I honestly don't even know what to think of this. I guess some pretty nutty combos could come from this, but it can't be any kind of consistent deck. Having to wait 8 turns to draw one combo piece and keep 2 combo pieces in your deck seems pretty unlikely.
Absolutely nuts. Bomb Warrior looks like it could be viable, and this would be an excellent piece for it. Plus, if you have Dr. Boom, Mad Genius up, you can run all your bombs and possibly clear the board a lot of the time.
Mage 6-drops are the worst, no argument about that. However, getting 2 or 4 copies of Damaged Stegotron is just insane. The high rolls for this card are way higher than A New Challenger... .
3
I honestly don't even know what to think of this. I guess some pretty nutty combos could come from this, but it can't be any kind of consistent deck. Having to wait 8 turns to draw one combo piece and keep 2 combo pieces in your deck seems pretty unlikely.
0
Pretty good in aggro shaman, but the overload means it's not an auto include in every shaman list. Good balance.
0
Really depends on if the deck requires lackeys, but this won't see a lot of constructed play otherwise.
0
The ability to see your opponent's hand is way overrated, but it's decent for the value.
0
Lots of good minions for mage because of the limited pool. Very pretty birb.
1
If mage can make use of full boards, this is gonna be a really wild year.
0
I'd rather play a Savannah Highmane on 6 in most circumstances, but the Zul'jin synergy can't be ignored.
0
The Mech tag makes this card pretty solid for the Bomb Warrior archetype.
0
Pack-filler, but not a bad card to pick up in arena.
2
Absolutely nuts. Bomb Warrior looks like it could be viable, and this would be an excellent piece for it. Plus, if you have Dr. Boom, Mad Genius up, you can run all your bombs and possibly clear the board a lot of the time.
0
Mage 6-drops are the worst, no argument about that. However, getting 2 or 4 copies of Damaged Stegotron is just insane. The high rolls for this card are way higher than A New Challenger... .
0
YES. YES. 100 TIMES YES. Huge card for Tess Rouge if you run the Pirate package.
0
Seems pretty underwhelming, but I guess this will be really good for Wild?
2
Definitely will find a place in Thief Rouge. In that deck, all of the options for upgrades look really solid.
0
Cool effect, but I'll wait to see the rest of hunter's haul before hating this card.