• 3

    posted a message on Ram Wrangler - Beast Statistics

    I would just concede if the hunter gets Savage Combatant on me t-_-t

    Posted in: Card Discussion
  • 1

    posted a message on Varian Wrynn
    Quote from SHPLIG jump

    Taunt 3/10

    Everytime this minion takes damage cast whirlwind

    Well these were his only abilities in WoW, I think the whirlwind effect would be cool

    • Ability heroicleap  Heroic Leap - "Leap through the air and slam down on all enemies within 5 yards of the target area, causing 50% weapon damage and stunning them for 2 sec."
    • Ability whirlwind  Whirlwind 1 - "Attacks nearby enemies in a whirlwind of steel that inflicts 100% weapon damage."
    • Ability whirlwind  Whirlwind 2 - "Attacks nearby enemies in a whirlwind of steel that lasts 0 sec. and inflicts double damage."
    Posted in: Card Discussion
  • 1

    posted a message on Frothing Berserker is broken, fix it already
    Quote from idzuna jump
    Quote from MikeSwitz777 jump
    Quote from Plastleksak jump

    counter spell secret out

    POW, Warsong Commander, 2x Frothing and whirlwinds and bam his frothings got 26 damage each with charge and my defenses are down all with one combo

    If you had counterspell out how did one whirlwind (the other one which was counter spelled) kill your 0-2 taunters??????????????
    seems like you kinda made up this scenario to get people to agree that something is broken. Is dr.boom broken? what about savage roar force of nature? shade of naxxramas?

    He may have had Death's Bite on 1 durability which would take care of both taunts with his 1 successful whirlwind.

    I personally hate the OTK combos like the FoN+Savage combo, but I don't think shade of naxxramas is that bad

    I think a 6 card combo is pretty fair and balanced if you ask me. I mean I could see if this was a post about a single card or even a two card combo. But right now we are talking about a 6 card combo (if he had death's bite which you implied meaning he would of had to have played it a turn before this)

    Posted in: Card Discussion
  • 1

    posted a message on New Card - Dragon Egg

    cool I could see some early warrior cheese with this. Turn one Dragon Egg, turn two Cruel Taskmaster. It seems good ^^

    Posted in: Card Discussion
  • 2

    posted a message on Xzirez: Legend S12 #1
    Quote from Rjvmu »

    replacement for leeroy

     

    another arcane golem? thats what I have been using and it works fine

    Posted in: Xzirez: Legend S12 #1
  • 2

    posted a message on [#4 LEGEND] Joster Paladin- anti meta deck

    Is Loatheb an ok sub for Harrison Jones? (only card I dont have)

    Posted in: [#4 LEGEND] Joster Paladin- anti meta deck
  • 3

    posted a message on lHl - Deathwinglock

    Deathwing was the first legendary card I got, and I disenchanted it seconds after getting. Because there was not a single deck that I needed him in (plus I was a total noob). I regret that decision greatly, this deck looks like so much fun

    Posted in: lHl - Deathwinglock
  • 2

    posted a message on (Updated for ONiK) Hunter for ladder

    starting from rank 25 went on a 19 game win streak, the only thing that came close to beating it was priest and a warrior (got me to around 20 health each) such a troll deck haha WHY DOES THIS WORK SO WELL

    Posted in: (Updated for ONiK) Hunter for ladder
  • 1

    posted a message on The Instance Hearthstone Dev Interview, Deck Spotlights: Fire's Mech Priest & Avast! Pirate/Weaponpower Rogue
    Quote from AIperon »

    Actually you can create for free a great deck and reach legend with it. What you won't be able to create as a free player are ALL decks you want. You need to focus on some. It is in my opinion fair. Furthermore you actually gain free gold out of games, can purchase free packs or arena with this gold, can dust cards which you do not need and create ANY card in the game. Those points lead me to conclude, that catch up mechanism are really not necessary.

    I have unlocked just every card I wanted for "free" in hearthstone, but every expansion makes newer players get farther and farther behind. There is nothing that can really help with that fact except months of doing daily and arenas,  the point I was trying to make is that hearthstone is not new play friendly. It is not fun to lose every single game when you are using 30 basic cards with a deck that is not your main (the one you spend all of this dust on)

    Posted in: News
  • -4

    posted a message on The Instance Hearthstone Dev Interview, Deck Spotlights: Fire's Mech Priest & Avast! Pirate/Weaponpower Rogue

    what a joke "You don't need a full collection to be able to "compete at all levels of play", only 30 cards. Catch up mechanisms aren't necessary"

    With 2 expansions now released the amount of cards you must get to be even a tiny bit competitive is just stupid. Even just doing daily quests seems impossible. To even get the cards needed to make a current strong meta deck the amount of time you must invest is just crazy. I just hope they dont still consider this a free to play game, what other game requires months and months of farming daily quests just to even stand a chance of winning

     

    Posted in: News
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