Is this card going under the radar? MY nerf:
Arcane Tyrant - costs (1) if you've cast a spell that costs (5) or more this turn.
According to stats this is mostly a Druid card, they use it often as free body after nourishing t5, or cleaning up their hand to prevent overdraw after UI. With 1 more cost this denies body of on-curve Nourish and is unusable after 10 mana cost spells.
Personally I'd like to see global cost-reduction mechanic nerf, where cost cannot drop below (1) under any circumstances. Free cards are generally unhealthly for the game and create garbage infinite combos.
1
They may give some minor capped rewards like no more than 20 gold per day or something like this.
2
We'll get pirates, murlocs and treasure hunting. It is a blizzard style. They heavily buffed reno-decks and dragon priest in MsG just before rotation. Now they'll give absurd buffs to pirates, rogue burgle mechanic, and murloc-warlock(there are quite strong warlock class murloc that never saw any serious play lacking more support cards) just because key cards rotate out soon.