This is probably going to be great for highlander decks.
- ThatJokersWild
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DudeVonDudestein posted a message on New Legendary Card - Madam GoyaPosted in: Card DiscussionYeah, it's going to be awesome when it swaps a random minion with a battlecryless Reno Jackson. -
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thebangzats posted a message on Ragnaros, Crimelord [Fanmade]Posted in: Fan CreationsThis is what would happen if Blizzard decided to add another member to the Ragnaros family.
Boring design-wise, I just wanted to imagine Ragnaros, a mob boss shooting guys up with a Tommy Gun. Just a joke really. -
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TheWamts posted a message on New Druid Legendary Card - Kun the Forgotten KingPosted in: Card DiscussionCombo with Aviana to win the game.
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CrovaxTheCursed posted a message on How excited are you for tomorrow's card reveals? (POLL)Posted in: General DiscussionExcited, yes. Expecting disappointment, yes.
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Legend_Entomber posted a message on Next Expansion's Priest Cards?Posted in: PriestQuote from JudgementNL >>I would like to see a 3 mana spell: Change all enemy minions attack to 2 until the end of your turn.
This combos with shadow word pain, cabal and shadow word horror
Maybe not exactly this, but I do like the idea of a cheap Priest spell that can at least blunt your opponent's attack for a turn or two without actually clearing, and be a good combo enabler or soft Ice Block later in the game.Everyone talks about how Priest needs cheap mass removal, but if they made a truly effective one (something like Maelstrom Portal on steroids), then in conjunction with its other tools I think Priest would just become too good.Priest needs to stop getting Combo AoE mass removal cards.... The class terribly sucks at card draw, and i still dont get why this class always relies on Combo cards to deal with the opponent's board.Warrior has way more efficient card draws, and their AoE card tools (Brawl, Revenge, Ravaging Ghoul, Whirlwind, etc) don't even need to Combo in order to activate..... -
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ambuscade posted a message on Next Expansion's Priest Cards?Posted in: PriestI love the idea of a minion that reduces attack while it's alive. This fits great with the Priest class, can make interesting combos, and isn't OP.
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Zence posted a message on Next Expansion's Priest Cards?Posted in: PriestOk, my guess:
1.) A 2 drop that can synergize with Northshire Cleric maybe? or a 2 drop with Mind Vision on it :p
2.) A big minion that has Convert attached to it (stealing stuff ya know?).
3.) A big minion with Mindgames attached to it (probably a deathrattle).
4.) A minion that makes a big healing party for all friendlies (kinda like Healing Totem but most likely more powerful).
5.) Maybe a Taunt minion that has Healing synergy? (that would be a stretch, but it could push Priest to better control methods).
6.) The legendary is most likely gonna either have direct synergy to Auchenai Soulpriest & friends, or have AoE attached to it for enemy minions.
7.) A spell that draws a card or two and makes it cost 1 less (similar to Shadowfiend)
8.) A really unique spell of some sort (maybe something about Spell Damage? Maybe a buff applied to your hero? hmm?)
9.) A multi removal spell similar to Dark Bargain but instead of discard has costs 1 less for blah blah blah...
These are just guesses. I know they might make cards that are really OP but it would be cool if 1 or more of these cards actually got printed.
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TheGamer_X posted a message on The Eight Players Going to the Hearthstone World Championships at BlizzCon 2016Posted in: NewsNo, you don't.
From http://us.battle.net/hearthstone/en/blog/20303036/choose-your-champion-10-20-16: "If you have already voted during the first voting period, you will not be able to vote again during the second voting period as your vote will have already been locked in. " -
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user-1224667 posted a message on Competitive Tavern Brawls with Entry Fees Coming Soon!Posted in: NewsThe main problem is, people who can afford to throw 1KG at it likely don't even need current cards. So they'll pass.
It becomes more interesting when a new expansion comes out, but... you don't have that expansion new cards when you start, so the best decks are likely out of range. And if you bought reglar pack sand can make the best decks...you don't need this tavern brawl any longer !
You need too many wins to get even and not lose gold, and playing "best deck" mirror matches all the time won't really get fun. I'd fully expect to meet all chaman decks today if I were to run this. Not interesting, sorry.
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Vatrushechk posted a message on Competitive Tavern Brawls with Entry Fees Coming Soon!Posted in: NewsHeroic brawl looks like
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lol timerage
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I don't get why Webspinner can put Gahz'rilla in your hand as a random Beast, but Bane of Doom can't summon Mal'Ganis as a random Demon.
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I expected this of Mechanical Yeti. Since he doesn't have Charge your opponent can kill him next turn and then use the spare part to solidify his position. Nevertheless, I still think the Mech classification offsets the slight downside.
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The animation is sick!
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Fair point, but you risk losing Tirion if not already in hand. And timing that Fel drop on turn 5 is going to be difficult anyway. But yeah - picking a 5-drop to fit is a tricky job.
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Zeriyah confirmed this doesn't block draw:
https://twitter.com/cm_zeriyah/status/539898302418804737
(includes card pic)
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Good point. Needs clarification. I'm guessing they keep their deathrattles even after Feign Death.
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Aaaaand the Hunter deathrattle deck plague is official.