Easy first win:
Morally wrong, but easy deck to get the win
13
Easy first win:
Morally wrong, but easy deck to get the win
2
Umm... ShiftCon, Randomonium, that one with coloring easter eggs (Jesus Christ, this one was so painful)
6
Yet another get in and get out brawl.
6
hate this brawl...im so happy my opponent
conceded turn 2 randomly
9
hate this brawl. Never again plz.
27
Maybe it's an unpopular opinion but I really miss the way adventures were done up until KotFT. This is the 5th expansion where you have to go through the random deck 8-boss rush that beats you all the way back to the starting line if you lose. It's getting really exhausting.
32
I'm really happy for you and wish you to also lose your virginity in discord amazing platform
But what about those of us who just want to play HS and get updates in HPN but tired from this never ending accounts creating.
26
Doing pretty well. Currently 0-6 with this.
10
Honestly not even worth it here. 4x crabs seem to do the trick just fine.
14
Most people don't have the cards, most people don't know the cards. If you let them make a deck one day after the release, the result will be "i play an aggro warrior". This greed just destroys the game and takes the fun away. It's all about "let's sell those packs yeah! buy it!". Fuk you blizz.
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1
Thanks for this, won on my second try after at least an hour of fruitlessly trying other decks! I don't have Lightlord and thought the second Blessing of Wisdom was too much so I replaced them with Psych-o-Trons and that worked great.
A few tips to expand upon what OP wrote: Exploiting the AI's reluctance to attack taunts is pretty crucial but is indeed unreliable. It seems that you have a higher but not 100% chance of preventing attacks if you keep the taunts at full health and if the only enemy minions are the tokens from the hero power. Nazra will never use her face to kill a taunt if it kills her too. It seems that playing more than one taunt at time breaks these rules however; I once had Tirion in play which was not attacked at all until I played The Curator, and then the taunts were suddenly attacked. The same thing happened to a Sludge Belcher which was fine until I played Psych-o-Tron.
Otherwise, it plays out more or less like a Constructed Anyfin deck. Solemn Vigil value is critical to keep drawing murlocs and answers, and pay very close attention to all the math involved (which murlocs have been played, how can you be lethaled, incoming fatigue damage, etc). It'll take a long time but it is effective eventually.
4
I love the concept of this deck, especially after adding Fandral instead of Leeroy, but some matchups just seem really wonky... I can accept losses like the one I had where after a full mulligan I got no Innervate, 1 drops or 2 drops, that's just shit RNG. But then there's losses like against freeze mage where they nova/doomsayer and there's literally no answer in the deck, or when aggro decks have three 1 drops in their opening hand and gaining board is impossible. I really want to play this deck but I can't figure out how much of that is bad luck and how much is this deck's inability be consistent.