• 3

    posted a message on Gibberling

    This + Kael'thas + two small spells + Survival of the Fittest ... seems like a good board.

    Posted in: Gibberling
  • 0

    posted a message on My proposed changes to make BG a way more fun experience

    I think they use matching in-lobby to make up for bad matchmaking. In other words, if there is a high level of difference in MMR for players in a given lobby, people with higher MMR will play each other frequently while lower folks play each other more frequently.

    Posted in: Battlegrounds
  • 0

    posted a message on Murlocs - Ideas for changes

    They absolutely need to do something ... ideally a hotfix ASAP. I just came in fourth with an OKAY (but fun) menagerie build. Guess what the other THREE players were playing. They all had a full board of poisonous murlocs with 40 - 60 health. All three of them. That shouldn't be possible.

    Murlocs are the easiest build and the best build in the game. It's such bad design. I feel like you used to be able to have a chance at putting murloc players out early. I feel like you used to be punished for forcing murlocs, especially when other players also forced murlocs. Now it is insane. I am to the point where I concede with murlocs are in the tribe pool. I don't care about my rating enough to play the same thing over and over.

    The fact that they nerfed beasts this hard and did nothing to murlocs is INSANE.

    Worse setup: no pirates (the only tribe that still has a chance to eliminate midgame murlocs)

    Best setup: no murlocs ("oh. I can actually try to play something else... like demons or mechs)

    Posted in: Battlegrounds
  • 0

    posted a message on Murlocs - Ideas for changes
    Quote from Zukuu >>

    Just removing Primalfin would probably be enough tbh. Less triples -> less Megasaur -> Less stats etc.

     I agree with this. Primalfin is the biggest problem.

    Posted in: Battlegrounds
  • 2

    posted a message on I'm just so sick and tired playing against Murlocs

    I would guess Murlocs win in 70% of battlegrounds right now. There is no reason NOT to force murlocs. I have been in lobbies where three players all have high-roll murloc boards. That shouldn't be possible...

    Posted in: Battlegrounds
  • 0

    posted a message on Imo the Game is in a realy bad Spot right now

    One thing that has happened, that I do not like, is the final match-up for first place has become overwhelmingly ... he who attacks first wins. It never felt like this before.

    Posted in: Battlegrounds
  • 0

    posted a message on The "Animation Penalty"

    July 6, 2020. Still terrible on mobile. Lost 3 games today because both battle mode animations reducing my buying turns and buying animations screwing any chance of < octogenarian APM.

    Posted in: Battlegrounds
  • 0

    posted a message on Luckiest Pirate Team i have ever seen!

    Huh?

    Pictures might be needed........... ???

    Posted in: Battlegrounds
  • 2

    posted a message on Never got this lucky so far :)

    Regular Zapp kills a triple baron if it's not protected. You'd be better here to replace mama with righteous protector. :D

    Posted in: Battlegrounds
  • 0

    posted a message on [BG] Pirates Patch discussion
    Quote from Zukuu >>

    I won't miss Professor. He was just bad at 1 mana. Why they didn't make him "give a minion" poison I don't know.

     

     I believe that was Professor's ability in alpha but it was too broken. Being able to give poison to cleaves and bombs and, now, ghouls, would be too oppressive.

    Posted in: Battlegrounds
  • 1

    posted a message on BG emotes and Blizzard's identity

    That was a very much "dumbfuck everyone is out to get me" response on a forum lol

    Posted in: Battlegrounds
  • 0

    posted a message on Earliest murlocs

    Neat.

    Posted in: Battlegrounds
  • 2

    posted a message on BG emotes and Blizzard's identity

    I disagree. They shouldn't even have emotes. They are almost exclusively used to troll / bm people -- which is even more anti-blizzard.

    Posted in: Battlegrounds
  • 1

    posted a message on Am I the only one who HATES facing a priest, and feel like the fun of the game is being dragged down by this class?

    Priest is the OG "fun to play, terrible to play against" class. But with expansion it seems they have moved closer to "boring to play, terrible to play against."

    Posted in: Priest
  • 2

    posted a message on DH your impressions

    It feels very unnecessary, to be honest. It brings nothing interesting to the table. Not concerned about balance. 

    Posted in: General Discussion
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