This deck is incredibly satisfying when you win, and face smashingly frustrating when hoping to topdeck the right card in late game.
You describe my feeling of playing priest since the start of HS:)
9
This deck is incredibly satisfying when you win, and face smashingly frustrating when hoping to topdeck the right card in late game.
You describe my feeling of playing priest since the start of HS:)
8
How can you even have a record of successes when you have revised this deck 16 times in 6 days? Which version of this deck are you claiming success? If you want to get upset and just blame it on me playing bad, then feel free if that makes you feel better. Clearly something is wrong with this deck, otherwise you wouldn't feel the need to constantly be tweaking it. You aren't even happy with it.
aaaaaaaaaaaaand checkmate
-8
nefarian will get bghed, so cut him
0
I honestly don't know this deck works in this meta. No early game board and takes way too long to setup... I don't know how people find success with this. All that dust gone :(
2
I am very impressed dude. At first this deck was a little rough, some things felt like they didn't belong. As I played the deck though, I started realizing your reasoning behind certain combos and it's gone very well. ATM I am 7-1.
Edit: Changed some wording.
17
I looks a nice deck, because it's Tempo Mage :) but I don't know if I get it if it will get you to Legend in this meta.
You virtually have no taunts, so Face-Hunter, Zoo-Lock and any weapon class will have an advantage. All of these classes are dominant in the current meta.
Furthermore Echo, I feel, is a win-more card. If you have lost the board, this card is too slow to bring you back on top. Even the Flamestrike only allows you to prolong death.
So I would really like to see a screenshot of your actual winning rates vs each class in recent matches.
Thanks for sharing the deck.
PS: If you are feeling in a not lazy mood: could you give a rundown of each card and their main role in this deck and how they contribute to the overall strategy with this deck?
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1
I am very rarely negative about decks, so I am going to be as polite as possible. If you are thinking about using this deck, just know that with little card draw and so many spells, you will spend many games with a handful of cards you cannot use. If you can make this deck work, awesome. Great for you.
2
This deck is incredibly satisfying when you win, and face smashingly frustrating when hoping to topdeck the right card in late game.
3
I love this deck. So unexpected from everyone and fantastic to play. Great job!
-1 Deathwing, +1 Ysera here
Fun and effective.
2
I have been fiddling around with an AA handlock deck of my own lately. Mine focuses more on tons of tapping with more heals and taunts. Your take seems worth a shot though. I'll check it out. I don't like how Bolf Ramshield is 3 attack though. Wish he was four for all those priests.
Do you find the two owls necessary often?
12
How can you even have a record of successes when you have revised this deck 16 times in 6 days? Which version of this deck are you claiming success? If you want to get upset and just blame it on me playing bad, then feel free if that makes you feel better. Clearly something is wrong with this deck, otherwise you wouldn't feel the need to constantly be tweaking it. You aren't even happy with it.
5
0-5
I think you may have revised this deck too much. It is not working well in the current meta. I do not recommend this deck in its current state.
1
Why ancients when you have no taunt activators?
2
After two days and a lot of games, I think I am going to have to call it quits on this deck. I started at 9, went down to 8, back up to 11, back down to 8, now back up to 11. The lack of draw, while intended for fatigue scenarios, puts you at such a disadvantage to all the face decks out there. I really don't see how you are handling aggro decks so well (aggro Pallys either destroy me, or I eek by with a victory). I feel like I have a pretty good grasp of different decks and their capabilities and understand the flow of this deck pretty well, but I find myself praying too much for the perfect card to top deck. I have also had some of my most enjoyable games with this deck (went about 8 turns with a hunter just controlling the board sitting at 3 HP against an explosive trap until I finally drew a healbot and was able to hit him). I really don't want to say this deck is all luck, because it does take a lot of skill to play, but my luck, combined with this deck's sensitivity, is providing a bad experience.
I will keep this deck around to play on occasion to test its viability, but for now, I am off to find a non-patron deck to play again.
2
Yeah I am loving bomb lobber too much to take him out. Just had four games in a row without seeing shadowform the entire game and the games went down to 5-10 cards each. RNG is cruel with this deck, and terrifying when on your side.
2
This deck keeps giving me more reasons to like it. Coin with double shadowform and Vol'Jin/MindShatter combos have been my favorite combos so far. The luck of the draw in this deck is really tough to play with sometimes with no card draw. I understand the reasoning behind it, since fatigue is a win condition, but man, it can get really frustrating sometimes. I often find myself praying for shrinkmeister to drop, have you tried running with two? Not sure what I could replace, and I feel like I would end up with shrinks praying for a cabal/madness.