I assume that "work from home" orders have caused Team 5 to re-organize internally. We haven't seen a new Tavern Brawl in months, and the PvE content for the two adventures this year hasn't exactly been thrilling. I wouldn't be surprised if folks are being taken off less essential HS projects in order to ensure that the cool stuff is completed - the three expansions, and the forthcoming new game mode. All things considered, it isn't the end of the world if the peripheral HS stuff is sub-par, given everything else that has happened.
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Sep 15, 2020SoloSnacks posted a message on Launch Day - Book of Heroes: Jaina Proudmoore & Scholar Jaina BundlePosted in: News
Aug 17, 2020SoloSnacks posted a message on Grandmasters Week 1 Recap - Results & Decklists - Firebat ControversyPosted in: News
If any competitive event fined me for being late, I'd just leave the event and tell them good luck in collecting.
It's also worthwhile observing that Firebat's claim that the event "started an hour early" is dishonest - the check-in time was the check-in time. He chose to set his alarm well after the check-in time, knowing in advance he would be disqualified if matches began early. He took the risk, accepting the consequences, then bitched about it when it bit him on the ass, instead of apologising for wasting nearly an hour of everyone's time. Blizzard did more than their rules suggested they should have in order to accommodate him.
As to your point - Blizzard pays the players to play their games. Firebat didn't show up, so he doesn't get paid. They don't "collect" anything, though I'm sure they would appreciate any "good luck" you choose to send them . . .
Jun 8, 2020Posted in: Wild Format
Observing that uncompetitive, off-meta home-brews aren't competitive in eternal formats isn't exactly enlightening . . .
However, it's also worth recognising that the format isn't close to being competitively optimised, and half-decent players can certainly pilot half-decent home-brews successfully. Looking at the HSReplays numbers, for example, one of the reasons that folks are complaining that "Rogue is in the dumpster" is that Burgle Rogue has a play-rate more than three times that of Odd Rogue, despite having a win-rate about 13% worse - unsurprisingly, the class win-rate reflects this. Rogue is at the bottom of the heap, despite having one of the best Tier 2 decks in Wild, as attested by a couple of the sites which actually track the format.
As far as complaining about diversity in Wild - the power level in eternal formats typically reduces, rather than expands, the pool of viable decks. Despite having over 20,000 cards to choose from, the Vintage format in MtG has been dominated by the same handful of decks for most of the past quarter century. As Wild matures, decks will inevitably emerge which survive the perpetual addition of new content - this isn't a "problem" that lazy designers could simply solve, if only they weren't so lazy. Vintage would open wide up if Black Lotus, FoW, Dual Lands and the Moxen were all nerfed - but playing those cards un-nerfed is the entire allure of the format. If you don't like playing degenerate decks, or having them played against you, you probably won't like playing eternal - but not liking a format doesn't mean it's busted . . .
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Mar 4, 2021Pherosizm posted a message on Random Value Generation will STILL be a problem in StandardPosted in: General Discussion
I play Hearthstone mainly for the RNG and wacky shit, I love discover, might be unpopular here, I don't know. There will be classic now for those who want a more predictable game mode, so that's good.
I agree with this.
Random, discover, etc are all part of making each game different and exciting. You never know what you will get. I think that makes it fun.
I get that losing to a random effect or a discovered card that the opponent got is annoying, but so is drawing your cards in a way that doesn't allow optimal play. And that is just part and parcel of playing a card game.
I've always thought the competitive scene wasn't a good fit for a game like this and it should just be played for the silliness of it.
To each their own, I guess.
Mar 4, 2021JoshoPrime posted a message on Yearly Card Rotation - Notable Cards Rotating to WildPosted in: News
in other words, we already knew about the rotation of those cards cause the iniciate set was revealed as part of the year of the dragon in the official announcement
Mar 2, 2021Posted in: Card Discussion
Do these cards remain "Basic" and "Classic" in the collection.
I noticed they're currently still listed that way... https://playhearthstone.com/en-us/cards?set=wild&sort=name
Will that still be the case when the new expac. drops? Thanks.
No, they'll be "Legacy Set" in the Collection.
Mar 1, 2021Posted in: General Discussion
You need to take some things into consideration:
First off, we will not get a dust refund, as the whole core set will be given out for free for all players for the whole year
False, we do get a refund for old Ysera:
Feb 25, 2021Tarious posted a message on Core Set Has Been Released! - ALL Cards In the DatabasePosted in: News
Was it ever not in business?
Feb 25, 2021BrokenCycle posted a message on Are there core cards you are very unhappy to see ?Posted in: General Discussion
Well, the page still doesn't load for me, but Counterspell definitely has not been in 100% of mage decks for the past 7 years. It has been really unpopular to run in many metas.
Feb 22, 2021Ando24 posted a message on The New Core Set Revealed Cards - Old, New and Reimagined.Posted in: News
This game is 7 years old, what the hell are you talking about? I don't play much standard, probably still won't, but this is only a positive thing. Standard has been boring power creep for it's entire existence, they've only very recently been trying to mix it up with their design.
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