• -13

    posted a message on Rise of Shadows Community Card Reveal Schedule

    Hhm, just a handful of small things indicating such, namely:

    - the lack of a full expansion cards page for displaying, ready by the time of the reveals, as they used to do;

    - lack of a page with every timeout tickling off all at once as they used to, although perhaps meaningless as it's only a week worth of reveals; still, there are all those screenshots page instead;

    - the slow updates, although prior to the reveals, as they are prompt now.

    Although, nothing was meant as an insult or denigration; was just a consideration. 

    Posted in: News
  • -25

    posted a message on Rise of Shadows Community Card Reveal Schedule

    Hearthpwn staff doesnt seem to care much anymore.

     

     

     

     

    Posted in: News
  • -3

    posted a message on Rise of Shadows - Eight Revealed Cards, Expansion Information

    Yo dawg I herd yo like Hagatha so we make Hagatha minion so yo can play Hagatha minion while yo dawg is Hagatha, dawg!

    Posted in: News
  • 2

    posted a message on High Priestess Jeklik

    So glad I managed to open one of these ...
    ... 3 weeks before the new expansion; OH WELL, still cool! I like her!

    Buff her up, discard her, get copies.

    Posted in: High Priestess Jeklik
  • -2

    posted a message on Dean Ayala Asks: What Would Get You Back Into Hearthstone?

    Shaman as a non joke class throughout at least a 1 year span.

    Posted in: News
  • 2

    posted a message on Iksar on Basic and Classic - Set Goals and Nerf Philosophy

    I said BASIC Hunter cards, not CLASSIC; can't tell the difference?
    I said 3/4 builds; so I excluded Cube/Deathrattle Hunter; Spell Hunter is irrelevant; before the Arena changes, Animal Companion was still the BEST 3 slot for Hunter in Arena and Standard, the best other 3 Drop released thus far is Bearshark;

    Druid was an effective check against 3/4 Hunter's builds; the bad matchup against Deathrattle Hunter is the reason why it was a "check" not a "counter"; just keeping Secret Hunter, Spell Hunter and Midrange Hunter in check makes Druid a good enough check to Hunter, helps differentiating the format (again, in which 1 class has 4 GOOD builds available at the same time). 

    Unbalance and making one class over 9 predominant was a MISTAKE as they noted when they stated how pleased they were with Boomsday's "balanced" format (pre nerfs of course) so it should be avoided if possible; in this case it was perfectly avoidable but they went ahead and did it anyway.

    Sorry; not going to reply to someone anymore who replies without even reading.

    Posted in: News
  • 2

    posted a message on Iksar on Basic and Classic - Set Goals and Nerf Philosophy

    Are you saying Hunter is not the most popular class right now, with 4 available builds sporting a 55% or higher winrate, something that might have been somewhat avoided if they'd just left Druid as it was for at least 4 extra months as it acted as a decent enough detergent to it (even Odd Paladin, but that's another story) and that some of Hunter stuff in 3 out 4 of these builds is from the Basic set and so has been for at least the last 2 years, so talk about things from the Basic set that are not predominant for a class (go on hsreplay and check the Cards section), that something other than Starving Buzzard from the Hunter's basic set has been nerfed or what are you even referring to?

    Not to mention, you missed the whole point of my post, which was about the terrible timing this "emergency-like-patch" was released.

    Also, I've played the class (not my most entertaining days) and I've played against the class. As all things coming out of my mouth or through a typing process, it's just my opinion, backed by gathered data (namely hsreplay.com, the official forum and the game itself). You're free to agree/disagree but I'll post whatever I want, whenever I want.

    Posted in: News
  • 9

    posted a message on Iksar on Basic and Classic - Set Goals and Nerf Philosophy

    The worst part of this whole thing for me is that:

    the nerf was carried out in a rather unorthodox way, one which would warrant a post-haste, emergency-like fix; in case of Druid, this would have been the case 1 year ago and definitely NOT when Druid was actually being "useful" as a deterrent to another strong/problematic class; rather than being an insanely fast nerf, it was, once again, an insanely late nerf which was also carried out in a poor way:

    instead of addressing the actual things making Druid a problem since KotFT, (Spreading Plague which was already nerfed once but as it turns out, Druid doesn't give too many f***s about how much something costs, at least until now, and Ultimate Infestation which ... what can anyone even do about it other than waiting for it to gtfo from Standard once and for all) they opted to annihilate its basic/classic set in the form of ramping, thus making so many NON PROBLEMATIC Druid Archetypes disappear;

    such a post haste to simply multiply problems rather than fixing them, as now, thanks to the Nerfs, they overcentralized the game with Hunter (which also happens to be my least favourite class) whose Basic set by the way, still to this day, has more auto includes than any other class, probably because it has almost never been nerfed, except Starving Buzzard;

    But no, probably that was not the worst part for me; the nerf was emergency released on my birthday.

    Posted in: News
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