• 4

    posted a message on Journey to Un'Goro - Hearthstone's Fifth Expansion

    they aren't.

    Posted in: Guides
  • 2

    posted a message on Glacial Shard

    not just hearthstone, but most other card game art has improved as well. Another Blizzard game, Diablo 3, just improved their graphics on console and it looks awesome

    Posted in: Glacial Shard
  • 9

    posted a message on White Eyes

     

    i think warlock should get as good a legendary as this. Here's what I'm thinking of. A 5 mana 4/5 demon that says: if your deck has no duplicates, all cards that do damage to all characters now do damage to enemies only for the rest of the game.  This will allow warlocks to stay alive 

     

    let me know what you guys think

    Posted in: White Eyes
  • 3

    posted a message on Mean Streets of Gadgetzan - Hearthstone's Fourth Expansion

    I have an interesting card concept for the warlock legendary.

    how about: a 5 mana 4/5,

    if your deck has no duplicates, all cards that deal damage to all characters now only deal damage to enemies for the rest of the game

    Posted in: Guides
  • 2

    posted a message on Mean Streets of Gadgetzan - Hearthstone's Fourth Expansion

    I am really looking forward to this tri-class mechanic. One thing that I believe would be really healthy for the game is a tri-class hero power. It will cost 3 mana and it will make the player think more about what they are gonna play. Right now, a basic hero power is roughly equal to .5 mana in terms of value.

    for Grimy Goons: 3 mana, give a random minion in your hand 2/2.

    Giving a minion in your hand 2/2 is roughly 1.5 mana 

    for Kabal: 3 mana, Add a random potion to your hand. 

    Adding a random potion to your hand is roughly 1.5 mana

    for Jad Lotus: 3 mana, Add a jade golem to your hand, and it costs 1. Summoning a jade golem is 2 mana in terms of value.

     

     

    let me know what you guys think

    Posted in: Guides
  • 1

    posted a message on Mean Streets of Gadgetzan - Hearthstone's Fourth Expansion

    its a joke geez

    Posted in: Guides
  • 10

    posted a message on Jade Swarmer

    This + Cold Blood = Better Magma Rager kappa

    Posted in: Jade Swarmer
  • -7

    posted a message on Mean Streets of Gadgetzan - Hearthstone's Fourth Expansion

    the only good cards rogue has gotten so far are Aya Blackpaw and Jade Idol from Lotus Agents kappa

    Posted in: Guides
  • 2

    posted a message on Jade Lightning

    As of right now, there are no other jade golem cards you play before turn 4 in shaman. Therefore, this is a 4 mana 1/1 deal 4 damage.

     

    The jade golem reminds me so much of the grimy goons because you're sacrificing tempo the first jade golem card you play. Then the more jade golem cards you play, the stronger each card gets because of it.

    Posted in: Jade Lightning
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