Taunt 3/10
Everytime this minion takes damage cast whirlwind
1
Taunt 3/10
Everytime this minion takes damage cast whirlwind
1
It was free and I got a card pack. 11/10.
4
Wow Really? My first Legendary was Malygos, such a downer. Took a long while to get another legendary and it was The Beast. Those were the days.
-8
Well guys about this deck... Yeah, It works... slightly above 50% winrate unfortunately. I ve played it for 2 days ranked and you know, I am still the same rank. Isnt it awesome?
Main problem about it I think is that ranked is full of shitty agro decks: meck mages, face huntards, variations of zoo, so people who play control or midgame are prepared.
Every one wants it fast and now. Fast wins, fast ranks. Pow, pow: victory! Pow, pow: concede. Sigh...
And what is so special about this deck, u ask me? I answer: nothing.
Are there any crazy tempo plays like Goblin Blastmage, which make meckmage so scary? No.
For the solid winrate, deck need to have some unfair (very effective) cards/combos. Just spreading the board whith Mechwarper is not good enough ihmo. Yeah, deck has some burst, i admit. But all in all just another agro whith traditional problems with control war, pally, priest.
To win you crucially need a good start, and every turn u hit and hope for no aoe, no many taunts, no healing. And especially no falling behind too soon. Ones you behind, Lightning Storm cant help, just concede. Eazy.
Every pal is using Harrison Jones now, so I subed Doomhammer with Loatheb. Did not help much.
Wish u luck with it anyway.
6
Actually you can create for free a great deck and reach legend with it. What you won't be able to create as a free player are ALL decks you want. You need to focus on some.
More like focus on just one. Just. One. Put all your dust into it and you can make a deck pretty quickly.
The argument is invalid, though. "Free to play" doesn't mean "Free to win". You can play just as much as you want even though you'll majorly lose in Ranked. If you want an equal 50% chance to win every time, go play Chutes and Ladders.
They could do three things to help grinders: Raise the gold reward for winning a game to 5 from 3.3 / Lower the number of times you can get the standard wins award to 7 per day from 10 / Raise the chances of the 60 and 100 gold quests. (They should also make some more interesting quests)
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3
I would just concede if the hunter gets Savage Combatant on me t-_-t
1
Well these were his only abilities in WoW, I think the whirlwind effect would be cool
1
I think a 6 card combo is pretty fair and balanced if you ask me. I mean I could see if this was a post about a single card or even a two card combo. But right now we are talking about a 6 card combo (if he had death's bite which you implied meaning he would of had to have played it a turn before this)
1
cool I could see some early warrior cheese with this. Turn one Dragon Egg, turn two Cruel Taskmaster. It seems good ^^
2
another arcane golem? thats what I have been using and it works fine
2
Is Loatheb an ok sub for Harrison Jones? (only card I dont have)
3
Deathwing was the first legendary card I got, and I disenchanted it seconds after getting. Because there was not a single deck that I needed him in (plus I was a total noob). I regret that decision greatly, this deck looks like so much fun
2
starting from rank 25 went on a 19 game win streak, the only thing that came close to beating it was priest and a warrior (got me to around 20 health each) such a troll deck haha WHY DOES THIS WORK SO WELL
1
I have unlocked just every card I wanted for "free" in hearthstone, but every expansion makes newer players get farther and farther behind. There is nothing that can really help with that fact except months of doing daily and arenas, the point I was trying to make is that hearthstone is not new play friendly. It is not fun to lose every single game when you are using 30 basic cards with a deck that is not your main (the one you spend all of this dust on)
-4
what a joke "You don't need a full collection to be able to "compete at all levels of play", only 30 cards. Catch up mechanisms aren't necessary"
With 2 expansions now released the amount of cards you must get to be even a tiny bit competitive is just stupid. Even just doing daily quests seems impossible. To even get the cards needed to make a current strong meta deck the amount of time you must invest is just crazy. I just hope they dont still consider this a free to play game, what other game requires months and months of farming daily quests just to even stand a chance of winning