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- Ploxl
- Registered User
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Member for 9 years
Last active Mon, Aug, 21 2017 20:20:39 -
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- 18 Total Posts
- 8 Thanks
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F2P_GoodLuck posted a message on Top Decks of the Week, Cards With Drawbacks - Design CompetitionPosted in: News -
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user-18879471 posted a message on Top Decks of the Week, Cards With Drawbacks - Design CompetitionPosted in: Newshow long does it take to reach rank 12 in heroes of the storm?
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BarCodeHS posted a message on (10 winstreak) BACKSPACE RETURNS!Posted in: (10 winstreak) BACKSPACE RETURNS!Only heard on Hearthpwn, ladies and gentlemen.
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NuklearMayhem posted a message on [Season 14] Legend Mech ShamanPosted in: [Season 14] Legend Mech ShamanThere are no combo's in the deck, no card relies an another individual card to be good, all cards stand on own. Of course the mech synergy required for Cogmaster, Mechwarper, and Powermace is heavily present throughout the deck with a total of 12 mechs within the deck. The only combo that exists that I see is Doomhammer and Rockbiter Weapon however both cards work wonders on own.
Fel Reaver played on curve forces opponent to answer and if they get greedy with a mill attempt well, they will be punished. The bigger worry with Fel Reaver is neutralizing effects like freeze and Aldor Peacekeeper and Humility but that is only two classes to worry about and given the deck creators stats it appears that freeze is the bigger concern.
Don't view the discarded cards as "lost" view them as they were on the bottom of the deck, this deck doesn't last much beyond turn 8 anyways and the likelyhood of being milled to death is highly unlikely.
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maraknid posted a message on (10 winstreak) BACKSPACE RETURNS!Posted in: (10 winstreak) BACKSPACE RETURNS!HOLY FUCK THIS CANCER GIVES ME A BONER
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bh182 posted a message on Hearthstone is ruined.Posted in: General Discussionevery single time this is how i read the title:
Herfshhtone ishhh wuined!! whuaaaa whuaaa
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kiy0z posted a message on Updated News TonightPosted in: General DiscussionSpam. Delete please.
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Nessarchy posted a message on Priest Deck OpinionsPosted in: General Deck BuildingIt looks ok. If you can spare the dust though it might be worth crafting a couple of Wild Pyromancers and the other Auchenai and Circle of Healing. The first cards I would cut to make room for that would be Mind Vision.
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Terribleness posted a message on Deck Spotlight: Skulker Oil Rogue, Mekkatorque's Workshop Zul'Gurub Wing 4, Sound of Silence Voting PhasePosted in: NewsIt's a good rogue deck improvement. Funny how much 2 new cards can change a deck.
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TheChiv posted a message on Deck Spotlight: Skulker Oil Rogue, Mekkatorque's Workshop Zul'Gurub Wing 4, Sound of Silence Voting PhasePosted in: Newsnot to mention would replace twilight drakes in handlock and make it the most powerful deck ever.
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It isnt being phased outwhen the next expansion hits if i recall correctly. They phase out solo adventures when the new hearthstoneyear hits. So when we leave the year of the kraken.
Either way the card is quite unique, i think its best if you choose a body or some clear. Dont try to fully replace. Think argent commander could work. Or cult apothecary, as you would play it in the same situation.
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I disagree, the heroic card backs are pretty neat i think.
And well, if you pay money for that adventure and you only choose to play 50%, that's your loss! :D
I really enjoyed building decks around the gimmicky boss mechanics, really had some fun. ALso took me quite some time!
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first try. Great deck. thanks!