Forbidden Shaping hands down cause helps my beloved Priest class with something we needed to handle our clunky clogged hands we get most games. Just need proper AoE clear to replace losing Lightbomb now.
So obviously i'm guessing this was meant as a potential combo piece to be played with preexisting cards to shake things up. Cards that no one even uses or remember to be honest. As bad as it looks this definitely opens the door for things like Pirate Warrior as we seen two weapons announced so far with Rusty Hook and now Tentacles for Arms. I can see the synergy between Tentacles for Arms and cards like: Upgrade, Spiteful Smith, Captain Greenskin, and Orgrimmar Aspirant especially late game. You can combo Spiteful Smith, Inner Rage and Tentacles for Arms on Turn 10 for instant Deathsbite value or turn 10 Tentacles for Arms with Orgrimmar Aspirant and hero power to have Fiery War Axe value. Is it the best weapon by far no but is it the worst I highly doubt it. There are tons of cards in he game guys and Blizzard would like for us in a perfect world to use all of them in some capacity.
I see no value or synergy that other weapons can't accomplish. You're naming off combos that fiery war axe can do, and not cost 5 mana. Literally all of those cards go better with Gorehowl or shit even Arcanite Reaper can do a better job.
yeah u can get that with Fiery War Axe or Arcanite Reaper but what i'm saying is Blizzard gave the card as an additional weapon OPTION. as a class that uses weapons its good to have multiple options. Depending on what weapons you choose to run that fit your deck or curve this might be an option is all i'm saying given the fact that you have the added bonus of an infinite weapon which no other weapon gives, We all know not every card will see play but its nice to think that cards have value in some shape or form and don't just sit in your collection gathering dust. (pun not intended)
So obviously i'm guessing this was meant as a potential combo piece to be played with preexisting cards to shake things up. Cards that no one even uses or remember to be honest. As bad as it looks this definitely opens the door for things like Pirate Warrior as we seen two weapons announced so far with Rusty Hook and now Tentacles for Arms. I can see the synergy between Tentacles for Arms and cards like: Upgrade!, Spiteful Smith, Captain Greenskin, and Orgrimmar Aspirant especially late game. You can combo Spiteful Smith, Inner Rage and Tentacles for Arms on Turn 10 for instant Death's Bite value or turn 10 Tentacles for Arms with Orgrimmar Aspirant and hero power to have Fiery War Axe value. Is it the best weapon by far no but is it the worst I highly doubt it. There are tons of cards in he game guys and Blizzard would like for us in a perfect world to use all of them in some capacity.
This card is lorewalker cho level of BS. It will create some funny situations though.
But why do they have this urge to mix up heropowers and class cards? Why not just let the classes stay DIFFERENT? Priest should be the only class stealing stuff!
(Do my Warlock spells get turned into a different classes spells? / Do my Warlock minions get turned into a different classes minions?)
(Do the spells and minions just randomly change to either a spell or minion?)
(Do the cost value of the Warlock class cards change to an equal value class card from the new class I get or is it a random card from the class pool all together?) ie. A Flame Imp turns into a Northsire Cleric if I get Priest class or Dark Bomb turns into a Shielded Minibot?
lol thanks for the feedback. thats what all the clears are for. used to run 2 Dark Peddlers but been trying the shadow bolts for fun. it is a brawl afterall.
Druids are a tough matchup because of taunts and potential Force of Nature and Savage roar combo so not much u can do for that match up besides try to get an early board to burst them down and finish off them with spell damage once they taunt up. Same theory applies with warrior due to their armor gain so you have to try to keep their armor gain under control.
gratz sorry to hear it ran out of steam. the meta has been in a constant state of flux these last couple of days. i been stuck at rank 6 getting gatekeepered hard.
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Forbidden Shaping hands down cause helps my beloved Priest class with something we needed to handle our clunky clogged hands we get most games. Just need proper AoE clear to replace losing Lightbomb now.
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So obviously i'm guessing this was meant as a potential combo piece to be played with preexisting cards to shake things up. Cards that no one even uses or remember to be honest. As bad as it looks this definitely opens the door for things like Pirate Warrior as we seen two weapons announced so far with Rusty Hook and now Tentacles for Arms. I can see the synergy between Tentacles for Arms and cards like: Upgrade!, Spiteful Smith, Captain Greenskin, and Orgrimmar Aspirant especially late game. You can combo Spiteful Smith, Inner Rage and Tentacles for Arms on Turn 10 for instant Death's Bite value or turn 10 Tentacles for Arms with Orgrimmar Aspirant and hero power to have Fiery War Axe value. Is it the best weapon by far no but is it the worst I highly doubt it. There are tons of cards in he game guys and Blizzard would like for us in a perfect world to use all of them in some capacity.
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This card is lorewalker cho level of BS. It will create some funny situations though.
But why do they have this urge to mix up heropowers and class cards? Why not just let the classes stay DIFFERENT? Priest should be the only class stealing stuff!
don't forget about Rogue stealing stuff too.
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SO the main thing im tryna figure.
Hero Power = Random
Class Card Pool = Random
Specific cards changed = ???
(Do my Warlock spells get turned into a different classes spells? / Do my Warlock minions get turned into a different classes minions?)
(Do the spells and minions just randomly change to either a spell or minion?)
(Do the cost value of the Warlock class cards change to an equal value class card from the new class I get or is it a random card from the class pool all together?) ie. A Flame Imp turns into a Northsire Cleric if I get Priest class or Dark Bomb turns into a Shielded Minibot?
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Verily I say this person is spot on.
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Made a few tweaks in anticipation of standard format.
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lol thanks for the feedback. thats what all the clears are for. used to run 2 Dark Peddlers but been trying the shadow bolts for fun. it is a brawl afterall.
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Druids are a tough matchup because of taunts and potential Force of Nature and Savage roar combo so not much u can do for that match up besides try to get an early board to burst them down and finish off them with spell damage once they taunt up. Same theory applies with warrior due to their armor gain so you have to try to keep their armor gain under control.
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glad to see someone else who tried something besides Rogue. appreciate the upvote.
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Awesome. glad to hear. Feel free to share and upvote the deck.
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Happy to see ppl enjoying the shenanigans
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yeah i had heard he was running sumthin similar. Noxious is an awesome fellow priest main so i am not surprised he had the same idea, lol
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gratz sorry to hear it ran out of steam. the meta has been in a constant state of flux these last couple of days. i been stuck at rank 6 getting gatekeepered hard.
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