• 1

    posted a message on Captain Blackheart's Treasure - Tavern Brawl #72

    For real, when is this heroic brawl already?

    Posted in: Tavern Brawl
  • 2

    posted a message on The next set of nerfs

    Thing from below is just an insane card. It's a 5/5 with taunt given to a class with the most early game, so it's almost always free. 

    Posted in: General Discussion
  • 3

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    Mage gets polymorph from babbling book - wastes it on a Twilight Drake. I drop Tirion a few turns later when he only has 2 cards. They top deck Cablists Tome into another Polymorph and continue to get card dead like Mages do. I drop Sylvanas a few turns later. Babbling Book, a third Polymorph. 2 turns later card dead Mage drops Antonidas into an empty board. I drop Ragnaros, and it misses. Game over. Awesome skill.

    Posted in: General Discussion
  • 2

    posted a message on Why $10 is a lot of money (Heroic Brawl)

    It's not, but depending on how good the rewards are it can be worth it or not.

    Posted in: General Discussion
  • 1

    posted a message on Seems simple too me. (legendary spells)

    Blizzard balance logic - nerf the Druid combo because it makes the game not fun and limits deck building. A 2 card knockout blow for 9 mana is too crazy in the mid to late game. 

    Gives Hunter a one card, 8 mana knock out blow.

    Posted in: Card Discussion
  • 8

    posted a message on freeze mage back again?[Finished with in-depth guide]

    20 Games Results with this deck, in case anybody is looking for matchups

    12-8

    beast druid - won fairly easily
    zoo - won, more difficult, needed to Alex myself to survive
    tempo mage - lost turn 5 (bad opening hand)
    evolve shaman - easy win
    midrange hunter - won, obviously not easy lol
    miracle rogue - lost, 1 turn away from win and got comboed - never drew iceblock
    malygos druid - ... lost
    tempo mage - won
    control warrior - won!
    totem shamen - lost
    beast druid - won
    beast druid - won
    arcane giant mage? - lost, misplayed a lot tho
    prince malchezzar mage - won
    Renolock - won
    N'Zoth Paldin - lost, fatigue (too much heal)
    Anyfin Paladin - won - save your doomsayers for the end ;)
    Dragon Paladin - lost (frustratingly bad order of cards and draws)
    Burgle Rogue - Won
    CThun Druid - Lost

    Posted in: freeze mage back again?[Finished with in-depth guide]
  • 1

    posted a message on Execute needs to be nerfed.

    On the contrary, more control decks need cheap removal.

    Posted in: Card Discussion
  • 4

    posted a message on Prince Malchezaar

    Another really cool card idea that just cannot be used in a competitive deck. Aggro is just way too crushing to get any use out of this. Even with the few top tier control decks that do exist, you have to have your board clears and heals at the exact right time, or you lose in the next turn or two. When a zoo deck plays Doomguard (which now can also draw them cards and play minions instead of discarding them), you can't draw a 8 or 9 cost legendary, you're literally dead the next turn. If this guy was a battlecry - shuffle 5 legendaries into your deck - then yeah it might be playable.

    Posted in: Prince Malchezaar
  • 1

    posted a message on Weekly Card Design Competition #4.06 - FINAL POLL

    Hahahaha staff of purification.

    Posted in: Fan Creations
  • 2

    posted a message on Firelands Portal

    Awesome card design Blizzard. What Mage needed was more direct damage. Just had a mage hit face with this and get Leeroy Jenkins. That's more than a pyroblast for 7 mana. Awesome.

    Posted in: Firelands Portal
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