Hunter relied on Minions (Beasts, mostly) so they printed a handful of cards to create Spell Hunter, and it's a fun/powerful deck.
Mage relied on Spells (with a few spell support minions like Mana Wurm, mostly) so they printed a handful of cards to push Minion Mage. I predict that it will be a fun at the very least, perhaps powerful depending on what else Mage gets this set. Stargazer Luna might be a piece of that deck:
Archmage Arugal Ravencaller Book of Specters Maybe Pint-Sized Summoner makes the cut? Questing Adventurer could be a great fit... A bunch of 1 drops, perhaps... Keep everything in the deck pretty cheap, so you can fill your hand with book, Archmage, and Luna and flood the board with stuff.
Or maybe she fits in Odd Mage, turning your 1 cost spells into free cantrips in the mid to late game? Play Stargazer, then drop a couple of Arcane Missiles or a Mirror Image to protect Luna?
Or just a tool for any Mage deck, really. If you consider Loot Horder, a 2/1 body that draws one card on death for 2 mana - this only needs to draw one card to be on par, and if you draw two or more it's bonkers. Like Arcane Intellect with a 2/4 body. Or better!
She's going to be a lot of fun to tinker with!
5
well the egg paladain loook decent not gonna lie
2
poor pirates!
3
Just play taunt druid - it one of the easiest farms i had in a while, atm im 13-0 vs zoolocks.
3
Honestly the only card i would recommend for new players is whizbang.
Blizzard finally made a card that make this game accessible for new players kodus to them!
-2
stats are good, effect is meh, doubt it will see play.
8
and to think this used to be 8 mana LUL
3
honestly the only thing they need to fix with him is the animation time.
aggro decks destroy shudderwock.