for example. paladin has shielded mini (no divine) and 3 footmen
EVERY time it re spawns the shielded mini.
why?
It say's NOWHERE in description that it will re spawn the highest value or anything of the sort. I find it lame that it does this, it should be random if multiple minions are killed at once.
I got all the mana cards, zombie chows, 2 drop 2 3 drops
and i NEVER seem to draw any of my early game. I literally had to look at my deck again to make sure my innervates were still in it, I honestly thought I may have taken them out or something.
Would like feedback. I'm not looking to go legend necessarily but would like to get to ogre magi for the chest.
If there is any glaring flaws would like feedback.
I feel Like people might point out the double monkey knight, I just think this guy is really cool, and It doesn't happen often but I got both out before and it was just spectacular.
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I thought it was like.. draw it up, and discard it. why are you arguing about a slight typing error. that wasn't what I was asking. useless response.
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i've played games multiple times where if they didn't have any more cards, the card still makes the opponent draw burn cards when you play something.
Just now I faced a druid, he was down to no cards, I think "hehe this is going to be sweet"
I play a card with a shit eating grin... nothing happens
play another one... nothing happens
I could have SWORN it made them draw the burn cards before
NO it wasn't silenced
won anyway, but still very disappointing, did it get changed?
1
I like these alot. I also wish druid was more about playing solid creatures then setting up FON combo. I don't like making FON decks.
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I disagree angrybears, for the card says "when ONE of..."
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"when one of your minions dies, return it to life with 1 health"
Says nothing about "played" or "summoned" it just says "minions"... silver hand is a minion.
please fix. thanks.
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for example. paladin has shielded mini (no divine) and 3 footmen
EVERY time it re spawns the shielded mini.
why?
It say's NOWHERE in description that it will re spawn the highest value or anything of the sort. I find it lame that it does this, it should be random if multiple minions are killed at once.
0
I guess I'll be the guy that says I don't like them.
minions can't be silenced costs 1 mana...
that could be SO op depending on on the deck.
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first two cards seem OP.
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Entangle looks OP-anti fun though. even for someone with a conservative board that card would be complete cancer.
I like the blade Idea but would need to be an extra mana or so. maybe two more.
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Definitely Sylvanas Windrunner
Everyone seems to talk this card up but whenever I See her or play her I just end up thinking... "wow what a waste of six mana
Card rarely seems to shine anymore.
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lol at muster for totem. that art is amazing.
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Oh ok thought so.
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I got all the mana cards, zombie chows, 2 drop 2 3 drops
and i NEVER seem to draw any of my early game. I literally had to look at my deck again to make sure my innervates were still in it, I honestly thought I may have taken them out or something.
QQ
2
You dream about how to make your deck better, which cards to take out, which cards to put in a deck etc.
0
Would like feedback. I'm not looking to go legend necessarily but would like to get to ogre magi for the chest.
If there is any glaring flaws would like feedback.
I feel Like people might point out the double monkey knight, I just think this guy is really cool, and It doesn't happen often but I got both out before and it was just spectacular.