After reaching Legend, I discovered that you cant afford to play fun or off meta decks because if you fall down past r1000 or so, you will have a nightmare to get back.
I never want to bother wasting time getting to legend again. I stick to getting my rank 5 bonus each month.
Trust me. Legend is so not worth the hassle other than getting the cardback.
For real. You might think legend is when you can finally start having fun, but nope. Fall down past the barrier where you are dumpster 4 lyfe and all you'll see are rank 5s and 4s. Might as well stay down at rank 5 and get the same card reward and play against the same players and save yourself a ton of time and stress.
2
My prediction for nerf:
Battlecry: if you are holding a beast, destroy a minion with 7 or more attack.
3
This plus Seal of Champions will be awesome in dragon paladin. I might consider making a dragon / buffing deck with this, Dragonkin Sorcerer, and Djinni of Zephyrs. It probably will be too slow, but would be fun to pull off.
23
No Voodoo Doctor!?
2
Great deck, I replaced one healbot with Emperor Thaurissan but didn't need either.
5
These are all good swaps, but Zombie Chow and Coghammer are not going to be standard cards soon.
2
Why not Reno Jackson? He would work well with this deck because should be able to draw through your duplicate cards to active his battlecry.
2
Do you find having two explorers hats is clunky? I feel like one would be enough.
1
I want to see this in a murloc / secret paladin hybrid. Aggressive, murloc early game - > Dr 6 - > Dr 7 - > Dr 8 - > some fin - > any fin can happen
2
So does that mean Vol'jin will swap health then swap back? That would suck.
2
I have been really trying to make a mistcaller deck work and I find often playing him on turn 6 comes too late if the rest of the deck is centred on him. Playing him at turn 9 to guarantee the combo will be way too late.