasn't sure if I wanted to spend 800 dusts on the sea giants, as like i said I'm a poor player. But then I was like fuck it, let's just do it. It was definitely worth it!
- To post a comment, please login or register a new account.
2
dang, dusted a golden and a normal one... now i feel the regret.
2
1
Tirion Fordring
WHOOPADAE!
1
thank you so much for this brawl, opened this: Tirion Fordring.
1
late-game card getting stronger as the game gets later - working as intended.
30
well warrior only has armor up while everyone else has a more tempo hero power :)
1
on hearthpwn, check the "Forums >> Quests and Dailies" section and complete all the freebies within your means.
with the gold, hold on to it... definitely refer to some resources (streams, heartharena.com) on navigating the arena. try it once and see how you like it. now, 3 wins can net 1-2packs which is really worth it in terms of expanding your collection quick, but the difficult part is to pick up playing on arena. regardless try it once to get a feel of some of the cards you don't have.
TLDR: for now try arena once and make the best of it, and don't be discouraged if you lose 0-3.
4
it's a miracle, miracle.
3
2
thanks for this deck, met with quite good success. i crafted a number of things specially for this... Leeroy Jenkins, Snake Trap x2, Bear Trap and Secretkeeper. 2540 dust spent from my 5000+ pool. No regrets.
Mostly playing aggro decks on some budget so yea, Leeroy's gonna be also useful somewhere in zoo and shaman :)