• 0

    posted a message on Upcoming Balance Change to Warsong Commander

    On a more serious note, there are definitely better ways to FUCKING NERF THAT BASTARD TO OBLIVION...eeeerm...i meant to say "balance" the deck. For example:

    Warsong Commander giving charge only to minions with 3 or less atack at any time, your frothing bufed to 15 atack? too bad

    Making Grim Patron 3/2 so they wouldnt spawn infinitely and would be easier to wipe.

    Changing Warson Commander to "whenever your hero is damaged, give your weapon +1 atack" that would creater interesting new tactics including Mad Bomber and Madder Bomber

    Frothing Berserker getting dmg only from friendly minions, OR your hero and himself.

    Posted in: General Discussion
  • 0

    posted a message on Upcoming Balance Change to Warsong Commander

    They tought me to say only good about dead. Patron is dead. Good.

     

    HURAAAAAAAAAAAAAAAAAY

    Posted in: General Discussion
  • 0

    posted a message on Current meta is wierd. But good.

    Decks played this meta: retard mage, retard patron, retard control, retard huntard, dragon priestard, secretly retarded pala. This meta is horrible, as was most of the old ones. Last time i truly enjoeyed playing against everybody was closed beta, since then only cancer prevails. Back then it was fun, people were experimenting, you were seeing all cards... 

    Posted in: General Discussion
  • 4

    posted a message on Underdog Rules - Tavern Brawl #15

    Worst brawl so far. Hate it. I hope it never comes back.

    Posted in: Tavern Brawl
  • 0

    posted a message on What's in Your TGT Packs? (Pack Sharing Thread)

    I opened 50 pre-purchased packs. They contained:

    2 legendaries: Aviana and Bolf Ramshield

    9 epics: most of them craps like poisoned blade, mulch or stablemaster

    5 golden cards: 2 rares and 3 commons

    50 packs awarded me with 88 unique cards (out of 132)

    Im so disapointed i go play heroes of the storm, kappa

    Attachment: 3 little ginger girls hunting 2 kvaldir

    Posted in: General Discussion
  • 3

    posted a message on New Card - Ice Rager

    when both magma and ice ragers are on the battlefield, you summon steam rager 9/9

    Posted in: Card Discussion
  • 3

    posted a message on Icehowl

    Shaman, use it to remove something, ancestral healing it. Next turn silence, windfury, rockbitter. Or place it near wee wee as a mage to make it untargetable.

    Posted in: Icehowl
  • 3

    posted a message on Card Reveal Livestream Tomorrow, Currently Released Cards, Aviana OTK Druid

    The thing is, this doesnt have to be the only win situation. Add rag into the mix, there is aviana + innervate + rag + faceless + faceless. 

    Posted in: News
  • 1

    posted a message on New Warrior Legendary - Varian Wrynn

    like warriors needed more power this is a spit on all other classes

    Posted in: Card Discussion
  • 0

    posted a message on New Warlock Card - Dreadsteed

    I voted for paladin and here is why. Still feeling bad for you warlocs 

    Posted in: Card Discussion
  • 0

    posted a message on New Card - Master of Ceremonies

    Fugly kobolds and old creepy dudes in robes turn her up... if you know what i mean

    Posted in: Card Discussion
  • 2

    posted a message on New Card - Flame Lance

    Guys... you are forgeting something.

    1) For example this - it doesnt say ENEMY minion. You can kill your own minion, sylvanas, majordomo...  

    2) Also, all of you is comparing it to polymorph or fireball, but it doesnt rly have to take their role. Fireball goes to face. Poly denies deathrattle or shield (sylvanas, tirion...), lance kills beefy minions (giants, dragons, ragnaros, doomguard, buffed up shit...).

    3) As a fan of control decks myself, i would propably use 2 of them just to add more removals to my arsenal. Far too often i havent drawn into fireball/poly, this gives me more chance. Far too often i would LOVE to have additional removal in my hand, when facing some control decks. Far too often i wasted fireballs to remova aggro threats and then missed face damage. This cards solves this all.

    4) It adds psychological effect to you opponent. Right now, everyone expects you to have 2 poly and 2 fireballs and they play around it. But this... they have to account for it. Even if you dont have it. And they can be hesitant to play something or they overextend.

    THis card is good and will see play, mark my words.

    Posted in: Card Discussion
  • 0

    posted a message on New Mage Card - Spellslinger

    What im gonna get after playing 2 of those-deadly poison and totemic might. And my opponent gets force of nature and savage roar

    Posted in: Card Discussion
  • 7

    posted a message on New Card - Flame Juggler

    FINALY I WONT GET BEATEN BY THOSE INSANE BLOOD IMPS ANYMORE! *hits face* NOOOOOOO BLOOD IMP YOU GOT ME AGAIN!

    Posted in: Card Discussion
  • 1

    posted a message on New card - Coliseum Manager

    I voted for the blood elf. Now enjoy the new worst card revealed!

    Posted in: Card Discussion
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