Jaraxxus is pretty good for Handlocks. There have been a lot of games, especially against control type decks, where infernals win you the game. When I play my other control decks, I always feel like I am racing against the clock versus Handlocks.
I am very rarely negative about decks, so I am going to be as polite as possible. If you are thinking about using this deck, just know that with little card draw and so many spells, you will spend many games with a handful of cards you cannot use. If you can make this deck work, awesome. Great for you.
I have been fiddling around with an AA handlock deck of my own lately. Mine focuses more on tons of tapping with more heals and taunts. Your take seems worth a shot though. I'll check it out. I don't like how Bolf Ramshield is 3 attack though. Wish he was four for all those priests.
How can you even have a record of successes when you have revised this deck 16 times in 6 days? Which version of this deck are you claiming success? If you want to get upset and just blame it on me playing bad, then feel free if that makes you feel better. Clearly something is wrong with this deck, otherwise you wouldn't feel the need to constantly be tweaking it. You aren't even happy with it.
I really don't think Fencing Coach is just a Fizzle Combo card. Often with Handlock decks, turn 3 with coin can turn into a no play scenario. Fencing coach let's us have a 2/2 body on the board while doing what we love to do, tapping. The pressure this adds to the board with so many aggressive decks out there is crazy valuable.
So far the rush decks are still running rampant in meta and it's getting wrecked. Will check in when I get more data. Can't seem to draw Twilight Guardian to save my life...literally.
After two days and a lot of games, I think I am going to have to call it quits on this deck. I started at 9, went down to 8, back up to 11, back down to 8, now back up to 11. The lack of draw, while intended for fatigue scenarios, puts you at such a disadvantage to all the face decks out there. I really don't see how you are handling aggro decks so well (aggro Pallys either destroy me, or I eek by with a victory). I feel like I have a pretty good grasp of different decks and their capabilities and understand the flow of this deck pretty well, but I find myself praying too much for the perfect card to top deck. I have also had some of my most enjoyable games with this deck (went about 8 turns with a hunter just controlling the board sitting at 3 HP against an explosive trap until I finally drew a healbot and was able to hit him). I really don't want to say this deck is all luck, because it does take a lot of skill to play, but my luck, combined with this deck's sensitivity, is providing a bad experience.
I will keep this deck around to play on occasion to test its viability, but for now, I am off to find a non-patron deck to play again.
0
Jaraxxus is pretty good for Handlocks. There have been a lot of games, especially against control type decks, where infernals win you the game. When I play my other control decks, I always feel like I am racing against the clock versus Handlocks.
1
I am very rarely negative about decks, so I am going to be as polite as possible. If you are thinking about using this deck, just know that with little card draw and so many spells, you will spend many games with a handful of cards you cannot use. If you can make this deck work, awesome. Great for you.
2
This deck is incredibly satisfying when you win, and face smashingly frustrating when hoping to topdeck the right card in late game.
3
I love this deck. So unexpected from everyone and fantastic to play. Great job!
-1 Deathwing, +1 Ysera here
Fun and effective.
0
Priest bombs don't worry, and your reasoning seems solid. Works well.
2
I have been fiddling around with an AA handlock deck of my own lately. Mine focuses more on tons of tapping with more heals and taunts. Your take seems worth a shot though. I'll check it out. I don't like how Bolf Ramshield is 3 attack though. Wish he was four for all those priests.
Do you find the two owls necessary often?
0
JARAXXUS IS...sorry.
12
How can you even have a record of successes when you have revised this deck 16 times in 6 days? Which version of this deck are you claiming success? If you want to get upset and just blame it on me playing bad, then feel free if that makes you feel better. Clearly something is wrong with this deck, otherwise you wouldn't feel the need to constantly be tweaking it. You aren't even happy with it.
5
0-5
I think you may have revised this deck too much. It is not working well in the current meta. I do not recommend this deck in its current state.
0
I really wanted this to work, but the number of priest decks out there right now is just too high. 1-4
0
I really don't think Fencing Coach is just a Fizzle Combo card. Often with Handlock decks, turn 3 with coin can turn into a no play scenario. Fencing coach let's us have a 2/2 body on the board while doing what we love to do, tapping. The pressure this adds to the board with so many aggressive decks out there is crazy valuable.
0
Thanks man. I have had some surprising success, but it could all change at any time. Enjoy it while you can. Glad you took a chance on it.
0
So far the rush decks are still running rampant in meta and it's getting wrecked. Will check in when I get more data. Can't seem to draw Twilight Guardian to save my life...literally.
1
Why ancients when you have no taunt activators?
2
After two days and a lot of games, I think I am going to have to call it quits on this deck. I started at 9, went down to 8, back up to 11, back down to 8, now back up to 11. The lack of draw, while intended for fatigue scenarios, puts you at such a disadvantage to all the face decks out there. I really don't see how you are handling aggro decks so well (aggro Pallys either destroy me, or I eek by with a victory). I feel like I have a pretty good grasp of different decks and their capabilities and understand the flow of this deck pretty well, but I find myself praying too much for the perfect card to top deck. I have also had some of my most enjoyable games with this deck (went about 8 turns with a hunter just controlling the board sitting at 3 HP against an explosive trap until I finally drew a healbot and was able to hit him). I really don't want to say this deck is all luck, because it does take a lot of skill to play, but my luck, combined with this deck's sensitivity, is providing a bad experience.
I will keep this deck around to play on occasion to test its viability, but for now, I am off to find a non-patron deck to play again.