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    posted a message on Legendary Tier Crafting Guide

    I'm at a point where I have enough dust to craft another legendary and I'm not quite sure which one to spend the dust on.  My list consists of

    Neutral Legendary:

    1. Elise the Trailblazer

    2. Finja, the Flying Star

    3.Deathwing

     

    Class Specific:

    1. Sherazin, Corpse Flower

    2.Wickerflame Burnbristle

    3.Sunkeeper Tarim

     

    I would say my focus on the next legendary is something I can use in multiple decks, preferably more of the control aspect as I play more midrange/control decks in general then aggro.  Obviously most of these are somewhat deck specific and more of the tech side legendaries.  If you could suggest a craft order for the neutral and then for the class one that would be preferred.  Here is a link to my current collection as well.  Thanks.

    http://www.hearthpwn.com/members/Nateamadiz/collection

    Posted in: Card Discussion
  • 2

    posted a message on Max McCall Talks About Combo Decks and Why They Can Be Problematic

    To clarify my original post, as it appears I did not word my original opinion in the way i had intended.  I was not inciting that the miracle rogue deck is "easy" to play.  Only that using the "combo" aspect of it was simpler then most other current itterations of other combo decks.  Obviously there are ton's of factors that go into each game, and as for any combo deck to be successful you still have to draw the right cards in order to complete it.  I don't hate on miracle rogue anymore then any other combo deck, I was just saying that the post made by McCall seemed to be pointing out the frustrations that come from playing successful miracle rogue decks, which is the strategy to get a big body on the board, either a Questing Adventurer or Edwin VanCleef and then conceal for face damage.  Sure I can put a taunt up to stop it, just as easily as the rogue can play a sap the next turn to negate my play.  I was never inciting that miracle rogue was unstoppable, only that once those minions are stealthed, there are not many counters that can be done to remove them from the board.  You cited a few of them, twisting nether or dragonfire potion(assuming the questing adventurer or vancleef are small enough to be removed by these spells).  However, most classes outside of Priest or Warlock don't have anything to deal with them unless they tech into certain stealth removal minions.  

    Posted in: News
  • -4

    posted a message on Max McCall Talks About Combo Decks and Why They Can Be Problematic

    This article sounds like it is more focused on the current miracle rogue variant that uses Questing Adventurer.  When all the rogue needs to do is draw a Gadgetzan Auctioneer, and save all its low cost spells to draw the entire deck.  Its a relatively easy combo to pull off since its likely that you will draw a Conceal at some point and then just sap whatever your opponent plays to go face.  There are not many classes that can do anything to avoid this damage.

    Posted in: News
  • 1

    posted a message on New Druid Card - Darnassus Aspirant
    Quote from kingius jump

    I really love this card and pretty much all pro hearthstone gamers agrees

    So because other people feel the same way that means you are right? That's called a logical fallacy.

    A mana crystal that is taken away when the opponent inflicts 3 damage is not a mana crystal that is sticking around. As for knife juggler, that card can inflict so much damage on you that there is no comparison. Knife juggler is far superior. You'd be a fool to remove knife juggler from your deck for this.

     

     

     

    In regards to your opinion on the card.  I believe someone else made a point that if anything this card invites waste of a removal card which is perfect for a druid deck.  This is a 2/3 body for 2 mana, sure on the face that seems average.  However you gain an extra empty mana crystal.  Now on t3 you are forcing the opponent to waste a removal card or allow you to continue to ramp.  Even if that mana crystal is removed you still netted out even as the only thing you really lost was the extra mana crystal the card already provided.  Hence on t3 you would still have 3 mana(instead of 4).  I guess i just don't understand the logic behind saying this card is crap, but to each there own.

    Posted in: Card Discussion
  • 0

    posted a message on Legendary Tier Crafting Guide

    I just got Hemet Nesingwary, I want to confirm that this is better disenchanted.

    Posted in: Card Discussion
  • 0

    posted a message on Legendary Tier Crafting Guide

    I finally have enough dust to craft my first legendary and I'm not sure which one I should craft first.  My choices are between Dr. BoomSylvanas Windrunner, and Ragnaros the Firelord?  Any suggestions as to which one you guys would do first?

    Posted in: Card Discussion
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