I see one potential fit. Discover it on turn 2 as a dragon warrior against a control opponent. Then, just maybe....it’ll be an ok card. Can’t see this ever in a deck slot though.
My first thought is it’s intentionally to introduce a late game Value source to help replace the void of deathknights without going infinite ( looking at you Rexxar, FLJ )
I hit legend last month with control lock. Even posted the deck. You are dead on as control lock counters these play styles hard, but I will give this advice.
Control lock will turn to crap the second you start seeing quest rogue, pogo rogue, kingsbane, and pretty much any hunter. For me, they’ve become far more popular preying on control decks, so I’ve already switched away to Odd Rogue.
It’s a cyclical meta, so if you make the investment, it’ll be good at some point, but I’m 50/50 on if doing it now will work in your favor
Those who like control are going to be salty with Shudderwock, and that includes me. Aggro is a pretty simple counter though as others have pointed out before. That said, I dislike two things fundamentally.
First it’s a powerful card that builds with no way to pre-empt. Similar card is kingsbane. No way to stop the water from building behind the damn.
Second, it’s too 1-dimensional. Will never be a fan of a deck that revolves around a single card as the one win condition.
That said, Mechathun looks like a possible neutral counter that some control decks can utilize to help with the current lopsided results, so it’ll be an interesting new meta.
I wouldn't have even bothered posting this if we were pre-spiteful nerf. The more control oriented decks like Mind Blast Priest and Cubelock stop this deck from ever getting a chance to build the board up in the first place.
The synergy is with the silver sword for the hero power. I find I frustratingly run out of minion fuel for the silver sword and frankly can't see the justification to throw silver sword into a more control-oriented paladin deck.
Since Ebon opens up the possiblity of a silver sword on turns 5-7, having the option to throw a 1 cost 1/1 dude out there is unbelievably valuable and forces your opponent to address your dudes otherwise the board snowballs out of control.
I would very much so appreciate some feedback to see if anyone finds this deck viable as well or sees an improvement that could be made.
I've always tinkered with Dragon Paladin but found it could do at best a 40-45% win rate with high control decks running rampant prior to the spiteful nerf, but with the #1 nemesis of Cubelock getting the nerf bat, I dusted this off and tried it out again, and to my surprise, it is able to go toe to toe with the meta at this time. The key is the usage of Genn Greymane, Ebon Dragonsmith, Cathedral gargoyle, and Silver Sword. Mixing all of these together with the classic combo of consecration plus equality really opens up windows to steam roll opponents somewhere in the turn 8-10 range.
2
I see one potential fit. Discover it on turn 2 as a dragon warrior against a control opponent. Then, just maybe....it’ll be an ok card. Can’t see this ever in a deck slot though.
0
My first thought is it’s intentionally to introduce a late game Value source to help replace the void of deathknights without going infinite ( looking at you Rexxar, FLJ )
0
Working on the guide. Will add more here when time permits, but I've started it.
3
I hit legend last month with control lock. Even posted the deck. You are dead on as control lock counters these play styles hard, but I will give this advice.
Control lock will turn to crap the second you start seeing quest rogue, pogo rogue, kingsbane, and pretty much any hunter. For me, they’ve become far more popular preying on control decks, so I’ve already switched away to Odd Rogue.
It’s a cyclical meta, so if you make the investment, it’ll be good at some point, but I’m 50/50 on if doing it now will work in your favor
0
Those who like control are going to be salty with Shudderwock, and that includes me. Aggro is a pretty simple counter though as others have pointed out before. That said, I dislike two things fundamentally.
First it’s a powerful card that builds with no way to pre-empt. Similar card is kingsbane. No way to stop the water from building behind the damn.
Second, it’s too 1-dimensional. Will never be a fan of a deck that revolves around a single card as the one win condition.
That said, Mechathun looks like a possible neutral counter that some control decks can utilize to help with the current lopsided results, so it’ll be an interesting new meta.
0
Needs to be a King Kai minion. Just saying.
0
Control is the bane of this deck's existince.
I wouldn't have even bothered posting this if we were pre-spiteful nerf. The more control oriented decks like Mind Blast Priest and Cubelock stop this deck from ever getting a chance to build the board up in the first place.
0
The synergy is with the silver sword for the hero power. I find I frustratingly run out of minion fuel for the silver sword and frankly can't see the justification to throw silver sword into a more control-oriented paladin deck.
Since Ebon opens up the possiblity of a silver sword on turns 5-7, having the option to throw a 1 cost 1/1 dude out there is unbelievably valuable and forces your opponent to address your dudes otherwise the board snowballs out of control.
2
I would very much so appreciate some feedback to see if anyone finds this deck viable as well or sees an improvement that could be made.
I've always tinkered with Dragon Paladin but found it could do at best a 40-45% win rate with high control decks running rampant prior to the spiteful nerf, but with the #1 nemesis of Cubelock getting the nerf bat, I dusted this off and tried it out again, and to my surprise, it is able to go toe to toe with the meta at this time. The key is the usage of Genn Greymane, Ebon Dragonsmith, Cathedral gargoyle, and Silver Sword. Mixing all of these together with the classic combo of consecration plus equality really opens up windows to steam roll opponents somewhere in the turn 8-10 range.
All feedback appreciated!