jades no care about your puny taunt
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Member for 6 years, 8 months, and 14 days
Last active Mon, Jan, 29 2018 09:22:09
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Jan 19, 2017ThatJokersWild posted a message on RSVP for the HCT Bahamas - Attendees Get a Brand New Card BackPosted in: News
These rewards should be for a virtual ticket. Missed opportunity, Blizz.
Nov 18, 2016Posted in: Card DiscussionAre you sure about that? If the hero power is permanently set to 0 cost, then theoretically it should be copied exactly. Where's Toast?
Nov 2, 2016ThatJokersWild posted a message on We're Giving Away 5 BlizzCon Virtual Tickets! Perfect for the Next Hearthstone Expansion RevealPosted in: News
Gangs of Gadgetzan
Oct 20, 2016ThatJokersWild posted a message on Hearthstone Patch 15181 - Murloc Card Changes, Bug Fixes, New Dailies, and More!Posted in: News
Finally a wide range of daily quests to encourage variety in casual!
Feb 3, 2016Posted in: General Discussion
There are two types of people on this thread: those getting ripped off, and those who don't know they're getting ripped off. I've been playing, and getting other people to play, since the beta. But if we don't get a one-time full disenchant, I'll be doing neither in the future.
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Oct 18, 2016Tusina posted a message on Competitive Tavern Brawls with Entry Fees Coming Soon!Posted in: News
5 wins is break even point. Why dust doesn't have any value to you? It's basicly same stuff you get from packs, just in different form.
Jul 14, 2017Benny24 posted a message on Don't Be Scared! Ben Brode is Doing a Developer AMA Today!Posted in: News
Are there plans for adding achievements to Hearthstone? We all want something to do after reaching 500 wins or a special rank.
Jul 14, 2017sicknantos posted a message on The Death Knights Rise - A History of Hearthstone's Newest HeroesPosted in: News
One of the things I love about Hearthstone is how it can expose me to all this rich WoW lore without having to experience the agony (imo) of MMORPG grinding and waiting around for raids. I love the writing and character creation be hind WoW, but having tried multiple MMORPG's (GuildWars 2 came the closest to reeling me in) I can affirmatively say that no amount of interesting story or characters or design or mechanics could ever help me limp along a game that I have to pay to play, then devote a great deal of time to if I want to progress at a speed I deem reasonable.
Summary: Hearthstone lets me enjoy WoW lore lite.
Jul 6, 2017SarigCz posted a message on Expansion Leak From China - Knights of the Frozen ThronePosted in: News
Blizzard got a super timing , season 7 GoT coming and winter with it :).
Jul 5, 2017arpitduelist posted a message on Celebrate Midsummer Fire Festival with the Ragnaros' Fire Festival Brawl!Posted in: News
This is just what Hearthstone needed. Limited time events which are just for fun and gives some rewards as well. This does away with the staleness between expansions. Can't wait to try this Brawl!!! and earn double gold!
PS: Mini Rag is so cute!
Jun 29, 2017Maukiepaukie posted a message on Rogue Quest Nerf Incoming! Un'Goro Q&A this Friday!Posted in: News
I admit : As an aggro player I do not appreciate this change at all ! I was really enjoying playing against quest rogue and now it's gonna be deleted from the game .
Tons of great decks were deleted from the game (RIP Patron, Combo Druid, Wargen, midhunter with cow - I will never forgive you for this, all super fun decks and not overpowered in winrare ) all because of whiny control players and guess what :
They will NEVER stop whining ! My guess is jade druid gonna be next on their "delete list".Patron, combo druid, and worgen warrior were all uninteractive as hell, so they definitely deserved to be nerfed. They are fun, for the person playing it. And midrange hunter with cotw was just retardedly strong. Nice to see you confirm the stereotype that aggro-players are simple minded though.
Jun 29, 2017Ninugie posted a message on Rogue Quest Nerf Incoming! Un'Goro Q&A this Friday!Posted in: News
You cant nerf the caverns below w/o nerfing JADE IDOL!!!!
"The Caverns Below is uniquely powerful versus several slower, control-oriented decks and played often enough that it’s pushing those decks out of play. This change should help expand the deck options available to players both now and after the release of the next expansion"
Same thing applies to JADE IDOL card.
Have good day
Jun 28, 2017Azraellion posted a message on Rogue Quest Nerf Incoming! Un'Goro Q&A this Friday!Posted in: News
make it 6 and we start talking
Jun 4, 2017Nymeria posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!Posted in: General Discussion
its gotten to the point where you cant play midrange because of quest rogue, and you cant play control because of jade druid, so there is only agro. checkmate blizz, the game is done.
Mar 28, 2017Posted in: News
As a big fan of Paladin, I am not at all happy with this quest. They've hyped it up for a long time, basically since the first announcement, and it's just not right. With Lightfused Stegodon and Lost in the Jungle being added, and Stand Against Darkness being pretty much never played yet used during one of the recent card reveal videos, AND given that Galvadon's effect has been released for about a week already, I really assumed the quest would involve Adapt. Especially since Gentle Megasaur seemed kinda playable in a Curator-type Paladin deck already. This feels like a joke. Hey, Blizzard, April Fools is still four days away.
To add insult to injury, this card is also unplayable. So far, the only playable Paladin buffs we're going to have post-rotation are Blessing of Might, Divine Strength, Hand of Protection, Blessing of Kings, Silvermoon Portal, Blessed Champion, and Dinosize. Of course, you could play Humility, Holy Light, Hammer of Wrath, Holy Wrath, or Lay on Hands, but I can't imagine anyone would. So far, this card is utterly unplayable, because it's demanding and requiring an archetype that is too pathetically bad right now.
Sure, they could add some Velen's Chosen level of good buff cards for Paladin in future sets, but why bleed out the meta like that? Three expansions a year doesn't mean much if each one doesn't impact a class in any way. Paladin is already struggling. If this Quest was "Adapt 6-10 minions" (whatever turns out balanced), it would be fine and fairly playable in a couple decks. I'm assuming that has to be SOME class's Quest, perhaps Druid's, but why not give Paladin cards that work well with their other new or pre-existing cards? It NEEDS that right now, when their best archetype last expansion, which was a tier 3 deck, will be almost completely dead next expansion/rotation (Murloc Paladin).
Sidenote: I legitimately think Blizzard is terrified of giving Paladin good cards after Secret Paladin. Wickerflame Burnbristle all but confirmed my suspicions, since he was clearly designed to be a Pirate but wasn't for some sort of balancing reason (think about it, Pirate Package in Paladin? Light's Justice is no N'Zoth's First Mate or Fiery War Axe), and that was clearly because Blizzard didn't want Paladin to be too strong again. But I buried my suspicions and assumed it was because they wanted him to be reserved for more midrange, anti-aggro, control type decks in the future. So far, Paladin's Un'Goro cards are tugging for different things. Buff paladin is not going to work at its current position, because in Hearthstone, buffing minions with spells generally isn't all that valuable. Galvadon would have been a potentially fantastic addition to a slow Paladin deck, but slow Paladin decks aren't going to run buffs to force this to work. They're treating some of these Quests like rewards for bad deck designs, and in this case, the reward isn't even good enough to justify the deck. If the Quest was more easily achievable, like by adapting a certain number of minions, Galvadon would have been another good tool for a slower Paladin, so it's really just a shame that Paladin will continue being sub-tier 3, at least at the current rate with Un'Goro's cards.
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